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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 01 3:31 pm)



Subject: Glowing Objects - MAT Question


DistantWorlds ( ) posted Mon, 18 April 2005 at 6:45 PM · edited Sat, 01 February 2025 at 3:43 PM

Considering the new possibilities which came with Poser 6, I thought maybe it's finally possible to reach a more realistic glow effect inside Poser (less for some Lightsaber's more for simple things like demonic glowing eyes or the glow of Sci-Fi Buttons / Flashlights etc.) so, if you can and will help me with this, you're more than welcome! ;)


byAnton ( ) posted Mon, 18 April 2005 at 7:11 PM

You mean like for a radiant area of glow around the object?

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


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shedofjoy ( ) posted Mon, 18 April 2005 at 7:47 PM

Now i was going to ask the very same question, so im all ears to see what the answer to this will be.

Getting old and still making "art" without soiling myself, now that's success.


SamTherapy ( ) posted Mon, 18 April 2005 at 7:56 PM

There's a thread about 2 pages back - Bioluminescence. Check it out, it's about this very subject.

Coppula eam se non posit acceptera jocularum.

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maxxxmodelz ( ) posted Mon, 18 April 2005 at 8:19 PM

Attached Link: http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=2217752

Here's a link to the thread Sam was referring to (for the lazy)...

;-)


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


Fazzel ( ) posted Mon, 18 April 2005 at 10:18 PM

This is so easy for something that looks so damn cool.



Acadia ( ) posted Tue, 19 April 2005 at 12:04 AM

Will that work in poser 5? I got a nifty looking wand with one of the sale items at poser pros and it would be cool to get the glow done in Poser 5, instead of taking it to PSP and doing it there. I'd like to use Poser for more than dress up dolly if I can.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



xantor ( ) posted Tue, 19 April 2005 at 1:47 AM

It wont work in poser 5, it uses the gather node.


SamTherapy ( ) posted Tue, 19 April 2005 at 3:38 AM

No, it won't work but - as was suggested in the linked thread - you could try pointing a soft spotlight at the area you want to be illuminated. OTOH, maybe it's worth playing around with the Probe Light Node. Ain't tried it meself, so I can't say.

Coppula eam se non posit acceptera jocularum.

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shedofjoy ( ) posted Tue, 19 April 2005 at 9:29 AM

The gather node does not add the Glow affect that appears around something like a neon tube, or light sabre but makes the wall or floor or other object around the Neon tube act like the tube is giving of light, Is there a way to get the Gather node to create the "Haze" effect around neon tubes to create that glow effect?

Getting old and still making "art" without soiling myself, now that's success.


DistantWorlds ( ) posted Tue, 19 April 2005 at 10:38 AM

That's exactly what I wanted to know, shedofjoy! ;) Sorry if I confused some of you! ;)


maxxxmodelz ( ) posted Tue, 19 April 2005 at 12:44 PM

"The gather node does not add the Glow affect that appears around something like a neon tube, or light sabre but makes the wall or floor or other object around the Neon tube act like the tube is giving of light, Is there a way to get the Gather node to create the "Haze" effect around neon tubes to create that glow effect?" I personally don't know of any software which is capable of that as a standard feature. In 3dsMax, for instance, "glow" can be added as a post-filter lens effect (which means it's an effect that's added AFTER the actual render). Other programs require you to use 3rd party addons (which still do it as a post effect) or you're required to add the effect in a video editor like AfterEffects or image editor like Photoshop. Even true Radiosity (which is what the gather node simulates) doesn't give you the kind of object glow you're looking for there... it's always added as a 2D camera lens effect or simply done in post (just like "specular bloom"). If you can actually find an app that does it as a material effect AT rendertime, then I'd be very very surprised.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


maxxxmodelz ( ) posted Tue, 19 April 2005 at 12:46 PM

As a side-note, you could fake that "aura" glow you want by using transparency/ambience on a duplicate object scaled up just enough to envelope the original object. That is, if you MUST have it at rendertime.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


DistantWorlds ( ) posted Tue, 19 April 2005 at 2:24 PM

Could you show us an example or even the entire Mat Node Settings? ;) I've been playing with the Mat Nodes since P5's Release but it's still a mystery to me! :(


shedofjoy ( ) posted Tue, 19 April 2005 at 7:41 PM

Thanx Maxxxmodelz i had a fear that it was something like that,bloody typical...and there was me wanting the easy life...lol...

Getting old and still making "art" without soiling myself, now that's success.


byAnton ( ) posted Tue, 19 April 2005 at 7:43 PM

file_222968.gif

maxxxmodelz "I personally don't know of any software which is capable of that as a standard feature." Funny thing is that RaydreamStudio had it 10 years ago. It was a render filter applied after the image was rendered. Poser could really expand with the addition of render filters like glow, lense flare, glint, etc that are based on nodes.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


shedofjoy ( ) posted Tue, 19 April 2005 at 7:45 PM

Ohhh and because i don't have the luxury of after effects and i want glowing eyes in an animation i will have to persue other avenues...

Getting old and still making "art" without soiling myself, now that's success.


shedofjoy ( ) posted Tue, 19 April 2005 at 7:48 PM

Ok that's a must for either a P6 update or Poser7, Thanx byAnton

Getting old and still making "art" without soiling myself, now that's success.


Tirjasdyn ( ) posted Tue, 19 April 2005 at 8:20 PM

Bryce you can add a glow by placing lights in side objects or through the mat lab.

Tirjasdyn


Tirjasdyn ( ) posted Tue, 19 April 2005 at 10:01 PM

Actually you can make objects "glow" in poser through the Translucence settings...act as a light through the probelight node...

Tirjasdyn


maxxxmodelz ( ) posted Tue, 19 April 2005 at 10:17 PM

"Funny thing is that RaydreamStudio had it 10 years ago. It was a render filter applied after the image was rendered." RayDream was always a step ahead of the game! Again, it's always applied as a render filter or camera effect. Even in the most high end apps. As was pointed out, it could be "faked" with different methods to varying degrees of success. I loved RayDream Studio. I learned how to model with it 5 or 6 years ago before moving on to 3dsMax. To this day, it still remains one of my all-time favorite applications. :-)


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


ynsaen ( ) posted Wed, 20 April 2005 at 7:06 AM

file_222970.gif

This is actually pretty easy to do if the geometry of the object is allowing for it. The key is to use a higher Transparency Edge setting than you do a transparency setting (for example, trans of 1, edge of 3). Adding a bit of displacement can also really up the effect as well.

thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)


DistantWorlds ( ) posted Wed, 20 April 2005 at 1:59 PM

Thanks ynsaen, but could you please display the map node settings? ;)


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