Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Dec 23 11:50 pm)
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I'm amazed! Thanks to the sugestions and Carrara's PDF help files I was able to make the shape in no time flat! I created two ovals on the same plane one with a larger diameter, duplicated both, moved and rotated one set, then lofted all 4, detached the inner polygons and deleted them, and presto!! WOW, Lofting is fantastic, I've been playing with it all night. I've been intimated by the vertex modler for the longest time, but I'm not gonna let that hold me back any longer. Thanks.
Back to the spline modeler, I was able to almosst recreate it using the spline modler, but I can't get the ends non-parallel,is it possible to rotate the plane that holds the last cross-section? I can kinda do it with the sprial function, specifing the number of turns to less than 1, say .25, but it adds a curve that I don't want and I can't get rid of it. I'm not sure why I'm still interested in doing it the spline modeler, since the vertex method worked so well, maybe I'm just manic?
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