Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2025 Feb 10 2:42 pm)
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Simple?! Perhaps for you & people like Mark, Eric & Clint. Very nice work litst, you should be proud of it. It looks very good as a start for chain-mail armour. Perhaps a hood for your Hellboy head? Thanks for the short description, helps me to understand why it will be a long time before I comprehend these shaders.
Well ok, it's a bit tricky ! But in the end, it's just a transmap and a bump map ! I just hope someone have understood my explaination ;) And thanks, now i know how to name the shader ("chainmail") . BTW, i can't find the english word for "ferrailleur" . Anybody have an idea ? It's someone that sells old metallic stuff ... litst
Thanks Rockjockjared, To answer your question, i've bought my first PC in 1999 and i do 3D stuff since last year . In fact, i've done 3D before :) It was on my old Amstrad CPC and the software was called " 3D construction kit " . I needed more than 10 minutes to launch it via the tape player ! But that was fun, even with 64 KB ram ! ;) litst
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Hi all, I just wanted to show you this tex, i'm kinda proud of it ! ;) And for those who wonder how i did it, here's a little step by step explaination : - I've first modelled a ring in 3D, duplicated it and placed the rings to form a regular web . - i've used an isometric camera on the top of the web - rendered the scene in photoshop format, using the "mask" and "distance" g-buffers - then, in Photoshop, i've shrunk the "mask" and "distance" textures to make them seamless - and finally, i've used the "mask" as a transmap and the "distance" as the bump in a shader So simple . Imagine the hell it would be to model those things in true 3D !!! Now i just have to make a pic using it ! :) litst litst.@freesbee.fr