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MarketPlace Showcase F.A.Q (Last Updated: 2024 Dec 21 2:40 am)
Nicked, I can't possibly support everything ;) There are no intentions of supporting facial morphs that have nothing to do with expressive behaviour, and I've never been all that impressed with other people's ideas of expressions such as the ones that come with NG, they are always a little too extreme/comical/not what I would have in mind. The keyword here is "Stock" As I begin to add compatibility with non-DAZ unimesh figures, what we're going to have is supplemental injection files. The Prop should remain the same. You'll see. The first order of non-dazzy business is Apollo, since so many people have been concerned about how PoseMagic works with him. As for Update 3, the focus is finalizing absolutely everything I can do for V3, S3, Aiko, Hiro, David, Mike3, the Lauras and the Lukes and the P5 Alien-Pod people like Judy and the Guy, whatever his name is. Once all that is in place, I'm going to start looking into "3rd Party" -WTB
Dizzi, Got PoseMagic2Pose installed and working on 1.4.1. But I was a little confused by how PoseMagic2Pose works. I guess you have to save a PZ3 with the pose in it, right? I made a pose that combines a library pose and PoseMagic settings. Saved the pz3. Then opened in PoseMagic2Pose. It took awhile for it open, but once it did the other options became available (like which figure and save). Not sure how to choose where to save the pose, so it landed in the same folder that holds PoseMagic2Pose. I did two versions of the save: one with pose, and one with morphs and extras. That's all I time to test for. Will check tonight to see if the new pose PZ2s work. Thanks! bB
Thanks for testing, BastBlack. Beta 7 of PM2P is available now and i also updated the usage instructions.
Had a great day of coding yesterday. Update 1 should hit anytime now and update 2 will go on the queue a very short time after that, so a week or so from whenever 1 makes it. Update 2 is very thorough and complete for Millenial figures. Any updates after that might be bundled as expansion packs for specific Characters with their own wacky idiosyncrisies. Good lord, I can't spell today. Bad news though that will probably slow me down a lot: I seem to have somehow broken my right elbow without even recalling any painful incident that might have caused such a thing. My arm has been kind of hurting for a couple of days and last night it took itself up a notch and kept me up all night tossing and turning. The elbow is swollen and I went to the ER this morning to get it checked out. They of course told me nothing, put me in a sling, gave me darvosets and wrote me off to a Orthopedic Surgeon, saying that they could not see around my swollen Pad on the elbow to determine if anything was broken or not. To make matters worse, I had to take one of my two cats to the Humane Society today, I just couldn't live with him anymore. He was always a loud cat and he always disrupted my sleep (or prevented it) with yowling all over the house. Since I have moved into my current location with a new roomate, I no longer have only myself to think of and last night was the clincher when I noticed that RM was up at 3:30 in the morning, unable to get back to sleep largely due to said Cat. He's the sort of guy who loves the cat and wouldn't ask for me to get rid of it to preserve his own health and sanity, so I had to decide to do what needed to be done. I really hope that update is available for y'all today, as a bit of good news would be really welcome at this point :S -WTB
Got the update Thanks ;o)
Poser 9 SR3 and 8 sr3
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•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
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This zulu character has really attempted to trash PoseMagic in the Poser Forum.William, sounds to me your elbow is a victim of too much PoseMagic tweaking!! Try Olecranon bursitis in your google!_ see if it fits the bill! I too got the update_thanks. As a purely dispassionate customer I can certainly state that this product is not just glorified (or inferior) IK! Although the tecnology may not be this, it seems to me that what it does is provide a reasonably universal Easi-pose like function to Poser humanoid figures. William has seemly programmed in anatomically proportionate movement patterns across two or more joint sets to enable easier and anatomically plausible posing. I think the leap of brilliance is creating a system that allows all this to be accessed from a single set of nested parameter dials that can be applied over multiple figure types. It's a simple idea but often the best ones are! As a content developer/ merchant I'm jealous_because I think it results from a good lateral thinking brain and I wish William great success with it. I wouldn't mind betting that you'll find this type of function in the next version of Poser and/or D/S. Of course the programme won't produce Firebirdz quality poses (get real folks!) but it is a great way of starting before the fine tweaking begins!
Bill, As I mentioned earlier I can be rough on software and so far, ouside of the one glitch I mentioned and you fixed, I haven't seen anything really to grumble about, especially with the new version out. One point, I don't care who makes a pose, it usually requires some minor tweaking to fit the concept. PS I have been a dancer so I know who my body can and cannot bend:)
I must remember to remember what it was I had to remember.
The challenge, indirectly made, is to use PoseMagic to create Firebirdz quality poses. I completely agree that Firebirdz sets the quality standard in posing. For the first experiment, I will apply a firebirdz pose and use pose magic to restore Inna here to her default zeroed position. I have selected this Firebirdz pose. I have 2:48 on the clock
Content Advisory! This message contains nudity
and hey, WTB...I do like yours WAY more than Firebirdz! really, I've been staring at the poses (and the sweater kittens...hehehe) on and off for 20 minutes now, and I hafta say that you kicked @ss on that one! hey, it's not every day you see realism like that on virtual boobies LOLOL ;P yes I'm a girl, but I just cant get over it! hehehe
Message edited on: 01/05/2006 23:36
Say what you mean and mean what you say.
All I have to do is rewrite the readme. Here's what's new: Split Controls on limbs (ie one leg to front, one leg back) Cleaner files (You won't notice this unless you're on P4 or Pro pack. More Logical Group Trees IK specific dials for feet and hands. (Note, failed to make a Turn IK on/off dial, you still have to do that manually) JCM adjustments for all millenial figures. M3 Genital support Added Glute and bicep flex dials and a couple other morph slaves that might be useful in animation or eliminaing bad joint effects. Added Hiro/Aiko Expression control For Poser 4 and Pro Pack users: Added HideAll/ShowAll/Show X poses so you can trim down your PoseMagic interface for less scrolling through such a long list. Turn on only what you need when you need it. Finally, custom expressions as discussed in post 36 in this thread. I believe this makes PoseMagic complete, and adding much more would start to make it overbearing and memory consuming. Of course I'll keep my ear to the ground for suggestions. -WTB
I aim to update it about once a month. Oh, and it's free!
Wwhen I turn the steering her hands are stuck onto the handlebars but her butt comes off. Love esther
I aim to update it about once a month. Oh, and it's free!
""For Poser 4 and Pro Pack users: Added HideAll/ShowAll/Show X poses so you can trim down your PoseMagic interface for less scrolling through such a long list. Turn on only what you need when you need it."" Very cool:) I was just about to ask about that and you beat me to it.
I must remember to remember what it was I had to remember.
Okay, I don't have PPP but on P6 everything works. Everything is basically coded the same, so no reason that some things would work and others not on PPP. Couple of possible solutions leap to mind: How's your memory? Did you delete any pre-existing posemagic props from your scene? If everything is cool and you're still having problems, please tell me what figure you're using etc. Thanks -WTB
William
I got the update you sent via E Mail. I'm kind of confused with the First figure and the Second figure and Third figure feature. For example I've applied it to the MIL 3 baby and when I do, the expressions don't work but some of the other features work great. I don't know if im doing something wrong or it doesn't work with that particular model. Let me know what I'm doing wrong. Otherwise I think the updates are awesome. Adrian
Message edited on: 01/08/2006 23:55
first second and third are for multiple figures. Let's say I've got V3, M3 and the baby I want PoseMagic for all three (naturally) so I'll do V3 first and load First Figure PoseMagic on her. Then I'll select M3 and apply 2nd to him, and 3rd to the baby When I do this, i'm injecting the pz2 to the right character, respectively. Ya know, I haven't checked the baby and it's expressions. I think I just assumed they'd be the same for the most part. I will look into that. -WTB
You're very welcome! Okay, I've tested the baby and expressions and all are fine, so I think that perhaps it was the uncertainty with the first, second, third thing that may be causing a hang-up. If you're doing a multi-figure scene, make sure the Baby has it's own chain of PoseMagic otherwise it will cross-talk and get all goofy with any other PoseMagics with the same first, second or third designation. Hope that helps!
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I'm about to throw a fly in the ointment: Expressions, how will you handle V3NG's 200+ facial morphs and expressions, or other pre-loaded figures, Aiko, Hiro come to mind. Thought I better bring that up before you got too deeply involved in your coding.
I must remember to remember what it was I had to remember.