Tue, Dec 24, 11:55 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: An Apollo Maximus Question for the 10 of you out there that bought him.


schtumpy ( ) posted Mon, 27 February 2006 at 8:15 PM · edited Tue, 24 December 2024 at 11:53 PM

I love AM, He kills all Michaels and David (morphically speaking). I have the Cole setup and the Morpheus Maximus as well, and I find myself using Morpheus more because of his great dial up face morphs. What I was wondering is if it is possible to use the great body of Cole with the head of Morpheus? My poser knowledge is all experiecial, and I've never delved into that. Any help would be great. Schtump


kathym ( ) posted Mon, 27 February 2006 at 8:18 PM

I've seen a few morphs, a few maps but never apollo .. he does exsist?

Just enjoying the Vue. :0)


schtumpy ( ) posted Mon, 27 February 2006 at 8:20 PM

He does indeed and lives quite comfortably in my P4 and P6 runtimes. He is the future. Long live Apollo!! If Daz took half the time and consideration that Anton did, Poser wouldn't be near the bear that it is. Schtumpy


operaguy ( ) posted Mon, 27 February 2006 at 8:29 PM · edited Mon, 27 February 2006 at 8:31 PM

I bought Apollo and would love to use him if I could get good-looking shoulders and upper arms when not "bulked."

In other words, a regular person!

Would the "cole" body do that? Could you post an image of a good-looking AM body shot, not bulked up?

:: og ::

Message edited on: 02/27/2006 20:30

Message edited on: 02/27/2006 20:31


schtumpy ( ) posted Mon, 27 February 2006 at 8:43 PM

Well, the Cole character has tons of great morphs on his body. He's great for the head morphs too, but I particularly like his body morphs. There's more than Muscle, Weight, and Definition. I tend toward more muscular need anyway. But, as far as the top of the arm, shoulder muscularity, I've yet to find a way to successfully get rid of it. I'm working on finding a mix of morph settings that'll do it though.


richardson ( ) posted Mon, 27 February 2006 at 9:09 PM

Morph Manager/free (I think works with AM) lets you pick and choose between different cr2's


Bobasaur ( ) posted Mon, 27 February 2006 at 9:29 PM

Where can you get morph manager? I didn't see it in the free stuff here.

Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/


richardson ( ) posted Mon, 27 February 2006 at 9:41 PM

Attached Link: http://www.morphography.uk.vu/dlutility.html

Read 1st,, save ya some headache


Bobasaur ( ) posted Mon, 27 February 2006 at 10:02 PM

I forgot It's a PC executable. That explains why I haven't messed with it before. Oh well...

Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/


Ghostofmacbeth ( ) posted Mon, 27 February 2006 at 10:20 PM

Bobasaur ... There is a version for Mac Classic if you have that. It is Maconstructor by MartinC



kuroyume0161 ( ) posted Mon, 27 February 2006 at 11:09 PM

I'll just chime in as the tenth person who purchased AM... ;)

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


Bobasaur ( ) posted Mon, 27 February 2006 at 11:16 PM

Ahh. Thanks. That's one I've heard of but hadn't checked into. ;-)

Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/


cherokee69 ( ) posted Tue, 28 February 2006 at 1:03 AM


estherau ( ) posted Tue, 28 February 2006 at 1:13 AM

Post renders of these "people" you mention please - just curious now. Love esther PS can you give apollo more muscle definition?

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


TrekkieGrrrl ( ) posted Tue, 28 February 2006 at 4:46 AM

file_330017.jpg

@ esterau: You can indeed give Apollo more muscle definition :o) More than this, too, it's jut that personally this is my limit for when it starts to get icky *LOL* @ Operaguy: You can scale his shoulders in a lot of ways, so they need not be bulky.. :o)

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



estherau ( ) posted Tue, 28 February 2006 at 5:45 AM

thanks. I actually have him. I was wondering if there was an extra thing I hadn't tried but I have done this type of thing with him before. Yeah I agree too much more muscle on him would be icky. Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


mathman ( ) posted Tue, 28 February 2006 at 5:50 AM

kuroyume, if you are the 10th person, I think I am the 11th :) I echo that he is a great character, and Cole is a fantastic enhancement. I will say that I still like D3 and M2 as alternative male characters, and good ol' Dork still has some promise.


mathman ( ) posted Tue, 28 February 2006 at 5:51 AM

BTW, ernyoka1, that is a fantastic head morph there :)


TrekkieGrrrl ( ) posted Tue, 28 February 2006 at 6:24 AM

Thanks Methman. It's just a mix of the character heads that comes with him actually,

Ch_Bill         0.8263  
Ch_Brad         0.8234  
Ch_Drake        0.8438  
Ch_Kane         2.2751  

And a bit of a smile. I split the MouthGrin1 into a left and right so I could give him this slightly crooked grin. It's actually my only gripe with Apollo. I REALLY don't like his soft-chubby default face. But it's easy to change :o)

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



MachineClaw ( ) posted Tue, 28 February 2006 at 9:53 AM

Great to see people loving ApolloMax. Yes you can mix morph packages. You do have to be careful because some morphs when mixed from different packages overlap or do some strange things. Cole is an excellent morph package for ApolloMax and really ads a lot of new different styles to the existing morphs. to get differnt packages of morphs to work together as stated use morph manager. Create a backup of your cr2 files before mixing and playing. I have a ApolloMax retail cr2, the Cole cr2 (which is ApolloMax morphs with Cole morphs), and a ApolloMax play cr2 where I throw everything into the cr2 and play with settings. It is simple to move the morphs but there are a lot of names and no pictures when moving morphs. It can be a bit of work, I usually get a pad of paper and write down a morph name, transfer morphs, play with it in poser and see if I want it in my new cr2 and repeat. It's not hard at all, it's just bookkeeping and testing. The Apollomax forum at runtimedna.com has a lot of threads on the topic. there are also a bunch of freebie pose files at runtimedna.com for different character settings. Play, ask questions, and have fun.


carodan ( ) posted Tue, 28 February 2006 at 12:35 PM

Content Advisory! This message contains nudity

file_330018.jpg

Hi, All here are ADS character poses using the Cole morph set(except the first one that has a couple of my own custom morphs as well). Apollo potentially does it all for me. Development is always a boon for any figure, and Apollo could do with more (I'm sure he will get it too).

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



carodan ( ) posted Tue, 28 February 2006 at 12:45 PM

file_330019.jpg

If you want more info on Apollo, check out the RDNA forum dedicated to him (while it's still there), or there is a new forum just opened at RawArt3d.com. From March 1st I believe he will be featuring at Content Paradise.

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



operaguy ( ) posted Tue, 28 February 2006 at 1:15 PM

carodan, In your first image above, that character has good shape to the shoulders and upper arm. Somehow you've gotten around the Poser problems in that area. Was your custom morph a part of that, or is it actually possible to get Apollo to look like a normal human man? Would you be willing to post a render of the inner elbow of that character in bent position? Have you overcome the bent drinking-straw issue, as well? ::::: Opera :::::


Ghostofmacbeth ( ) posted Tue, 28 February 2006 at 1:19 PM

I think, if I remember right, that it was just the base (maybe with some Cole) ... The way Apollo has the arms modelled helps with the problems, but it creates problems for Wardrobe Wizard or general clothing modelling sometimes. But it is definately better. Been trying to advocate somethign liek that for years, since I saw it in the ZBrush forums.



operaguy ( ) posted Tue, 28 February 2006 at 1:51 PM

well, the day I got apollo, i tried to dial out the shoulder pads and inward bowing arms, couldn't do it, put him to sleep. Ghost, do you have any images you can post?


carodan ( ) posted Tue, 28 February 2006 at 1:52 PM

file_330020.jpg

The shoulders and arms are all Cole and Apollo Morphs. My custom morphs just added some detail to the neck masts and collar bones. Not quite sure I've encountered the 'drinking straw' problem except in what I call 'extreme morphs' (the Alien character suffers from this). Apollo is a very capable base figure, further developed by Beths Cole, but he could do with more. I don't want to go into the politics of why there hasen't been more, but his potential as he is is phenomenal. I tend to tweak the joint parameters with certain body types, and I do have a couple of issues with how the arms bend at the shoulders, but I just know that with a little care and attention from a seasoned developer these could be solved (if I can cobble the JP's for my characters then it surely must be easy for someone who really knows what they're doing!).

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



carodan ( ) posted Tue, 28 February 2006 at 1:57 PM

The Cole morphs deal with the shoulder pads, and I think the arms bowing inwards might just be a problem with understanding the best ways to pose his arms (they do get a bit of getting used to).

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



operaguy ( ) posted Tue, 28 February 2006 at 2:54 PM

ok. this is interesting. Those are near-normal arms and shoulders, something you do NOT see in Poser. I use James and EJ-male-morphed because they are the least of all evils. Michael, Davide, etc., are useless to me. I won't be able to get to it for a while, but I'm going to wake him up and get the cole morphs. It's worth a shot. ::::: Opera :::::


operaguy ( ) posted Tue, 28 February 2006 at 2:55 PM

Is there a way to turn Apollo into a female? And/Or is the author working on Apollo's girlfriend?


carodan ( ) posted Tue, 28 February 2006 at 3:11 PM

Well, kind of female. Crane (in RDNA Apollo Max Forum) was working on something a while back - don't know if he ever finished it. I don't think it was a complete female conversion of AM though. There arn't any commercial products to do this that I know of. There have been 'rumours' of a 'Venus' for some time in various forums, but I don't think Anton is planning on releasing her too soon.

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



carodan ( ) posted Tue, 28 February 2006 at 3:18 PM

file_330021.jpg

Although I'd be lying if I said I hadn't toyed with the idea myself.

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



operaguy ( ) posted Tue, 28 February 2006 at 3:23 PM

ah-HA!


wolf359 ( ) posted Tue, 28 February 2006 at 5:24 PM

file_330022.jpg

Get "Cole" ,morpheus" and "Talus" for a really Diverse apollo



My website

YouTube Channel



carodan ( ) posted Tue, 28 February 2006 at 6:19 PM

A note on the subject of this thread - I know it's just a tongue-in-cheek sort of title, but it does re-iterate the sentiment that Apollo is a bit of a Poser outcast. I was of the understanding that Apollo had actually done quite well, regardless of the poor support of developers, which IMHO is sadly part of what is holding him back. Apollo can do so much, but could be so much more still.

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



carodan ( ) posted Tue, 28 February 2006 at 6:54 PM

file_330023.jpg

He does toony characters quite well too.

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



LostinSpaceman ( ) posted Tue, 28 February 2006 at 6:56 PM · edited Tue, 28 February 2006 at 6:57 PM

Well by the time I bought him I know I'd seen at least 10 other people posting saying how great he was so I must be number eleven!

Message edited on: 02/28/2006 18:57


RKane_1 ( ) posted Wed, 01 March 2006 at 10:46 PM

For Carodan Image hosting by Photobucket A minotaur I have been working on... Image hosting by Photobucket Some different Body types available with my RKane_1 morph set... Image hosting by Photobucket


soulhuntre ( ) posted Wed, 08 March 2006 at 11:54 AM

Hopefully with e-Frontier at the helm AM will get some more exposure... and I think with the figure choices opening up things will be looking better and better for Apollo. When the world was pretty much "all Daz, all the time" then an alternative character was forver a problem. However as Miki has shown there really is room for a non-daz figure to really make an impact now that the Daz store isn't the gatekeeper to the Poser community. Personally I love AM, and I woudl >LOVE< a matching Venus figure. Maybe the rumored new figure from e-frontier will give us some help there. Miki is great - but just not really "cute" enough for my uses.


RKane_1 ( ) posted Wed, 08 March 2006 at 10:08 PM

Well, I know this is all rumor and speculation, however... There were hints that CP was coming out with a new female figure but then they released Miki Collector's edition and people thought :Oh that was it....okay..." Anton had mentioned he had "finished up" on the Venus figure but would not, at that time speculate on how or when it was being released. Anton lets us know he's moving to CP.... Hmmmm....am I the only one who watches too many detective dramas on tv? smile


operaguy ( ) posted Thu, 09 March 2006 at 12:28 AM

all i know is if I get a Venus with the power of Apollo and especially with the ability to dial in normal arms and shoulders, I will be f^^^^^^ good to go. ::::: Opera :::::


RKane_1 ( ) posted Thu, 09 March 2006 at 1:15 AM

Never had a problem with the shoulders. Its funny that people mention this a lot but with just a few dial twists, You can have some pretty unremarkable arms.


RKane_1 ( ) posted Thu, 09 March 2006 at 1:15 AM

Never had a problem with the shoulders. Its funny that people mention this a lot but with just a few dial twists, You can have some pretty unremarkable arms.


operaguy ( ) posted Thu, 09 March 2006 at 1:20 AM

"Never had a problem with the shoulders" you mean with any model, like V3? If you can solve V3's shoulders with 'a few dial twists' you are Gandalf


RKane_1 ( ) posted Thu, 09 March 2006 at 1:29 AM

No, I was talking specifically about Apollo. I was thinking you were talking about how some claim Apollo's shoulders are too bulked up. Its never been a prob for me, though. I agree with you about V#, though. smile


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.