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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Sep 21 3:32 pm)



Subject: About ******* (censored)


Casette ( ) posted Fri, 24 February 2006 at 1:47 AM · edited Tue, 10 September 2024 at 9:19 AM

Content Advisory! This message contains nudity

Hi folks. About genitalia (heh) I draw a lot of nude women. And usually I show their genitalia. I use Arduino's Magic Perfect G combined with Tintifax's Pubic Prop. But... it's better when geometries are accompanied with a good texture In your opinion, what is the texture with the best detailed femenine genitalia? (adding nudity tag to avoid narrow minds) :P


CASETTE
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"Poser isn't a SOFTWARE... it's a RELIGION!"


Jules53757 ( ) posted Fri, 24 February 2006 at 2:47 AM

Ehem, for V3 IMO Arduino has the best gens. I use his texture but a little bit modified (little bit more red). The prob is the low number of vertices for the relevant part of the hip of the unimesh. The relevant part has about 100 verices, compared with Miki with about 1000. Thats more then the hip of the unimeshes has. With 100 vertices I think it is the best what Arduino did. You can overcome this with his MagigGCFV1-2 prop for V1,2. This has about 3.000 vertices for the relevant part but then you have the problem with the texture (a little bit).


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


richardson ( ) posted Fri, 24 February 2006 at 3:28 AM

Like you said, gotta have the geometry 1st. Few models have enough to be worth the trouble. Sophie by 3Dstrike(V3) is probably the most accurate one in my library. No matter, though. If you have a modeling app, you can go waaaaaaay beyond any texture, pose/morph or addon. If you really know women,,, you gotta do it yourself. >>>pulls out the spanish/basque curse word dictionary


Casette ( ) posted Fri, 24 February 2006 at 3:29 AM · edited Fri, 24 February 2006 at 3:31 AM

Jules, thanks for the info, but I'm afraid when I've talked about Arduino's I've created a little confussion

Clearly: looking for full body textures with detailed genital labia and all the usual 'equipment' :P

EDITED: crossed with richardson

Message edited on: 02/24/2006 03:31


CASETTE
=======
"Poser isn't a SOFTWARE... it's a RELIGION!"


lmckenzie ( ) posted Fri, 24 February 2006 at 3:42 AM

I wouldn't know about such things - heh, heh. Are you asking about V3 textures with genitals i.e. does the MagicG use the regular map? If so, I don't think any map is going to help, the area is just too small. If there's a seperate map then some of the textures for Eve or textures for the V2 genital prop Arduino has should be adaptable. Other than that, browse the world of sites and newsgroups which may not be mentioned here and make your own - pack a lunch :-) Hmmm, a box lunch perhaps...

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken


SWAMP ( ) posted Fri, 24 February 2006 at 3:59 AM

Textures by Morris and StefyZZ(sp?) usually have very good detail in that area.


Phantast ( ) posted Fri, 24 February 2006 at 5:12 AM

I find the problem with Arduino's Magic G is that it doesn't address the basic issue of V3's incorrect hip shape. That can be improved with a couple of magnets, but the best modelled "hip replacement" I know is the Victoria Femina (VF) that Traveler did for V2. With a bit of work it can be fitted to V3 as well. The problem is that it takes its own texture map, so for any figure, you have to make an appropriate texture map by hand, stretching part of the body texture over the VF texture template. It's very hard to do this without some sort of seam showing in the final render (which I will just postwork away). An advantage of Magic G is the outer skin parts are mapped so that they pick up the correct part of the V3 body texture automatically. What would be really handy would be a remapped VF that did the same. Alas, I have no idea how to remap models to accept different texture maps. Anyone?


Circumvent ( ) posted Fri, 24 February 2006 at 7:26 AM

Speaking of Arduino's Magic G, I'm having problems with getting morph dials to show up after I apply the Gens. Can anyone shed light on this for me? Thanks. Adrian


Jules53757 ( ) posted Fri, 24 February 2006 at 7:31 AM

There should be an update on his site. Otherwise, Poser 6 after SR1 interpretes a non existin hidden statement as hidden 1, before it was hidden 0. Add to every morph a hidden 0 line with a texteditor. The dials should show up now.


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


SoulTaker ( ) posted Fri, 24 February 2006 at 9:23 AM

"(adding nudity tag to avoid narrow minds) :P " how narrow minded of you


Casette ( ) posted Fri, 24 February 2006 at 9:35 AM

I'm not a narrow minded. I'm mononeuronal :P


CASETTE
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"Poser isn't a SOFTWARE... it's a RELIGION!"


thefixer ( ) posted Fri, 24 February 2006 at 9:39 AM

I use Insomniaworks G4 mostly because I didn't like the Magic perfect G, I'm not that struck on the one I do use either. I have both but I can never seem to get it to look right, probably 'cos I'm crap at doing naughty bits! I'll stick to just posting here where I'm not allowed to post naughty bits ;-))

Injustice will be avenged.
Cofiwch Dryweryn.


Casette ( ) posted Fri, 24 February 2006 at 9:42 AM

How fine works default textures with G4?


CASETTE
=======
"Poser isn't a SOFTWARE... it's a RELIGION!"


thefixer ( ) posted Fri, 24 February 2006 at 9:48 AM

Eh! sorry Casette, you've lost me!

Injustice will be avenged.
Cofiwch Dryweryn.


Circumvent ( ) posted Fri, 24 February 2006 at 10:38 AM

I have no idea what you just typed LOL. Is there a link to update the Perfect G? How do I do the things you said. Thanks. Adrian


Berserga ( ) posted Fri, 24 February 2006 at 12:36 PM

Thefixer... Are there any pictures of the G4 ANYWHERE? One of the reasons that I have never seriously considered getting that product is because there are no freaking promo pics AT ALL. I mean why is it OK to have 50 pics of the male version but not a one of the female? :(


thefixer ( ) posted Fri, 24 February 2006 at 12:58 PM

Berserga, I can do one for you but I don't have any here or elsewhere at the moment, sorry!

Injustice will be avenged.
Cofiwch Dryweryn.


shedofjoy ( ) posted Fri, 24 February 2006 at 6:26 PM

i tend to use HyperReal and Arlington textures with Perfect G, ok i have altered the textures abit to blend in with perfect G...

Getting old and still making "art" without soiling myself, now that's success.


lmckenzie ( ) posted Sat, 25 February 2006 at 5:32 AM

Everything's a compromise. Using a model with built in genitals like Have's Eroko is the best option in some ways but she has no realistic texture support. Gotta love morph names like "PorkSword-Size" though :-) Traveler's original standalone prop for V2 has good functionality and some great textures but texture matching is a difficult task unless you're skilled at doing it in postwork. I experimented with using a trans map to blend or mask most of the mons area with some success and of course, a good pubic prop helps mask the texture transition as well. It greatly depends on the level of detail you need as well. Miki appears to have fairly good detail from an image someone posted the other day but I don't know about morphs. I don't think there's anything yet for Poser that provides "medical illustration" grade realism or anything approaching it. As richardson suggests, it could be done but you'ld have to do a complete model from scratch. Even then, maybe you could use an existing mapping scheme like V2's so some nice textures would be available and then map just the essential parts to a new genital map. Of course, Daz could simply create a 'High Resolution Hip' variant of Vicki and modelers could have a field day fixing her up with an array of plumbing but I won't hold my breath on that one.

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken


AntoniaTiger ( ) posted Sat, 25 February 2006 at 12:20 PM

If you want detail, medical-grade or porn-vid close-up, it's going to be expensive. If you want a morph for a DAZ figure which is enough to show there's something there, and not merely a Barbie-doll bump, it's worth checking what ABgraph has for free. Not available here, though he does have an item in the freestuff. Personally, I'm not convinced that the modelling for the guys is all that realistic, but at least they put something there.


lmckenzie ( ) posted Sat, 25 February 2006 at 6:50 PM

True, some of the male "detail" looks like the result of 19th century syphillis treatment. It's enough for "artistic" purposes and Zygote/Daz has deemed that what Posette et al have is enough for them. Presumably quim is not artistic. Take that Eve!, and oh yeah, bear children in sorrow yada, yada...

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken


Jules53757 ( ) posted Sun, 26 February 2006 at 2:58 AM

If you look into the t_MatGeniatals.pz2 you will find following content:

actor hip:1
{
channels
{
targetGeom PBMDC_01
{
name GENITALS
hidden 0 !!! This line is missing
interpStyleLocked 0
valueOpDeltaAdd
Figure 1
BODY:1
PBMDC_01

Add the hidden 0 statement to all the genitalmorphs, don't forget the buttocks, and the dials will show up.


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


Jules53757 ( ) posted Sun, 26 February 2006 at 11:12 AM

Content Advisory! This message contains nudity

I looked a little bit around but the only site I where I found tool for doing this is on RM under Goodies, Poser Posesets. This enables the dials also to show up in D|S.


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


an0malaus ( ) posted Tue, 28 February 2006 at 7:04 AM

The worst part I find regarding the V3 groin crease is that bending either of the buttocks forward compresses the rear of the hip under the tailbone forward into the pubis. Any props attached to the hip either need to follow this compression or risk changing their relative position to the hip and its texture maps as the buttocks bend. With much struggling, I managed to create an "invert buttock bend" morph for the hip which can be applied with ERC to counteract the effect of the buttock bend zones on the hip. In this way genital props like InsomniaWorks' G4 can appear reasonably realistic. I also have a plethora of buttock morphs which reasonably simulate stretching of the glutes over the hip bones as the thighs bend forward. What I really want though, is a way to have the hip bend at the abdomen but not at the buttock joints so I can completely control the buttock/hip joints without having to fight the non-morph effects of the bend zones.



My ShareCG Stuff

Verbosity: Profusely promulgating Graham's number epics of complete and utter verbiage by the metric monkey barrel.


Meddlesom ( ) posted Sun, 05 March 2006 at 2:39 AM

You'll probably never find a texture for v3 or any other unimesh female with accurate genitals. If you look at the unimesh template you'll see that the anatomically correct spot to paint genitals is cut into three parts and split up. 1/4th of it is on the left buttock, 1/4th on the right buttock, and the upper 1/2 is in the middle. Then like gwhicks said, it's also an area where the mesh is stretched when moving the legs even a tiny bit, and even if the pose is zeroed, there is texture stretching and warping in that area. A genital prop like arduino's is as good as you're gonna get with a unimesh figure.


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