Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 8:11 am)
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
PS: You may be asking why the center of the Mesh is not in the center of the Mag Zone. Well look to the left as notice we had lifted the mesh by raising the magnet off the base. So the mesh did start in the center, where things are strongest. We just lifted it.
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
It's just Poser. I cropped the window but that is just the document window. You can select items and then go to Display>Element> and then make outline into woreframe, or shaded into outline, etc.
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hi there, First, if you have never used Poser magnets you must quit your job, lock your doors and learn them. From them you can fit your own closes, reshap props, create morphs, and fix things you got that don't look right. Onto the tutorial: There are three parts to a Magnet Deformer 1) The base(Yellow): Used to position the center of the deformer and where everything is sclaed to or the axis on which the mag will bend. Scaling the base does nothing but does make things easier to see. 2) The Magnet(Red): This is what you alter to move, scale, or rotate the geometry. It's rotation center joint and scaling start/destination are defined by the center of the yellow base it sits on 3) TheMazZone(Green outlines falloff sphere): This is what we are talking about today. This sphere defines the area to be affected by the magnet. Only geometry inside this sphere will be changed. -The Center of the sphere is where the effect is strongest. -The Shell of the sphere is where the effect stops. -The radius between the center of the sphere and the shell is the falloff. This is what we will be discussing.
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."
Over 100,000 Downloads....