Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)
Why should they get a royalty? Whoever did the graphics for the game is entitled to do what they like with their own pictures.
The license for items purchased at any of the major Poser marketplaces explicitly allows commercial usage of derived images, so the issue is very clear.
As to whether the game is any good, there appears to be a free demo, so why don't you try it out and report back?
Content Advisory! This message contains nudity
Here's the "reward" screen, such as it is.
Coppula eam se non posit acceptera jocularum.
Okay, I played the demo. It's okay. Not terrible, but also not spectacular. The girls play pretty poorly. It's easy to outbluff them (I won more than once with a pair of threes.) They also easily give up their hands with terrible poker faces.
It took me about a half hour to have all three of the demo girls naked and out. Interestingly, when they are out they show that they are "dead." A bit morbid, but hey, to each his own I guess.
The English skills of the girls is horrid.
The best part of the game is after you win. It unlocks some still renders of the girls you played. They were decent renders, but nothing you can't see in the gallery, so not worth $20.
All in all, if you have twenty bucks burning a hole in your pocket, and you enjoy casually playing poker (since you will not be challenged by the game's AI) then you could purchase it. Otherwise, save your money, play the demo once for kicks, then uninstall it like I just did.
But that's just my opinion. :biggrin:
quess it depends where she sits :)
♠Ω Poser eZine
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♠Ω Poser Free Stuff
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♠Ω My Homepage Ω♠
www.3rddimensiongraphics.net
Actually I was working on a Poker game like this myself about a year ago, which I thought might be worth releasing commercially. The playtesters all complained though that it was too hard and they could never win. I had to put in a cheat mode, and even so it was difficult.
I didn't pursue it further because it was such a lot of work designing each opponent.
Quote - Actually I was working on a Poker game like this myself about a year ago, which I thought might be worth releasing commercially. The playtesters all complained though that it was too hard and they could never win. I had to put in a cheat mode, and even so it was difficult.
I didn't pursue it further because it was such a lot of work designing each opponent.
I would be interested to see how I fared against it. IMO, the AI is never great in card games and the only way some of them can win is to cheat by deliberately dealing bad hands when the human player is winning. Even then, there are simple ways to minimize the damage.
Coppula eam se non posit acceptera jocularum.
Quote - IMO, the AI is never great in card games and the only way some of them can win is to cheat by deliberately dealing bad hands when the human player is winning.
When I started the project I was expecting I would have to let the AI cheat in order for the game to be any challenge, and I had built in a function whereby a certain percentage of the time the AI would peek at the player's cards. In the end I never needed that, because the AI was quite strong enough without it. I was quite gratifed!
BUT
What I did do was choose a version of Poker very favorable to my purpose. It's not Texas Hold'em. In fact, as I don't know much about Poker, I don't even know what it IS called. The game uses a short deck of 32 cards, which maximizes the chance of high-scoring hands. There's no draw. Each player is dealt five cards, and then there follows at most three rounds of bidding.
The limited bidding rounds means that the player can't wipe the AI out on one hand, and the game is therefore tilted towards many short hands. This maximizes the computer's strength of knowing the exact percentages. The absence of a draw and the high score variability obtained from using a short deck also play to this strength.
Each "player" is characterized by a large number of variables such as proneness to bluff and so on, and I was able to find a combination of these that gave the human player a fairly hard time. I could usually beat it, having some inside knowledge of the algorithm, but the playtesters complained that they consistently got beat by the tougher opponents.
"If it is graphic based, no permission is needed. That would be what 3D commercial content is intended for."
"Why should they get a royalty? ... license for items purchased at any of the major Poser marketplaces explicitly allows commercial usage of derived images, so the issue is very clear."
I thought I’d read in the past people complaining about products being sold for “non-commercial use only.” My mistake.
Quote - "If it is graphic based, no permission is needed. That would be what 3D commercial content is intended for."
"Why should they get a royalty? ... license for items purchased at any of the major Poser marketplaces explicitly allows commercial usage of derived images, so the issue is very clear."
I thought I’d read in the past people complaining about products being sold for “non-commercial use only.” My mistake.
Standard terms of license permit commercial use on items bought from most - not all - 3D sites.
Freebies are a different matter and each license varies as the creator sees fit.
Coppula eam se non posit acceptera jocularum.
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Attached Link: http://www.pinup-strip-poker.com/index.php?source=ch
There is no nudity on the linked site. They are selling a strip poker game for $20 featuring Poser models, hair, and clothing.I recognize many of the products as coming from here, DAZ, or Poser Pros. Did they have to get permission? Do the vendors get a royalty from each game sold?
Anyone have this game? Is it any good?