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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 01 9:18 am)



Subject: Has there been a fix to PPP for holes?


animation101 ( ) posted Thu, 05 April 2001 at 10:49 AM · edited Sat, 01 February 2025 at 9:57 AM

I was wondering if Curious Labs has fixed the problem with "holes" in the meshes of characters yet?


JKeller ( ) posted Thu, 05 April 2001 at 12:24 PM

I'm sure this is one of the things that will be fixed when the patch finally comes out. In the meantime you can search through the character's .obj or .cr2 files for lines that start with 'g' but nothing after it. These are unlabled groups. (Generally groups start out with a line that looks like this: 'g rForeArm'. If you find a line that starts with just a 'g' (and no body part name right after it), delete that line. Of course, save a backup copy of the .cr2 or .obj file in question first.

If you read these boards regularly, I'm sure you will be well aware when the patch does comes out.


Marque ( ) posted Thu, 05 April 2001 at 12:58 PM

Went through and got rid of all the stray g's but still have a hole in a character I bought...any other suggestions? Thanks, Marque


JKeller ( ) posted Thu, 05 April 2001 at 1:08 PM

Just make sure you found all of them and you checked both the .obj file and the .cr2 (or whatever library file) in a text editor. Sometimes the geometry for some of the body parts gets embedded into the cr2 file itself...this happens when you (or the creator of the character) have used the grouping tool. The grouping tool has also been known for causing unlabled 'g' groups.

Which character, btw?

Hope this helps.


Marque ( ) posted Thu, 05 April 2001 at 2:02 PM

The new handspan character Alice. She is so cool except for the hole in her chest...lol I even tried not using the chest morph that comes with her, but no go. Marque


animation101 ( ) posted Thu, 05 April 2001 at 2:06 PM

Thanks for the info on deleteing the "g"'s. What program is best used to do this?


Anthony Appleyard ( ) posted Thu, 05 April 2001 at 2:10 PM

If you get an occasional polygon that shows a different color in the quick display, it could merely be that that polygon is at just the right angle to reflect one of the lights straight into the camera. I had that yesterday evening with one of my frogman models. Some of us at work get that in the real world with sun flashes off windows of Portmann's used car showrooms across the road.


JKeller ( ) posted Thu, 05 April 2001 at 2:13 PM

If I'm not mistaken, Alice is based off of Vicki. Do you have the same problem when using Vicki?


JKeller ( ) posted Thu, 05 April 2001 at 2:18 PM

animation101, any text editor will do. Programmer's text editors such as BBEdit on MAC or EditPad on the PC are your best bet as they have great search and replace tools and are less of a resource hog as consumer Word Processors or even Word Pad. In fact I would stay away from full scale Word Processors like MS Word or Corel Word Perfect as you don't want them to do any reformatting of your file.


Marque ( ) posted Thu, 05 April 2001 at 3:00 PM

no, I've only noticed this problem when people use a lot of heavy morphs on a character. I've never had a problem with vickie, but I've noticed it when I bring in some characters that are morphed too much. Marque


JKeller ( ) posted Thu, 05 April 2001 at 3:54 PM

I'm guessing then that they used the grouping tool on these figures. In that case it's reading custom geometry that's embedded inside the CR2. With a text editor, search your CR2 for sections that start out with the line 'customGeom'. Under that you'll see a bunch of info that looks just like an .obj file. Look for unlabled 'g' lines here and delete them.

Hope this helps.


Marque ( ) posted Thu, 05 April 2001 at 5:45 PM

Did that. I know that there have been problems using the breast morphs on Vickie, and Thorne was one of the people who helped with this model, his characteristic morphs. Tried making the breasts normal, didn't help. Marque


animation101 ( ) posted Thu, 05 April 2001 at 5:51 PM

Well I need some additional advice. I did the trimming od the orphanrd "G"'s. Now the problem is that the file is being saved as a text Doc rather than a cr2. Poser doesn't even see it. How do you save the file so that it is recognised as a cr2???


JKeller ( ) posted Thu, 05 April 2001 at 6:15 PM

Just make sure the file ends with a .cr2 instead of a .txt or .whatever and you should be fine. Also, make sure that when you save it, you are saving it as text and not as MS Word doc or any other format that might embed extra info or formatting into it.

Marque, I don't know what else to suggest at this point, not having the character myself, other than to put a shirt on her.

Hope this helps.


animation101 ( ) posted Thu, 05 April 2001 at 9:06 PM

Darn it! I've done just that(saving the file with the .cr2 extension), But the file is still seen as a text document rather than a cr2 file! So poser does not recognise it even though it ends with .cr2. And I am saving it as a text doc rather than some other format for high end word processors. Thanks for all the help. I do appreciate it, honest


Kevin ( ) posted Thu, 05 April 2001 at 9:58 PM

In windows file manager select options, view. I'd select show all files and uncheck hide file extensions. Now you should be able to rename the file in file manager.


animation101 ( ) posted Thu, 05 April 2001 at 11:57 PM

Thanks to Kevin, JKeller, and all who helped me solve this problem. very grateful.


HandspanStudios ( ) posted Fri, 06 April 2001 at 3:00 PM

Hi. I am the creator of Alice. There is a grouped material called 'vertex' unders the arm on the left collar I think. Is this problem related to that? I reassigned the group to be 'skin body' in the fixed file sent 4/9 which is not up at the moment, I don't know why. I am not experiencing any of these problems on my non pro pack version. If somone with pro pack will get in touch with me directly to beta test I'll be glad to try to fix whatever the problem is. To just say she is 'morphed too much' is silly, there must be an actual explanation here somewhere. ingrid@diatonis.com

"Your work is to keep cranking the flywheel that turns the gears that spin the belt in the engine of belief that keeps you and your desk in midair."

Annie Dillard


JKeller ( ) posted Fri, 06 April 2001 at 3:15 PM

The Pro Pack reads object groups differently than P4 does, that's why you are not seeing the problem on your version. Poser 4 just skips over unlabled 'g' lines where the Pro Pack reads this as a seperate group...and since that group is not refered to in the CR2, it doesn't load that geometry when the character is loaded. It's probably a good idea to stay away from using the grouping tool on figures that you plan to sell, because of this and because of the copyright issues that arrise when the grouping tool embeds some of the character's original geometry into the CR2 itself.


Thorne ( ) posted Fri, 06 April 2001 at 3:45 PM

I have Alice also (obviously) and do not notice that particular problem either because I am not using the Pro Pack. There was the little problem with the mapping but that has been fixed. Being somewhat of an old hand at the ins and outs of formatting and saving text files, I plan (with Handspan's permission of course) to check into this to see if I can repair the file. It is possible that the problem is related to the now corrected mapping anomaly. After all, it's only a few hundred thousand lines of numbers, how hard could that be to figure out? =};-}>


HandspanStudios ( ) posted Fri, 06 April 2001 at 3:51 PM

Hi Thorne, yes please do, any help is very much appreciated.

"Your work is to keep cranking the flywheel that turns the gears that spin the belt in the engine of belief that keeps you and your desk in midair."

Annie Dillard


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