Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 01 6:51 am)
I'm sure this is one of the things that will be fixed when the patch finally comes out. In the meantime you can search through the character's .obj or .cr2 files for lines that start with 'g' but nothing after it. These are unlabled groups. (Generally groups start out with a line that looks like this: 'g rForeArm'. If you find a line that starts with just a 'g' (and no body part name right after it), delete that line. Of course, save a backup copy of the .cr2 or .obj file in question first.
If you read these boards regularly, I'm sure you will be well aware when the patch does comes out.
Just make sure you found all of them and you checked both the .obj file and the .cr2 (or whatever library file) in a text editor. Sometimes the geometry for some of the body parts gets embedded into the cr2 file itself...this happens when you (or the creator of the character) have used the grouping tool. The grouping tool has also been known for causing unlabled 'g' groups.
Which character, btw?
Hope this helps.
If you get an occasional polygon that shows a different color in the quick display, it could merely be that that polygon is at just the right angle to reflect one of the lights straight into the camera. I had that yesterday evening with one of my frogman models. Some of us at work get that in the real world with sun flashes off windows of Portmann's used car showrooms across the road.
animation101, any text editor will do. Programmer's text editors such as BBEdit on MAC or EditPad on the PC are your best bet as they have great search and replace tools and are less of a resource hog as consumer Word Processors or even Word Pad. In fact I would stay away from full scale Word Processors like MS Word or Corel Word Perfect as you don't want them to do any reformatting of your file.
I'm guessing then that they used the grouping tool on these figures. In that case it's reading custom geometry that's embedded inside the CR2. With a text editor, search your CR2 for sections that start out with the line 'customGeom'. Under that you'll see a bunch of info that looks just like an .obj file. Look for unlabled 'g' lines here and delete them.
Hope this helps.
Just make sure the file ends with a .cr2 instead of a .txt or .whatever and you should be fine. Also, make sure that when you save it, you are saving it as text and not as MS Word doc or any other format that might embed extra info or formatting into it.
Marque, I don't know what else to suggest at this point, not having the character myself, other than to put a shirt on her.
Hope this helps.
Darn it! I've done just that(saving the file with the .cr2 extension), But the file is still seen as a text document rather than a cr2 file! So poser does not recognise it even though it ends with .cr2. And I am saving it as a text doc rather than some other format for high end word processors. Thanks for all the help. I do appreciate it, honest
Hi. I am the creator of Alice. There is a grouped material called 'vertex' unders the arm on the left collar I think. Is this problem related to that? I reassigned the group to be 'skin body' in the fixed file sent 4/9 which is not up at the moment, I don't know why. I am not experiencing any of these problems on my non pro pack version. If somone with pro pack will get in touch with me directly to beta test I'll be glad to try to fix whatever the problem is. To just say she is 'morphed too much' is silly, there must be an actual explanation here somewhere. ingrid@diatonis.com
"Your work is to keep cranking the flywheel that turns the gears
that spin the belt in the engine of belief that keeps you and your
desk in midair."
Annie Dillard
The Pro Pack reads object groups differently than P4 does, that's why you are not seeing the problem on your version. Poser 4 just skips over unlabled 'g' lines where the Pro Pack reads this as a seperate group...and since that group is not refered to in the CR2, it doesn't load that geometry when the character is loaded. It's probably a good idea to stay away from using the grouping tool on figures that you plan to sell, because of this and because of the copyright issues that arrise when the grouping tool embeds some of the character's original geometry into the CR2 itself.
I have Alice also (obviously) and do not notice that particular problem either because I am not using the Pro Pack. There was the little problem with the mapping but that has been fixed. Being somewhat of an old hand at the ins and outs of formatting and saving text files, I plan (with Handspan's permission of course) to check into this to see if I can repair the file. It is possible that the problem is related to the now corrected mapping anomaly. After all, it's only a few hundred thousand lines of numbers, how hard could that be to figure out? =};-}>
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I was wondering if Curious Labs has fixed the problem with "holes" in the meshes of characters yet?