Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
Angelouscuitry,
You can easily write your own pose with any text editor.
First plan what your Morph Groups organization will be.
The pose structure is:
version
{
number 4.01
}
actor head
{
channels
{
groups
{
groupNode Morph
{
groupNode Characters
{
collapsed 1
groupNode Non-Humans
{
collapsed 1
}
}
groupNode Head Shape
{
collapsed 1
}
}
groupNode Expressions
{
collapsed 1
}
groupNode Transform
{
collapsed 1
parmNode taper
parmNode scale
parmNode xScale
parmNode yScale
parmNode zScale
parmNode yrot
parmNode zrot
parmNode xrot
}
}
}
}
}
It is just an exemple for the head where you end up with 3 main Groups: "Morph", "Expressions" and "Transform", 2 sub-Groups in the Morph Group: "Characters" & "Head Shape", 1 sub-Group "Non-Humans" in the "Characters" sub-Group. You've got the idea... add a groupNode "name" command for each Group (sub-Group, sub-sub-Group...)
Load the figure, load the pose and drag the morphs in the relevant Group. Save the CR2.
If you know the morph names and where they are supposed to go, then add a parmNode "morph name" command under the collapsed 1 of the Group, sub-Group, sub-sub-Group..
Hope it helps
While we're at giving all possible solutions: You can do it inside Poser first and then extract the grouping part (with all morphs) from the cr2/pz3 afterward, too. And here are some dial groups, for V3/M3/SP3 can be found, too.
:tt1:
Adavyss - Thank you so much, that must have taken hours! It all looks cool and technical...I'm not sure what to say! The last time I needed this file was a couple years ago. It would take me a week to finish what you started, maybe then just for one figure. I wish I had the time to make one of these for David, M2, and/or Stephanie; then provide them as Free stuff! Or the money to pay you to fininsh, or just pay you to finish!
DIzzi - Your idea alomost hits home. I could make my first run spinning dials, and organize as I go. If there was simple way to then extract how I'd grouped, afterward, that would be something really nice to pass on to the next person! But, I do'nt think Daz3D would be too Kosher on the idea of doing that with the morphs. So, we'd have to strip them out somehow, which also may get too complicated to do out of the blue?
:tt2:
Attached Link: Dimension 3D
Ralf Sesseler has some dial groups on his website: **Freebies** -> [Poser stuff](http://www.ralf-sesseler.de/d3d/content/free_en.html)........then provide them as Free stuff..... Well, everybody has his own idea of what the morph grouping should be. IMO, in such a case, it's more useful to explain how to do your own.
Bingo, Woo whou!
Adavyss you're such a huge help, I appreciate your help and generosity, thank you so much again! I'm going to rename this as best I can and back them up on a hand full of disks!
Having these is such a time saver, and it makes your first run through the dials so much more aroganized, then there's just a little tweaking here, little tweaking there, and you'll never change it.
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A couple years ago another member offered me a pose the organized all of my V3 MTs into groups. When I ran it, it worked beautifully, and I hav'nt needed it since.
Lately I've been doing work with David, and M3. So I went looking for the author of this pose to see if she has made a similar preset for either of those figures, but I ca'nt find it.
Has anybody seen it?