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Subject: NEW MODELLER APP


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TheBryster ( ) posted Fri, 23 March 2007 at 12:30 PM · edited Wed, 08 January 2025 at 3:11 PM
Forum Moderator

**Whimsical posted a link to this piece of modelling candy......

http://www.cbmodelpro.com

It can do things I've never seen before - ie: bend cylinders and it's VERY fast and very simple. I can see it replacing the heretical Wings3d.......LOL
It's free for 15 days, then you have to register, but that's free too!

I'll check with the other Cardinals to see where we stand on this one.**

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


Death_at_Midnight ( ) posted Fri, 23 March 2007 at 1:51 PM

I hope they approve it... it does look promising.


AgentSmith ( ) posted Fri, 23 March 2007 at 3:44 PM

Yeah, it's like Amorphium.

Cool that its free.

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


archdruid ( ) posted Fri, 23 March 2007 at 4:03 PM

I did the download and fiddled with it a bit...... looks promising. Lou.

"..... and that was when things got interestiing."


danamo ( ) posted Fri, 23 March 2007 at 4:14 PM

Cool!! Looks like you can texture models inside the proggie and even export normal maps(which a Carrara plug-in can use) from your high-poly model. I do hope that His Eminence and the other Cardinals decide that it's heretical (after all, it's free, like Wings) otherwise I won't enjoy using it as much. ;-)


AgentSmith ( ) posted Fri, 23 March 2007 at 4:20 PM

Place yer bets;
Will the official 1.0 version cost $$?

(Probably, but it would be cool if they kept the free beta available to lure potential buyers)

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


Death_at_Midnight ( ) posted Fri, 23 March 2007 at 4:35 PM

It seems to be associated with the parent company that Solidworks is associated with.... which makes me think it would eventually cost $$$.


tom271 ( ) posted Fri, 23 March 2007 at 5:43 PM

file_372702.jpg

I made this.... I could not erase the second copy.. nor could I open the obj file in Bryce...  Something about not finding an DLL...   It feels a little sluggish..   I did used my Wacom Tablet to paint...



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TheBryster ( ) posted Fri, 23 March 2007 at 6:24 PM
Forum Moderator

I did delete an object I made, but I had to do it piece by piece.

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


Death_at_Midnight ( ) posted Fri, 23 March 2007 at 7:42 PM

It's an interesting program.... can do some nice jellyfish... but making a non-organic object seems a bit hard.


AgentSmith ( ) posted Fri, 23 March 2007 at 7:48 PM

Yup, like in ZBrush. It's possible but its a fight to do so.

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


Death_at_Midnight ( ) posted Fri, 23 March 2007 at 7:51 PM

file_372708.jpg

Well... I dunno... seems good for blobs and organic stuff... Could probably do some nice space scene of organic alien "floaters" that live in high gaseous (sp?) planets, or some underwater bubble thing.... My first impressions.


tom271 ( ) posted Fri, 23 March 2007 at 9:53 PM

file_372714.jpg

nice object you made .....  this program acts like mud or zbrush,,  I mean just from the type objects and the way it intends to function....  

I went for the already made objects........  



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ellocolobo ( ) posted Fri, 23 March 2007 at 10:47 PM

It's a lot of fun...I have had it for a while..This is the reg rules...

THIS IS A 15-DAY FULLY-FUNCTIONAL BETA VERSION.
AFTER THIS PERIOD, YOU MUST REGISTER TO CONTINUE USING THE SOFTWARE ABSOLUTELY FREE OF CHARGE


wildman2 ( ) posted Fri, 23 March 2007 at 10:56 PM

file_372724.jpg

This is an interesting program,some  tweaking and it will be great.Made this with it and imported into bryce.

"Reinstall Windows" is NOT a troubleshooting step.


Mugsey ( ) posted Sun, 25 March 2007 at 6:25 AM

WHAT ABOUT EXPORTING .obj?!!
IS THERE A PROBLEM WITH EXPORTING???
I Just snagged and bagged this puppy - can I USE this thing for BRYCE / DAZ STUDIO stuff now in it's BETA form - or is it just a kinky coffee time toy that CAN'T REALLY EXPORT USEABLE MESHES?!!!
AAAAAAAAAAAAARRRRRRRRRRGGGGGGGGGGGGGGHHHHHHHHHHHHHH!!!!!!!


Death_at_Midnight ( ) posted Sun, 25 March 2007 at 9:55 AM

It exported my jellyfish just fine.


Mugsey ( ) posted Sun, 25 March 2007 at 10:10 AM

ok - cool - panic attack over - 10'4 good buddy....


airflamesred ( ) posted Sun, 25 March 2007 at 11:21 AM

I couldn't export - whats the trick?


Mugsey ( ) posted Sun, 25 March 2007 at 11:32 AM

OK - OK - NOW I'M GETTING WORRIED.....


FranOnTheEdge ( ) posted Sun, 25 March 2007 at 12:53 PM

file_372903.jpg

Woah!  This is fun....

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


FranOnTheEdge ( ) posted Sun, 25 March 2007 at 12:55 PM

file_372904.jpg

But I've got absolutely no idea what I'm doing...

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


FranOnTheEdge ( ) posted Sun, 25 March 2007 at 1:11 PM

file_372908.jpg

Cooo, Colour!

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


tom271 ( ) posted Sun, 25 March 2007 at 1:15 PM

file_372911.jpg

yes mugsey... you can EXPORT...    you cannot IMPORT..      too bad for that....



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airflamesred ( ) posted Sun, 25 March 2007 at 1:20 PM

tom271 seen that and pressed it - no joy


FranOnTheEdge ( ) posted Sun, 25 March 2007 at 1:34 PM · edited Sun, 25 March 2007 at 1:39 PM

file_372913.jpg

I could export it, but there was a problem with the image - it didn't export, so when I got it into Bryce, no colour.

So I used a 9mats material by xceiverx

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


wildman2 ( ) posted Sun, 25 March 2007 at 1:46 PM

look in your my documents folder for a  my cb models folder.Thats where it exported to on my pc.

"Reinstall Windows" is NOT a troubleshooting step.


tom271 ( ) posted Sun, 25 March 2007 at 2:00 PM

file_372916.jpg

You might want to run it through UVmapper...    just load it and resave it again....  my stuff came out just fine in Bryce... 



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FranOnTheEdge ( ) posted Sun, 25 March 2007 at 2:42 PM

Pity you can't decide what to call the file you're saving - or exporting, I do hope it won't keep saving it as "file1" all the time.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


Death_at_Midnight ( ) posted Sun, 25 March 2007 at 2:59 PM

I think you can import, but it's tricky. I only tried it once. Imported an ivy from the Ivy Generator... it came into the program, was listed, but the ivy exceded the poly count. It was the only .obj I had available at the time. What you do is copy the obj file to the directory where the other .obj's are at. A restart of the program might be needed, but it wasn't for me. The thing found the ivy by the time I alt-tabbed back to it.


tom271 ( ) posted Sun, 25 March 2007 at 3:12 PM

Thanks DM...  I thought of that method too but never tried it....   I guess the planted obj file has to be reasonable in size...

I do hope it won't keep saving it as "file1" all the time.

No it saves it in a numeric sequence... file 1, file 2, file /n....  



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danamo ( ) posted Sun, 25 March 2007 at 3:16 PM

Hmmm, I got an idea to try with a "sheet" primitive. Might be just the thing to make a row of curling, crashing breakers on a seashore. I'll post a WIP later.


Death_at_Midnight ( ) posted Sun, 25 March 2007 at 3:51 PM

I tried a few times making a curled parchment... someone had asked about that some weeks before. I get close with it, but not close enough. It does well for wavey flags ;-)

I've got two things to try... an organic chair and curtains.   Hrm... memories of 1920 gangster movies "it's curtains for you!" come to mine......


Death_at_Midnight ( ) posted Sun, 25 March 2007 at 4:40 PM

Can do some nice pillows... Maybe it's time to do a harem scene with lots of pillows. Either that or a marshmellows (sp?) for a candy theme.  Or melting ice cubes....

The program has a bit of solidworks feel to it. The animated effect when moving the camera around in particular.

Ooo  maybe tentacles!  


Death_at_Midnight ( ) posted Sun, 25 March 2007 at 5:17 PM

Another way to import, between the two blue arrows in the toolbox menu, there's either a blue folder or another icon that looks like a pyramid, cube, sphere... click that and it'll open a Windows Explorer window where you can select items to import. Must be 100 kb or less. The PDF file explains better on page 4.

If you import an object with sharp edges, the program will round it. So a pyramid will import looking like a marshmellow (sp?) pyramid.


tom271 ( ) posted Sun, 25 March 2007 at 9:13 PM

marshimelloes.....  with hot cocoa...



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Mugsey ( ) posted Mon, 26 March 2007 at 7:28 AM

All I know is - I'm gonna hold on to this bad boy cause it's gonna go big bucks once the kinks are out - and ya never know when it's gonna come in handy.


Uncle_Riotous ( ) posted Mon, 26 March 2007 at 8:36 AM

Fran, when are you going to cover that in Ivy?


Dann-O ( ) posted Mon, 26 March 2007 at 11:56 PM

OK if you can import tell me how. I could nto fidn an import  function. If I can paint normal maps might prove interesting.

The wit of a misplaced ex-patriot.
I cheated on my metaphysics exam by looking into the soul of the person next to me.


danamo ( ) posted Tue, 27 March 2007 at 1:06 AM

There's a short (12 pages)well-written PDF manual available on the site. It explains the import procedure there. Sounds like it converts everything to tri's, even when the imported primitive is quads to begin with. Of course, I don't think that will matter a bit if you are exporting a normal map out of the program to use in another.


FranOnTheEdge ( ) posted Tue, 27 March 2007 at 3:49 AM · edited Tue, 27 March 2007 at 3:51 AM

Quote - Fran, when are you going to cover that in Ivy?

Uncle,
Ah, never thought of that, Lol! - I'll have to install the Ivy prog on the laptop, and CB Modeller too, I was just playing with it at the weekend on the PC at home.

**danamo,
** I couldn't find any manual on the site, - I'll have to look again.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


Mugsey ( ) posted Tue, 27 March 2007 at 8:11 AM

I spoke with Thomas Luft - the guy that designed the IVY GENERATOR - and he commented that he's considering revising the license to clarify it in order to say that the SOFTWARE ITSELF is not for integration into commercial products, but IMAGES produced USING the program will be the artists property - and thus - be useable royalty free for commercial purposes.


danamo ( ) posted Tue, 27 March 2007 at 1:21 PM · edited Tue, 27 March 2007 at 1:21 PM

Fran , you can find the online documentation ( or copy the PDF) on the bottom of the FAQ's page, where it says- "Q:  Can I browse the documentation online?
A:  Yes, CB Model Pro Documentation". 


Death_at_Midnight ( ) posted Tue, 27 March 2007 at 7:27 PM

The program does have some interesting uses. It goes great to model a shape perfect for something like steam from a coffee cup. It works well making something that looks like coffee residue.. like after you start drinking some cappuccino and a bit of that foam is on the inside side of the cup.. that kind of stuff. I'm just having a tiny bit of trouble modeling my foam texture to that sort of shape. Need more time to play with it.


tom271 ( ) posted Tue, 27 March 2007 at 10:37 PM

" I*t goes great to model a shape perfect for something like steam from a coffee cup. It works well making something that looks like coffee residue.. "

could you show some samples of that steam....  even if it is a little crude....



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Death_at_Midnight ( ) posted Wed, 28 March 2007 at 1:43 AM

file_373221.jpg

Here's a bit what I mean. It's crude, but I think makes the point. The solid (yes it's transparent looking, but there's no transparency bead involved) foam material on the ground shows the shape of the object. It's made from a sphere that's been pulled and poked a bit. I was experimenting with trying to make the foam look like it's residue inside the cup. Meanwhile, in the cup is the same object ontop of the original foam. You can barely see the CB Model Pro object, but it's there. I figure with better mats and more dedication someone could model something that could make a shape for steam.

I've tried to make nice vapors using just Bryce objects and there was always something not right (probably my skill level at the time). What I do like about this CB Model Pro program is it's like the TE with better control. Easier to pull/poke and rotate them all around.

Anyway, this is all just experimentation. Crude experiments, but something is indeed here. Just gotta flesh it out.


Death_at_Midnight ( ) posted Wed, 28 March 2007 at 1:46 AM

Oh, anyway, forgot to mention... what I was experimenting with here coffee cup thing was to make some slight steam.. not a whole lot, just a whisper of it. With that in mind, you can see there's a bit of something over the foam. But, crude experiment.. same mat as the foam.. so kinda blended with the foam. More experiments later though.


tom271 ( ) posted Wed, 28 March 2007 at 7:18 AM

I can see just barely something in trems of steam....   But in over all I see what you can do...    very nice use of CB material...  They should be updating CB Model... It might be worth while writing and letting them know you like their program..

Mean time can you please pick up that mess you made.....



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FranOnTheEdge ( ) posted Thu, 29 March 2007 at 5:01 AM

That steam might show up better (in the cup) if the cup was a darker material... maybe.

Looks pretty good on the ground, although it doesn't look as if it's actually resting on the ground, but that's probably because it's frothy...

I can't remember, did you say you were planning on making this coffee cup etc a freebie? or is it for a commercial project?

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


Death_at_Midnight ( ) posted Thu, 29 March 2007 at 11:36 AM · edited Thu, 29 March 2007 at 11:38 AM

:-)   I haven't thought about freebie or commercial model with the cup. I would like to actually produce a physical cup and have started the research on pricing and location. I could order 100 of the ceramics for under $200 if I do it overseas, but shipping will be a killer. No clue yet on the metal part... my contact is currently looking into that. I have no clue about putting a logo for a store on it.

Is it possible to reverse engineer a model? Take an .obj and pass it back into Rhino or some other CAD program and approximate dimensions? I think it is, so will have to consider this. Then again it's really not difficult to just do one to look like this one.

I'm also looking into local patent laws if I do have this thing made overseas.

Opinions on making this a freebie is welcomed because I would want to do that. Either that or sell it to the Poser folks. If it does become a freebie, it'll be only to those in this Bryce forum.

I'll need some time to think about it.


Death_at_Midnight ( ) posted Thu, 29 March 2007 at 11:50 AM

Okay, I have thought of this a bit and will release the cup as a freebie to the Bryce forum. I will need later today to slap together a readme file and stuff like that. What would be the most convenient format? .Obj?  


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