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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: Samurai Armour WIP


angola ( ) posted Wed, 30 May 2001 at 8:10 PM · edited Tue, 24 December 2024 at 7:54 PM

file_175695.jpg

Hi, I'm just trying to get some final opinions and comments before I start texturing this monster. The final pz3 is a gargantuan 16MB, and I don't know if that includes the obj files. It's too big for me to upload with my 56K connection but if anybody wants a copy I can send them it on a CD. If anybody knows of a place I could host it I'd be happy, but it might just be to big. For a copy on cd, email me at nicku@club-internet.fr


sturkwurk ( ) posted Wed, 30 May 2001 at 9:58 PM

Wonderful work... I'd be more then willing to host the file at www.sturkwurk.com as long as I could get the traffic through my entrance. Doug

I came, I rendered, I'm still broke.


GrayMare ( ) posted Wed, 30 May 2001 at 11:57 PM

Nice looking armor. I'm not sure you need to texture it, as the default material colors look pretty darn good. BTW, It's sized/propped to the P4 male? GrayMare


movida ( ) posted Wed, 30 May 2001 at 11:59 PM

That is beautiful s


Deimos ( ) posted Thu, 31 May 2001 at 1:15 AM

Wow, I thought it was textured untill I read it wasn't. Your skills are amazing if that is all modeled even if it is textured they are great. Excellent colour scheme to. It looks fantastic but I must ask why didn't you create a simpler model and use a texture and bump map for the fine ornate detail? This would reduce the file size considerably. Don't get me wrong your way you can do much higher res renders so your way is much better as long as you have the hardware to use it. That's just fantastic work.. I haven't seen any thing like nor did I expect to.. I am shocked you are not planning to sell it in the on-line store.


dolly ( ) posted Thu, 31 May 2001 at 3:31 AM

exellent work fantastic


angola ( ) posted Thu, 31 May 2001 at 3:43 AM

Thanks for all your comments. I was quite pleased with it, but then you keep on looking at it and this and that could be better... I feel it's been worth the effort now. Why model rather than texture? Honestly because I couldn't model it as a single form, (it's my first) but I thought I could build it up simple primitives (thanks to pnevai who gave me a hand in that dept.) 90% of it was done in Poser. And yes, that is a very very slow way of doing things :-) It's built around Dork (P4 man) but it looks a bit short on him. It will eventually fit a somewhat more stunted samurai character. Thanks for the offer Doug, if you think it could find a place at Sturkwork, send me your address and I'll send it on. If it's a problem, thanks for the thought anyway. I'd have liked to have made it conform, but my joint editor is screwed up and I'm waiting on P5. If anybody thinks that would be a worthwhile project I'd be happy to give them the model to do what they liked with (though free non-commercial use would have to be maintained).


dolly ( ) posted Thu, 31 May 2001 at 3:53 AM

i would love a copy of it i think its superb send to ricky.dolly@ntlworld.com cheers dolly


angola ( ) posted Thu, 31 May 2001 at 4:05 AM

Hi dolly, as I explain above the file is too big for me to send via my connection (anything above 2MB runs serious risks of being disconnected (I'm in France) and this is 16MB). I can send you a cd, but you'll have to give me an address via the email above.


Dave ( ) posted Thu, 31 May 2001 at 7:28 AM

one word describes it all: WOW!


Great Bizarro ( ) posted Thu, 31 May 2001 at 11:27 AM

That is quite a stunning piece! Don't want to ruin it for others but that is something that would be worth money in the market place.


Deimos ( ) posted Thu, 31 May 2001 at 11:37 AM

I also thought I would mention the market place has a system for buying things on CD's. I suspect that is your best bet even if just to cover the cost of burning the CD's but I am sure you could also make money off that model.


angola ( ) posted Thu, 31 May 2001 at 1:58 PM

Half the advice I get from people on these pages is worth money in the marketplace (Ok, so 'Half' is an exaggeration but the principle stands). When I posted a request for a primitive to get me going it took about thirty minutes before somebody I'd never spoken to mailed me what I wanted. 'Goes around, comes around' is a great market. The idea for the cd's is really handy. But Sturkwurks has offered to host the files so I hope that's sorted.


kiru ( ) posted Thu, 31 May 2001 at 3:25 PM

file_175696.jpg

You might be able to lower size by making the braiding flat rectangles with transmaps


Ihawk ( ) posted Thu, 31 May 2001 at 6:26 PM

OH MY GOD! That is great! Someone please host this thing, I have to get it!


angola ( ) posted Thu, 31 May 2001 at 6:32 PM

They're individual strands. I think I get about 500 strands for the same number of polys as that triple-thread triple-wrapped rope just under your ellipse! The place to save polys was rather at the beginning, before I realized I needed to! At 16MB (or so) it renders fine with a figure, three lights mapped at 2000, textures and all, on my 500MHz Athlon with 196MB (Full tracking not reccomended). That said, the size problem is rather one for distribution than creation.


lannie ( ) posted Fri, 01 June 2001 at 9:09 AM

Hi I would be very happy to host this model on 3D Modelworld.


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