Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 09 11:21 pm)
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I'm making a scene that will eventually contain several buildings. I have made the first building with opening doors and windows that are opened with morph targets. The windows and doors are seperate components. I was wanting the user to be able to load the building from the props library complete with windows and doors in place and morph targets intact without loading each seperately. I'm familiar with creating morph targets for distribution with v4 figures .
Do I need to rig the doors and windows with a "skeleton" for this to work and then save as a figure instead of a prop, or is there a better solution?
Chris