Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Sep 19 11:01 pm)
The sky dome shader should not use any of the lighting nodes, or the built-in diffuse or specular.
If you have an image to attach to it, put it into Alternate_Diffuse - this channel is a straight pass-thru to the render, so whatever you plug in there is not modified by lighting or shadows.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Geep, that is how to stop casting shadows.
That will not stop you from showing shadows that fall on the dome.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
@ chris 1972
Oops, sorry, my bad ... :unsure:
That'll teach me to read too fast and answer B4 coffee.
@ bagginsbill
Thanks for the correction my friend.
Glad to have you around to keep the ol' geepster honest. :biggrin:
cheers,
dr geep
;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
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I am creating a sky dome backdrop that should not show shadows at any time. But the rest of the scene objects should. Is there a way to accomplish this?
Chris