Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Dec 21 9:55 pm)
Visit the Carrara Gallery here.
Lots of brushed metal shaders use at least a texture map in the bump channel.
I think there are procedural alternatives to make, but they will not act any differently in regard to bad UV mapping...
There are procedural metal shaders in this collection over here in the marketplace:
http://www.renderosity.com/mod/bcs/index.php?ViewProduct=66545&
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Is their a way to create a procedural shader in Carrara that would make a realistic brush metal look? I am looking for the stainless steel look of a refrigerator, for example. I am working on a project that requires this kind of look.
The problem that I am having is that if I rely on a texture map, it's becoming pretty hard to UV with out it stretching and looking funky with out a lot of extra work.
I don't currently own any shader plugins, but I am willing to purchase some if necessary.