Forum Moderators: Lobo3433 Forum Coordinators: LuxXeon
Blender F.A.Q (Last Updated: 2025 Jan 16 6:55 pm)
I am having no joy with sculpt in 2.48, it hits the wall at approx. 200k polys and is slow at half that amount.
I can take the same mesh up to 1.5M polys in 2.47 before performance drops, nearly 1.8M polys before it stalls.
I was looking forward to the sculpting "improvements" in version 2.48 :crying:
I am pushing it in the attempt to achieve results equivalent to ZBrush for geometry based displacement map generation as opposed to photo reference generated displacement maps.
It just bugs me that I can work on the model in 2.47 at a high level but not in 2.48, not really a show stopper just an annoyance.:biggrin:
Hello this is my first post here and I haven't downloaded a new version of Blender for awhile but it seems to me like it used to be able to export in a lot more formats. When I open the file, export menu I only get a choice of VRML, DXF and STL. Is there something else I need to download to get more functions or is this the way it's supposed to be? BTW this is with nothing in the scene. TIA.
a 2.48a patch has been released details here:-
http://www.blender.org/development/release-logs/blender-248/blender-248a/
download here :-
http://www.blender.org/download/get-blender/
summary of patch-
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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.
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Release Notes: www.blender.org/development/release-logs/blender-248/
Download: www.blender.org/download/get-blender/