Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)
Wow, Fisty! Great looking shoes! I have some ideas I want to try with them this weekend. I'll be moving sometime in the next week. I think. Meh.
Antonia's toes look like a real human's toes! V4's are either to a more primative ape-like ancestor. or she was genetically engineered to play cards with her feet. :laugh: LOLOLOLOLOL IMO.
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!
I can post this shader in my free stuff if you want it.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Heheh. 12 nodes is not complicated. 440 nodes is complicated.
It's not like you have to study the setup. One of the worst problems with Poser that makes people avoid my materials is they think they need to understand the nodes in order to use it. I wish they couldn't look at the nodes at all.
This material is simple. You load it. You pick a color or attach an image. If you want more or less shine, you type in a shininess value as a simple number from 0 to 1.
I thought you were including Poser materials with it for the Poser users. :)
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Quote - I thought you were including Poser materials with it for the Poser users. :)
I am, they're 100 times nicer than the sorry excuse for D|S mats that most Poser users provide for us.. if they try at all, which is still uncommon.
Antonia is a community project.. I'm pretty good at modeling, I kick ass at D|S materials, I blunder my way through Poser. I have made (so far) 34 material collections and 3 singles.. I will use these as a base for D|S materials and try to get them to look at least similar without having to use HSS or some other plug in... I'm not going to get exact 'cause I used double specular and base D|S 2 doesn't do that.
I make a lot of D|S mats for merchants that don't know how to use the program or don't know the surface tab well enough to get acceptable results, feel free to do the same for mine if you feel they are inadiquate.
I may be reading you wrong, but your phrasings seem to indicate I've offended you?
I know Antonia is a community project - isn't that why I offered a Poser material?
Twice you've pointed out that you are a D|S material guru. I get it. We're all gurus here with different areas of specialization. You needn't keep reminding me - your work speaks for itself.
Nor have I said or implied that your Poser materials were inadequate. I was only responding to you saying "Dark yellow is a very hard color to make look nice". Since I felt like I know how to do that easily in Poser, I simply offered a render with a Poser material I already have to see if you wanted to use the material.
Twice you've told me to "feel free" to distribute materials for your items as I see fit. I hardly need your permission or consent to give away a yellow leather shader I already have that actually has nothing to do with your shoes. LOL :)
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Ah, well, good. If you'd said "The dark yellow was hard but I'm happy with how it came out" in the first place, I never would have said anything. Carry on.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Nice finish - the "metallic" specular effect is really interesting. That's an awesome bump map.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
These are very nice shoes - I even would like to have them for myself!! The bumpmap looks cool, very realistic, especially with the metallic textures!
I, personally, will use them in Poser so I am happy with the Poser materials - but can wait until you finished everything you want to include.
I'm not always right, but my mistakes are more interesting!
And I am not strange, I am Limited Edition!
Are you ready for Antonia? Get her textures here:
The Home Of The Living Dolls
Which ever works best across the board. is fine by me! I use the material room loads, but it Pz2s work for you, that's fine too. ^__^V,,
Those are damn fine looking shooes,there. I'm really impressed!
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!
I can wait, hate to but I'm in the middle of copying my 400gb HD to a 1TB so I can clean it, put my WinXP operating system on it instead of the 80gb drive.
The textures look awesome!
Wish I was as good in DS but I'm still struggling to just learn it a bit.
I've got a set of pz2 files I want to do in DS format and I had forgotten how to save them.
Then I asked in the Daz forum and got the answer so now I need to do that.
But getting decent shaders on them in DS is beyond me at present.
Maybe someday I'll be almost as good as you on DS materials, Fisty.
Let me introduce you to my multiple personalities. :)
BluEcho...Faery_Light...Faery_Souls.
Just post pictures of what you have and I can suggest setting changes, I generally don't have to see the setup to know how it need to be changed unless you have a wierd light setup.
That will change with 3.0, of course, I need to start learning that and find a free compiler so I can try my hand at making the bricks.
I went and finished the whole business.. poor husband has been ignored since he got home, but he'll live. I couldn't get the cool metalic look in d|s 'cause that's from the doubled specular.. I may make HSS mats that do that next week but it'll do as is. (I really don't like making freebies that require plug ins, especially stuff like this where it's a stand alone prop, you could stick these on almost any human figure if you wanted to play with scaling and magnets.
Hopefully it'll all work, I'll have it packaged up in a few minutes.
DOWNLOAD SHOES:
http://www.renderosity.com/mod/rrfilelock/download.php?fileid=37917&key=9609
=)
It has mc6, pz2, and ds matfiles.. that should make everyone happy.. hopefully..
Attached Link: http://www.j0hnberry.btinternet.co.uk/images/Antonia_LBD.png
Just a quick test render with new shoes. I know, I know, all that trouble to create lots of colours and I go for black. She is such a classy lady she wanted a LBD, what can I say.Poser Pro 11, DAZ Studio 4.9
Black actually took more thought than the others 'cause that one has quite different settings. I have a pair of shoes that very close to that IRL with like 1/2 inch (1.27cm) heels. Unfortunately they are about 10 years old and covered in paint splatters. =/
Antonia still needs some casual flats and some dressier heels, but I wanted to make something that could go either way first since she has next to nothing to wear. Though I probably will not make heels higher than 3 inches (7.6cm) 'cause I think it looks rediculous.
ThespiSis - I am even more leary of using a freebie shader - I have a hard enough time keeping my hss and pw* current for version, and they're required to update their shaders every time Daz breaks them.
It'll all be moot in a short while anyway with 3.0, it'll be very easy to add as many alternate specular bricks as I want and anyone with version 3 paid or free will be able to use it. These will actually be a good challange for me to figure out the new system of brick twisting. And I do want to also learn how to write my own bricks but it's gonna take much more code diving than I'm used to so it'll take some learning.
I thought people that live in shader houses shouldn't throw bricks? :laugh: Maybe it was Shady houses. I forget. Have fun making bricks. :blink: Poser people have the weirdest dialogs on this planet, ya know.
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!
At least you didn't cop out. If you had said squid tastes like chicken, I'd have hit you. :laugh: It was maybe thirty years ago, I visited Okinawa with a friend. I had some "Salty Taco Chips!" I thought they tasted wonderful, but not like any corn in THIS universe.
THAT is because the Japanese name for octopus was TACO! OMG! LOLOLOLOL I can see the first Mexican tourist getting a face-full from ordering a FRESH TACO! It be would like out of Alien!
That trip was an embarassment for all Americans because I got kicked out of the country for being in a bar-fight there. Someone ordered Dolphin there, and I broke a bottle over his head. I was drunk at the time, but still. Not my most shining moment.
This flashback is brought to you by Squid Salad. It doesn't taste like chicken. :laugh:
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!
Hi all you! sorry for my english,
Your works are great, sincerely..
Can you post the textures,....sorry, can you post the the files for DAZ's users
so that they can click to icon for load from "poses" the textures of Antonia?
As you know, DAZ 3D don't accept materials as Poser.
I don't know if the problem has been addressed in previous post, 76 pages are really too many to read,
thanks to all those who want to help.
Very great works, Antonia is splendid!!!
Many thanks for sharing HER!!!!!
Welcome gigirota - first post! Another lurker revealed. Yay. Enjoy Antonia.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Quote - @ gigirota:
At the moment Antonia is not up for a public beta. Morphs, Textures and so on are only available for the bunch of developers. So relax, sit down and watch the development of antonia.
Well, except for the ones that were included in the preview.
And yes, there were only .mat files there. BluEcho provided .pz2 files, but they had a few errors, and also I changed a few things, so I didn't put them in the zip. I haven't really used DAZ Studio for rendering myself, so I wouldn't know how to prepare materials that work well in it. But if Fisty is happy to do something for D|S support, that's excellent.
gigirota: Just keep in mind that this is all in a fairly early stage, and that we're all no more than enthusiastic amateurs who do these things in their spare time. I've uploaded the previews mostly because I was hoping to get some feedback and interest people enough so that some would start developing content. I'd say that worked out pretty well, too. But at this point, none of us would claim that Antonia is anywhere near a finished, useable product.
-- I'm not mad at you, just Westphalian.
Quote - Textures and so on are only available for the bunch of developers.
There's a nice set of textures included with her in ODF's file locker.. however, like Gigirota pointed out, they are not accessable to 1/2 her possible users/developers/testers as they don't work at all in D|S or Carrarra. (as opposed to pz2s which kinda 1/2 work) :roll:
I will make .pz2 and .ds for them
Not getting my ebots on this again...sigh.
I'm still in process of redoing my HDDs and my poor brain is sluggish.
odf, I've been meaning to ask you what the texture errors were so I don't repeat them. :)
From here out I will also do DS files for her textures as well.
Fisty, got the shoes, hope to get time to try them soon.
Let me introduce you to my multiple personalities. :)
BluEcho...Faery_Light...Faery_Souls.
Quote - Black actually took more thought than the others 'cause that one has quite different settings. I have a pair of shoes that very close to that IRL with like 1/2 inch (1.27cm) heels. Unfortunately they are about 10 years old and covered in paint splatters. =/
Antonia still needs some casual flats and some dressier heels, but I wanted to make something that could go either way first since she has next to nothing to wear. Though I probably will not make heels higher than 3 inches (7.6cm) 'cause I think it looks rediculous.
ThespiSis - I am even more leary of using a freebie shader - I have a hard enough time keeping my hss and pw* current for version, and they're required to update their shaders every time Daz breaks them.
It'll all be moot in a short while anyway with 3.0, it'll be very easy to add as many alternate specular bricks as I want and anyone with version 3 paid or free will be able to use it. These will actually be a good challange for me to figure out the new system of brick twisting. And I do want to also learn how to write my own bricks but it's gonna take much more code diving than I'm used to so it'll take some learning.
Hi Fisty
Loved the shoes and textures.
Once again I am playing devil's advocate here so please don't be angry or frustrated with me..I thought I would throw this idea at the wall, like wet noodles, and see if it sticks.
Some time ago someone created a sandal with morphs that turned it into a moderately high heel shoe for V2. It had straps like regular flat leather sandals and the morphs raised the shoe to look like a summer hi heeled open toe sandal with the same look as the flats but with a higher. Nice set and very versatile. and of course, free!
DAZ also created many years ago, a morphing fantasy boot that gave the artist a huge selection of boot options to create from the morphs included. It was for V2 and M2 but the idea was wonderful and, in my opinion, well worth the added price I paid for the boot set.
What I am driving at is if there is a way to take, say a shoe like this and through modest morphs and transmaps allow a few different variations for it to give the user base more variety for a developing figure like Antonia? I can see this with thinner heels and thin straps for the foot or multiple straps or even a transmapped weave tex or a higher heel or even a morph to make it a flat sole sandal.
What do you think? :)
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Well, my name IS Diana. :)
(I've been working on modeling my first costume for V4. I got the modeling okay. It's the figure setup tools that have been driving me bonkers.)