Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 13 11:02 am)
Use any modeler of your taste (i personnally use modo), and translate the whole head horizontaly with a linear falloff (between the base of the neck and let's say the third of the neck).
Pull the whole thing downwards as wanted, then saved every part (head, neck, eyes, tongue parts , teeth ...) in separate morphs.
Finally use an (erc) master morph to command all that.
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While I'm at it...
Anyone know of a morph somewhere to shorten M4's neck? The y-scale won't do it, as it distorts the blending at the jawline. I've got a character who is looking a bit out of proportion due to neck length, and could use a way to shorten the neck.
TW