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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 8:11 am)



Subject: Clay Render Material...?


DarkEdge ( ) posted Fri, 11 December 2009 at 8:07 AM · edited Mon, 23 December 2024 at 12:28 PM

I know I've seen this before, but now I can't find it.
Looking for a simple Clay material for rendering. I have PoserPro and Poser 8.
Thanks

Comitted to excellence through art.


PhilC ( ) posted Fri, 11 December 2009 at 8:30 AM

New Node > Lighting > Diffuse > Clay

Hope that helps :)


Anthanasius ( ) posted Fri, 11 December 2009 at 8:34 AM

Excuse me but, what is a clay in french ?

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DarkEdge ( ) posted Fri, 11 December 2009 at 8:40 AM · edited Fri, 11 December 2009 at 8:46 AM

argile

Phil, what would be the proper slot to stick this in, diffuse, alt diffuse...???

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Anthanasius ( ) posted Fri, 11 December 2009 at 8:49 AM

Thx ...

Clay node work like the Diffuse node pluged in Alt_Diffuse .

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PhilC ( ) posted Fri, 11 December 2009 at 8:57 AM

Yes Alt Diffuse, but to be honest just experiment and see.


DarkEdge ( ) posted Fri, 11 December 2009 at 9:10 AM

Thanks Anthanasius and Phil. 😉

Comitted to excellence through art.


bagginsbill ( ) posted Fri, 11 December 2009 at 9:23 AM

The Clay node will act just like Diffuse until you increase the Roughness.

Be sure to turn off the built-in diffuse ... set Diffuse_Value on the root node to 0.

Clay has little to no specular, so set Specular_Value = 0.

If you are simulating a somewhat polished clay, you will need some very broad and weak specular. If you are doing glazed clay, this is all wrong and you need one of my glass shaders.


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DarkEdge ( ) posted Fri, 11 December 2009 at 9:33 AM

Thanks BB. No I'm going for the classic flat clay look in 3d renders.

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Khai-J-Bach ( ) posted Fri, 11 December 2009 at 9:33 AM

so this will produce a clay render?
you'll need AO or IDL as well for the full effect.



Khai-J-Bach ( ) posted Sat, 12 December 2009 at 2:01 PM

file_444652.jpg

By jove, I think I've got it. hows this? single clay node on the alt-diffuse. Diffuse and Specular set to 0. BB's Envirosphere, 2 lights, 2 raytracing shadow, 1 IBL/AO. Rendered in Poserpro.

the Mesh is my rebuilding of my Wellington Mark 1 Aether Propulsion Engine.



Khai-J-Bach ( ) posted Sat, 12 December 2009 at 2:08 PM

file_444653.jpg

rear view



Anthanasius ( ) posted Sat, 12 December 2009 at 4:29 PM

I think you can have the same result with a diffuse node, not only clay ... No ?

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Khai-J-Bach ( ) posted Sat, 12 December 2009 at 5:49 PM

doesn't give that 'soft' look very well doing that. nice and clean tho.



Anthanasius ( ) posted Sat, 12 December 2009 at 5:59 PM

Ok !

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