Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
can you show a wireframe of that model?
is polygon smoothing on?
are you sure you don't have duplicated polygons (your modeler might refer to this as "two-sided polygons")?
If you HAVE to hit normals_forward to get your model to render right, then something is wrong with your geometry. Can I take a look at your OBJ file? PM me your email address if so.
No. I never run the cleanup command. I wasn't sure what it's function was. I usually select the entire model and tesselate/triangulate, though.
pjz99, I sent you my e-mail address.
I think the problem is that I'm dealing with a very thin piece of material and when I went to give it bends and folds I think I may have gotten some of the geometry messed up.
Please visit My 3D Freebies
Thank you for your patronage!
All polygons are infinitely thin (they're two dimensional) - I'm pretty sure your problem is that you have two sets of polygons layered up against each other. We'll see when I get a copy of your model, it won't take long to look.
model sent....
Thanks. I'm pretty sure that is the problem. I was working with a very thin piece and think I may have gotten some of the front/back orientations messed up while creating folds and stuff.
Please visit My 3D Freebies
Thank you for your patronage!
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Please help!! :(
Please visit My 3D Freebies
Thank you for your patronage!