Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 4:05 pm)
can you show a wireframe of that model?
is polygon smoothing on?
are you sure you don't have duplicated polygons (your modeler might refer to this as "two-sided polygons")?
If you HAVE to hit normals_forward to get your model to render right, then something is wrong with your geometry. Can I take a look at your OBJ file? PM me your email address if so.
No. I never run the cleanup command. I wasn't sure what it's function was. I usually select the entire model and tesselate/triangulate, though.
pjz99, I sent you my e-mail address.
I think the problem is that I'm dealing with a very thin piece of material and when I went to give it bends and folds I think I may have gotten some of the geometry messed up.
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All polygons are infinitely thin (they're two dimensional) - I'm pretty sure your problem is that you have two sets of polygons layered up against each other. We'll see when I get a copy of your model, it won't take long to look.
model sent....
Thanks. I'm pretty sure that is the problem. I was working with a very thin piece and think I may have gotten some of the front/back orientations messed up while creating folds and stuff.
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Please help!! :(
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