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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)



Subject: What sort of.....


Fugazi1968 ( ) posted Wed, 21 April 2010 at 6:53 AM · edited Thu, 09 January 2025 at 7:11 AM

Tutorials or training do people want?  I do loads but it seems pointless if it's not what people want.  I also have a live training room, would you use it?

I'm thinking of doing some beginners Poser stuff, and some more advanced when I've done those.  I also have a pretty good clothes making pipeline going I'd like to share with people, but thats best done in live training.

Any ideas?  I'd really appreciate some feedback.

John.

Fugazi (without the aid of a safety net)

https://www.facebook.com/Fugazi3D


dphoadley ( ) posted Wed, 21 April 2010 at 7:13 AM

How to make Victorian Clothes (dresses, coats, pantelletts, etc.) for my PosetteV3 remapped figure.  -Fully articulated, so that she can sit down and stand up realistically.
dph

  STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS


Fugazi1968 ( ) posted Wed, 21 April 2010 at 7:32 AM

Quote - How to make Victorian Clothes (dresses, coats, pantelletts, etc.) for my PosetteV3 remapped figure.  -Fully articulated, so that she can sit down and stand up realistically.
dph

I can certainly show you how to make clothes for any figure, as to the bending and the like thats the same issue with all figures.  I like dyanamic clothes for that reason, I can get my figures sat or laying down without much fuss.

John.

Fugazi (without the aid of a safety net)

https://www.facebook.com/Fugazi3D


Photopium ( ) posted Wed, 21 April 2010 at 9:04 AM

We have plenty of tutorials on how to make simple, boring clothes

What we don't have are tutorials on how to make great clothes.  Wrinkles, Pockets, buttons, laces, ringlets...and how to put it all together.  How to make great UV mapping...  How to make non-boring hair... 

This sort of thing.


dphoadley ( ) posted Wed, 21 April 2010 at 9:06 AM

Quote - We have plenty of tutorials on how to make simple, boring clothes

What we don't have are tutorials on how to make great clothes.  Wrinkles, Pockets, buttons, laces, ringlets...and how to put it all together.  How to make great UV mapping...  How to make non-boring hair... 

This sort of thing.

That's why I said Victorian Stuff!  I don't need Star Wars Iron Bikinis!
dph

  STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS


Fugazi1968 ( ) posted Wed, 21 April 2010 at 9:19 AM

Quote - We have plenty of tutorials on how to make simple, boring clothes

What we don't have are tutorials on how to make great clothes.  Wrinkles, Pockets, buttons, laces, ringlets...and how to put it all together.  How to make great UV mapping...  How to make non-boring hair... 

This sort of thing.

I can do simple or course, and that is the basis for all clothes.  Putting other details in is a pure joy and something I'd happily include in a training session, or maybe a video.

What about a session about taking clothes you have already bought and jazzing them up to give them more details?

John

Fugazi (without the aid of a safety net)

https://www.facebook.com/Fugazi3D


Photopium ( ) posted Wed, 21 April 2010 at 10:03 AM

Mmmmm, I'd prefer something like a basic shirt with no detail...now show us seams.  Show us collars.  Show us wrinkles.  Show us buttons.  Show us pockets.  If there are multiple methods by which to acheive any of these goals, show us.  Show us uvmapping.  Show us shortcuts noobs are not aware of. 

What software do you use by the way?


Fugazi1968 ( ) posted Wed, 21 April 2010 at 10:30 AM

Quote - Mmmmm, I'd prefer something like a basic shirt with no detail...now show us seams.  Show us collars.  Show us wrinkles.  Show us buttons.  Show us pockets.  If there are multiple methods by which to acheive any of these goals, show us.  Show us uvmapping.  Show us shortcuts noobs are not aware of. 

What software do you use by the way?

Well to start with I use 3D Coat, I've been using it a while now and have worked out how to make clothes in it very thoroughly.  Feedback I have from people I have trained is very good so far.  Having someone show them how it works and what you can do with it demystifies the whole thing real quick.

I use it because it does almost everything I want in relation to Poser and Clothes, it's an organic modeller so removes the boxish look you can sometimes get with poly modellers.  Creating a poly mesh is very simple, and you have wonderful control over the flow of polygons, something I certainly didnt have with polymodelling apps.

UV Maps are a breeze, adding seams and unwrapping takes a few moments.  Adding material groups is similarly pretty easy.

Once you have got that far you can put it straight into paint mode, which is multilayered system which lets you paint directly on to the model.  You have the usual tools, brush, airbrush, splines etc and can paint photo textures straight onto the model.  Not forgetting the 3D painter lets you paint right across seams, which is great.  You can also create a specular map while you paint, as well as bump, displacement and normal maps.  Oh and not forgetting it has a link to most Layered 2D apps, so if an old favourite tool is missing you can link the apps and synchronise your work between the two.

As to the details you mentioned all of them are possible, and as you say in several different ways.  Collars would be tricky on meshes you dont own copyright on of course, but even then there are options, depending on how far from the original mesh the collar would take you.  All the other options could be achieved without changing the mesh at all, giving you all sorts of distribution options.

John.

Fugazi (without the aid of a safety net)

https://www.facebook.com/Fugazi3D


Grimmley ( ) posted Wed, 21 April 2010 at 10:52 AM

Hi Fugazi1968,

I too would be interested in clothes making tutorials, I also have 3D Coat and would like to see a good explanation of how it works at a simple, useable level for making clothes and props for rendering in Poser. The tutorials that are done for 3D Coat already don't explain things very well I feel, but that could just be me not clicking with it.

I suspect most people here can whip up a T Shirt or something easy when they need to but it's the details like William The Bloody said that don't get explained. Like making a good collar, or attaching believable pockets etc.

If you do any tutorial I'll certainly view it:)


lululee ( ) posted Wed, 21 April 2010 at 11:18 AM

Hi John,
  I join in for adding the details in 3DCoat.
It is great software and even if people don't own 3DCoat it will still show the basic idea.
cheerio
lululee


lululee ( ) posted Wed, 21 April 2010 at 11:22 AM · edited Wed, 21 April 2010 at 11:23 AM

Another thing I would love to see some ZBrush tutorials for making jewelery, clothing extras etc using ZSpheres.
Forming them on a Poser figure is a mystery to me.
I think that would be a very valuable tutorial for lots of Poser/ZBrush people.
Alternatively, using voxels to do jewelry, addons etc on a V4 base in 3DCoat would also be a great tutorial.
cheerio
lululee


WandW ( ) posted Wed, 21 April 2010 at 11:34 AM

Quote -

That's why I said Victorian Stuff!  I don't need Star Wars Iron Bikinis!

What about Victorian Star Wars stuff?  :tt2:

Steampunk Vader

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."
“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home


Fugazi1968 ( ) posted Wed, 21 April 2010 at 11:47 AM

Quote - Another thing I would love to see some ZBrush tutorials for making jewelery, clothing extras etc using ZSpheres.
Forming them on a Poser figure is a mystery to me.
I think that would be a very valuable tutorial for lots of Poser/ZBrush people.
Alternatively, using voxels to do jewelry, addons etc on a V4 base in 3DCoat would also be a great tutorial.
cheerio
lululee

I'd have to brush ZB3 off :) not used it in ages :)  Jewelry and add ons aren't a problem :)

Hows things with you Lululee?

John

Fugazi (without the aid of a safety net)

https://www.facebook.com/Fugazi3D


Fugazi1968 ( ) posted Wed, 21 April 2010 at 11:48 AM

Quote - > Quote -

That's why I said Victorian Stuff!  I don't need Star Wars Iron Bikinis!

What about Victorian Star Wars stuff?  :tt2:

Steampunk Vader

Now thats just nuts :) doable though ;)

John

Fugazi (without the aid of a safety net)

https://www.facebook.com/Fugazi3D


leather-guy ( ) posted Wed, 21 April 2010 at 1:12 PM

Not sure if it's possible, but I'd love to see a tutorial on how to remap a texture for one character, such as M3, onto a template for another character, such as M4 (or MilKids, Dork, ApolloMAX, or even the MilDragon).  Then all you'd need to do is to load the remapped template, frame it properly in the camera view, apply an M3 texture, and render it at a high resolution, then use the render as a texture for the M4 (or whichever).  Seems like it would be a nifty way to convert textures for less-supported meshes without waiting for UTC support for non-DAZ characters.
Does what I'm describing make any sense?  Or is it nonsense?


Fugazi1968 ( ) posted Wed, 21 April 2010 at 1:26 PM

Quote - Not sure if it's possible, but I'd love to see a tutorial on how to remap a texture for one character, such as M3, onto a template for another character, such as M4 (or MilKids, Dork, ApolloMAX, or even the MilDragon).  Then all you'd need to do is to load the remapped template, frame it properly in the camera view, apply an M3 texture, and render it at a high resolution, then use the render as a texture for the M4 (or whichever).  Seems like it would be a nifty way to convert textures for less-supported meshes without waiting for UTC support for non-DAZ characters.
Does what I'm describing make any sense?  Or is it nonsense?

It makes sense for sure.  Though with 3D Coat I can think of a few alternatives :)  I'll put my mind to it and see how it goes.  Though DPH may have a better idea for you, seems he does alot of remapping.

John

Fugazi (without the aid of a safety net)

https://www.facebook.com/Fugazi3D


RobynsVeil ( ) posted Thu, 22 April 2010 at 3:19 AM · edited Thu, 22 April 2010 at 3:23 AM

Quote - We have plenty of tutorials on how to make simple, boring clothes

What we don't have are tutorials on how to make great clothes.  Wrinkles, Pockets, buttons, laces, ringlets...and how to put it all together.  How to make great UV mapping...  How to make non-boring hair... 

This sort of thing.

AmEN to that one, Bill... they take us right to where it gets interesting, but forget to take about edge-loops, or how to mesh for articulation, fold, creases, all without getting polygon range up to where dynamic needs to be. Clothing that deforms well. Not just wetsuits.

Oh, and for the not-so-rich who have decided to be Blenderised, something for Box Modellers would be really nice (that would include the Wings3D crowd, I reckon). I can't afford much more than just Poser Upgrades - 3DCoat and ZBrush are a bit out of my price range.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


Fugazi1968 ( ) posted Thu, 22 April 2010 at 5:27 AM

Quote - > Quote - We have plenty of tutorials on how to make simple, boring clothes

What we don't have are tutorials on how to make great clothes.  Wrinkles, Pockets, buttons, laces, ringlets...and how to put it all together.  How to make great UV mapping...  How to make non-boring hair... 

This sort of thing.

AmEN to that one, Bill... they take us right to where it gets interesting, but forget to take about edge-loops, or how to mesh for articulation, fold, creases, all without getting polygon range up to where dynamic needs to be. Clothing that deforms well. Not just wetsuits.

Oh, and for the not-so-rich who have decided to be Blenderised, something for Box Modellers would be really nice (that would include the Wings3D crowd, I reckon). I can't afford much more than just Poser Upgrades - 3DCoat and ZBrush are a bit out of my price range.

I'm not sure why they stop there, it may be that it hasn't occured to them that they didn't tell you  already :)

As to other apps I have just got Blender, when I am up to speed with it I'd gladly add it to my training apps.  Incidentally if there are any others out there that want to use the facilities to do some training of their own then talk to Ironman13 over at 3D Hobby Mag.

John.

Fugazi (without the aid of a safety net)

https://www.facebook.com/Fugazi3D


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