Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
Depends on how much you want to spend really. If you want to go high end there are things like z-brush and cinema 4D. There are blender and wings which are free. Mid end are programs like Hexagon which isn't getting updates and still has some problems with it. I say start free and if you need more, try demos.
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(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
If you can do it in Max, I'd probably do it in that. I'm not sure NURBS is necessarily the best way to go about it though (from my limited experience of them anyway.) I think most people just use good old fashioned box modelling. If you use NURBS, you are going to have to turn them into polys at some point anyway.
ZBrush would be for adding details, normally you import your mesh into ZBrush, subdivide and sculpt then export back out to your modeller
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Quote - ... I guess the vertex order will never be the same each time I export that way...
That's correct.
Each variation on the NURBS cage is very likely to generate a slightly different polygon mesh which isn't what you want when making morphs.
To make morphs you have to work by only moving vertices on a polygon mesh.
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Hello everyone!
I'm looking for a 3D software to make Poser clothing. I'm fairly ok with 3D Studio MAX, but looks like NURBS is the way to go here and I'm having serious issues with 3DS MAX's NURBS tools. So I've decided to try Rhinoceros 3D. Seems simple, I'm still learning the basics though, but anyone have a good recomendation for a good software to make Poser clothing? Are 3D Studio NURBS tools bad, ok, good, great... for that? What about Rhinoceros 3D? I've heard great things about its NURBS capabilities.