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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Dynamic Clothes for M4


ice-boy ( ) posted Wed, 07 July 2010 at 2:42 PM

i created a dynamic shirt and pants(jeans).

i spend 1 week on texturing the jeans . but i culdnt do it good. its not perfect. its hard to find good free full jeans reference.

for the shirt i created a '' soft'' group. use this for soft decorated groups. its meant to give the shirt tickness.
www.renderosity.com/mod/freestuff/details.php


Tucan-Tiki ( ) posted Wed, 07 July 2010 at 4:16 PM

I have no clue how to use dynamic clothes, loooks complicated and memory taxing?


Tucan-Tiki ( ) posted Wed, 07 July 2010 at 4:22 PM

great movie but I think I have seen better avatars in renderosity done by some pretty skillful people rendered in poser, i also thought the blue skin kinda reduced the realism and made them look like amature rendered poser figures.


ice-boy ( ) posted Thu, 08 July 2010 at 1:11 AM

tucan - tiki it is complicated . but it can be learned in 2 weeks.


TrekkieGrrrl ( ) posted Thu, 08 July 2010 at 2:34 PM · edited Thu, 08 July 2010 at 2:43 PM

 I disagree! Dynamic clothes as such isn't complicated at all. Sometimes it takes a little fiddling since the documentation for the cloth room is laughable, but the basic dynamic clothes is dead easy. 

The main obstacle to overcome is to grasp the idea that you need to do a simulation. But that doesn't mean a full-fledged MOVIE! All it means is you should use the default 30 frames of any Poser scene, switch to Frame 30 after loading your figure and the clothes and do the posing there. Whether you use a canned pose or do it yourself, it's the same principle. Load everything at fram 001 and pose it all at frame 030. And yes it will look ODD when you pose a character and the clothes are just left behind, but once you run the sim, it'll follow and make sense.

Oce the posing is done, go to the cloth room, select the dynamic clothing (switch to frame 001 if it makes you feel better, I don't think it matter) - select what it should collide with (usually the figure, possibly the floor, and if it's someone sitting down, then whatever it's sitting on, too)

Run simulation.

Go and make a cuppa and wait for it to finish.

Render Frame 030.

It's really that easy in 99% of the case!

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



ice-boy ( ) posted Tue, 13 July 2010 at 5:56 AM

does anyone who uses dynamic clothing have Poser Pro 2010 ?

i am reading in the manual about collision offet and collisiont depth.

did they switch the info? in the manual it says that the collision depth specifies how close the object is when the collision happens.
and collision offset is when the detection collision begins.

but by using PP 2010 it looks like its hte other way around.

anyone noticed this?


estherau ( ) posted Tue, 13 July 2010 at 6:04 AM

 i use it but I just leave it as the settings that come with the outfit.
Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


ice-boy ( ) posted Tue, 13 July 2010 at 11:56 AM

file_455914.jpg

i combined here conforming and dynamics.

the red is the ''chest'' group from M4. its conformed to the M4 body. every else on the cape is a seperate group.

so the collar(chest group) will always follow the body. it will even deform. on top of that i then calculate the rest of the cape.


ice-boy ( ) posted Tue, 13 July 2010 at 11:56 AM

file_455915.jpg

here is the result.

i will realese the cape so that you can test it out.


ice-boy ( ) posted Thu, 15 July 2010 at 11:23 AM

Content Advisory! This message contains nudity

file_456073.jpg

anyone interested in this shirt for M4?


ice-boy ( ) posted Thu, 15 July 2010 at 11:25 AM

file_456075.jpg


shadownet ( ) posted Thu, 15 July 2010 at 11:28 AM

Shirt looks very nice!


Niles ( ) posted Thu, 15 July 2010 at 2:26 PM

Quote - anyone interested in this shirt for M4?

Me, ...
It looks very nice.


skeletonkiss ( ) posted Fri, 16 July 2010 at 1:01 AM

What happened with the rolled sleeve and short sleeved tops? Did they ever make it to a freebies section? I've been meaning to start fiddling with some dynamic clothing and that rolled sleeve top is -perfect- for one of my boys.


estherau ( ) posted Fri, 16 July 2010 at 5:06 AM

 I haven't bought much dynamic stuff in the MP yet as the most you get is displacement mapping for detail and thickness, but these look great, and I would gladly buy the t-shirt, jeans and this latest top that I have seen here.  It all looks fantastic!!!!!!
Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


ice-boy ( ) posted Tue, 20 July 2010 at 9:14 AM

Content Advisory! This message contains nudity

file_456345.jpg

new simple low poly dynamic cloth


ice-boy ( ) posted Tue, 20 July 2010 at 9:14 AM

file_456346.jpg


ice-boy ( ) posted Tue, 20 July 2010 at 9:15 AM

file_456347.jpg


ice-boy ( ) posted Tue, 20 July 2010 at 9:15 AM

file_456348.jpg


TrekkieGrrrl ( ) posted Tue, 20 July 2010 at 9:16 AM

 Oooh I like the hood down variant. How did you do that? Whenever I've tried to get a hood down like that, i've failed miserably!

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



ice-boy ( ) posted Tue, 20 July 2010 at 9:40 AM

how did i do this? :)

i spend 3 weeks with modeling this hood.  i guess i got lucky. its not perfect and its not accurate. but i think it can be good to give M4 some clothes.

the texturing is very simple. i think the bump map is good but not perfect.

of course free.


ice-boy ( ) posted Tue, 20 July 2010 at 9:47 AM · edited Tue, 20 July 2010 at 9:49 AM

i forgot to mention that i used the hood from Slicer(daz3D) as inspiration


ice-boy ( ) posted Thu, 22 July 2010 at 1:03 PM

Content Advisory! This message contains nudity

file_456432.jpg

i am about to finish this dynamic cape. its low poly. so you will not be able to get a lot of small folds.

i did create a dispalcement map that has some small folds. plus normal maps. in those renders i used normal maps for small folds.

i think i will realese this next week. i need to finish superman's trunks and add some details to the boots.


ice-boy ( ) posted Thu, 22 July 2010 at 1:04 PM

file_456433.jpg


ice-boy ( ) posted Thu, 22 July 2010 at 1:04 PM

file_456434.jpg


martial ( ) posted Sun, 25 July 2010 at 3:45 PM

 Thanks LaurieA for your seetings


ice-boy ( ) posted Thu, 19 August 2010 at 5:27 AM

i added 2 new pants to the props folder. they have the same UV. the pants are only bigger and above the shoes.
someone asked and i did it very fast.

http://www.renderosity.com/mod/freestuff/details.php?item_id=60835


ice-boy ( ) posted Thu, 19 August 2010 at 5:27 AM

file_457821.jpg

old pants


ice-boy ( ) posted Thu, 19 August 2010 at 5:28 AM

file_457822.jpg

new pants


Silke ( ) posted Tue, 31 August 2010 at 6:29 PM

Ice Boy - I really like the shirt and the pants. :)
I downloaded your shirt-pants freebie, but the shirt is only there as an obj. :)
And I can't get the pants to stay on him. sigh
Any pointers?

Silke


ice-boy ( ) posted Sun, 17 October 2010 at 12:09 PM

i always import clothes as OBJ files. this is how i am used to.


ice-boy ( ) posted Sun, 17 October 2010 at 12:31 PM

ok new tip for clothing.

how to do dynamic simulation with clothes that has hard folds? folds that dont change when the cloth moves?

lets say that you model the fold on the jacket. when you simulate they will be gone because the cloth moved. how to have the flods on the cloth?

morphs. its simple morphs.
-you model a jacket ,pants or shirt. you import that model into blender,zbrush,.....
-you add folds the way you want.
-in poser you run the simulation with the model without folds.
-you add the second model with folds

voila. now you have cloth with folds that dont change with the simulation. it makes your cloth more realistic and more interesting.



ice-boy ( ) posted Sun, 17 October 2010 at 12:31 PM

file_460440.jpg

without folds


ice-boy ( ) posted Sun, 17 October 2010 at 12:31 PM

file_460441.jpg

with folds


ice-boy ( ) posted Fri, 29 October 2010 at 9:38 AM

ok we all know about the shoulder problems with dynamic cloth and conforming cloth.i think the problem is the T pose from M4.

 

this is how it looks.

 

if you look at jackets or shirts you see that the sleeves are not in that kind of pose. so what happens? when you bend the shoulder the cloth streches to much.if you think about it the shoulder and trapez are one part. so it looks strange.

 

my advice is to pose M4 different and export him out and model the jacket,shirt,... in that pose. i got fantastic results with teh shoulder. it looks more realistic.

 

i will post some renders.


ice-boy ( ) posted Sat, 30 October 2010 at 4:55 AM

file_460905.jpg

two renders from this jacket. i think the shoulders looks fantastic. let me finish some texturing and details and i will upload it.

 


ice-boy ( ) posted Sat, 30 October 2010 at 4:57 AM

file_460907.jpg

2


estherau ( ) posted Sat, 30 October 2010 at 8:16 AM

great work!!

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


ice-boy ( ) posted Thu, 04 November 2010 at 12:15 PM · edited Thu, 04 November 2010 at 12:16 PM

file_461175.jpg

i am right now texturing the jacket. i will add some details with morphs. using morphs is to me a new way for some new tricks for dynamic cloth.

 

test out the jacket. right now its a simple mesh.

http://www.renderosity.com/mod/freestuff/details.php?item_id=62227


ice-boy ( ) posted Fri, 05 November 2010 at 2:20 AM

so did someone try out the jacket?

 

come on guys. some feedback to see if the topology is good for dynamics.


ice-boy ( ) posted Fri, 05 November 2010 at 3:46 PM

file_461261.jpg

anyone ordered a free jacket for M4?


ice-boy ( ) posted Fri, 05 November 2010 at 3:47 PM

file_461262.jpg

1


ice-boy ( ) posted Fri, 05 November 2010 at 3:47 PM

file_461263.jpg

2


ice-boy ( ) posted Thu, 23 December 2010 at 2:31 PM · edited Thu, 23 December 2010 at 2:33 PM

file_463226.jpg

new week new suit for M4

 

DB suit for M4. FREE

http://www.renderosity.com/mod/freestuff/details.php?item_id=62855


lkendall ( ) posted Thu, 23 December 2010 at 9:04 PM

Ice-boy:

Thanks! Happy Holidays.

lmk

Probably edited for spelling, grammer, punctuation, or typos.


flibbits ( ) posted Fri, 24 December 2010 at 9:53 PM

Mike needs help with his biceps.  They look like clay.



ice-boy ( ) posted Thu, 06 January 2011 at 4:31 AM

2 jackets for M4

 

http://www.renderosity.com/mod/freestuff/details.php?item_id=62979


ice-boy ( ) posted Sun, 09 January 2011 at 3:17 PM · edited Sun, 09 January 2011 at 3:17 PM


ice-boy ( ) posted Fri, 14 January 2011 at 2:41 PM

file_464070.jpg

new M4 clothes

http://www.renderosity.com/mod/freestuff/details.php?item_id=63077


ice-boy ( ) posted Fri, 14 January 2011 at 2:41 PM

file_464071.jpg

.


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