Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
@odf and Les: Meanwhile I gave up all hopethat I will ever learn to handle "this" and "that"... sorry! But I am glad to hear that you, Les had a nice refreshing shower. I will post the large version to the gallery in some hours.
And I have some questions: I have converted all poses I have made so far to the WW2-version of Antonia.
When do you recommend to post them to the Freebie site (and maybe RO-freestuff as well)? How do you want me to name them (Update for Antonia insert number here). And would you prefer a second release for the new version beside the first set or a replacement of them?
@3dream: Wow - I always liked your interpretations of basic figures and you made Antonia look like a movie-star. Super!!
@bob1965: *I wouldn't want to confuse the poor little dears by giving them too many options? *
Now that was mean! And true! And so funny that I had to put my coffee-pot aside...*
I'm not always right, but my mistakes are more interesting!
And I am not strange, I am Limited Edition!
Are you ready for Antonia? Get her textures here:
The Home Of The Living Dolls
I'm finally getting around to trying to make some new hair. I've decided that I really like 3D-coat.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Quote -
I just finish a free face morph for Antonia.
You can download at my web page: http://arrow3d.com/
Please contact me if you find any problem in my free face morph for Antonia.
ENJOY IT !!!!!!!!!!!!!!!!!
Holy crap!!! That is an AMAZING morph! Great job and thank you!!!!
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AMD FX-9590 4.7ghz 8-core, 32gb of RAM, Win7 64bit, nVidia GeForce GTX 760
PoserPro2012, Photoshop CS4 and Magix Music Maker
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...and when the day is dawning...I have to say goodbye...a last look back into...your broken eyes.
Quote - My photo caption for that would be:
"You testers better hurry up! I'm itchin' to buy me that there Antonia WW License!!!"
But the clothes are Dynamic. The way Antonia can bend, I don't think it's possible for conforming cloth to do her justice. That said my posing skill leave alot to be desired.
I wonder if 3Dream will be supporting Antonia in up coming products, that would be a treat. I love 3Dream Hair.
Quote - > Quote -
I just finish a free face morph for Antonia.
You can download at my web page: http://arrow3d.com/
Please contact me if you find any problem in my free face morph for Antonia.
ENJOY IT !!!!!!!!!!!!!!!!!
Holy crap!!! That is an AMAZING morph! Great job and thank you!!!!
Agree. That is quite stunning!
.
I am really glad to know that you enjoy the face morph!
I have used to texture from the first UVmap version. I changed little parts of the texture to get the result I was looking for.
Today, I made this free resource for Antonia (transmaped brows and lashes). You can use the textures on the development of your textures for Antonia (for freebies or commercial).
You can download the textures in my web site: http://arrow3d.com/
Remenber, if you use the transmaped brows you will need to have face skin textures without brows.
STORE: https://www.renderosity.com/marketplace/vendors/3Dream
FREEBIES: https://www.renderosity.com/users/3Dream/freestuff
3D Digital Comics & Art/My homepage
http://www.edgeversemedia.com
Thanks ... I see them now :)
Quote - Dave-So there are tamplates on the Antonia texture folder if I remember correctly...
I would also like to ask what are the deifference ratio between the templates on the AntoniaA's body - head ?
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
Awww.... this is so sweet!!! I am sure that will be comfort for odf because I remember how tedious the work on the expressions was. About the ratio of the templates: I will look into it (or hopefully someone else is faster than I am because today and tomorrow is stuffed with other work).
I'm not always right, but my mistakes are more interesting!
And I am not strange, I am Limited Edition!
Are you ready for Antonia? Get her textures here:
The Home Of The Living Dolls
Quote - Dave-So there are tamplates on the Antonia texture folder if I remember correctly...
I would also like to ask what are the deifference ratio between the templates on the AntoniaA's body - head ?
All I remember is that it's a power of two greater than one.
-- I'm not mad at you, just Westphalian.
Quote - Phew! The UVs are finally done. I'm showing only the main two maps: face/neck and body. The remaining three are cornea/sclera, iris and lashes. The lashes are straightened out and aligned to the axes as bagginsbill suggested.
Scale factors:
1 x for body and feet
2 x for hands and skull
4 x for the nails and everything on the face map
4 x vertical and 10 x horizontal for the pink (hey, there was room)I think the mesh is pretty much done as well. I might still fix one tiny little detail concerning the iris, and of course I need to set up the new material zones.
ok I found your original post on page 17
I thinks this information is usefull for the texture makers to know
and could be noted on the templates also on the next update or in the read me file?
Antonia 1.2 is now ready on github. I'll wait a day until I make it official. If anyone would like to take a final look: http://github.com/odf/Antonia.Polygon/zipball/v1.2.0.
-- I'm not mad at you, just Westphalian.
Quote - So the Wardrobe Wizard plugin for Antonia is working ok then I take it?
Well, PhilC was able to make one, and the testers were able to convert a variety of clothes with it. So I take it that there's nothing in the figure anymore that would break WW2. The quicker I release the new version, the less danger there is of creating lasting, widespread confusion.
That said, I don't know how much testing Phil usually does for his plugins, and when he's planning to release it.
-- I'm not mad at you, just Westphalian.
@odf,
Think I have found a small bug! Hope I am not leading you on a wild goose chase. I don't have time to check thoroughly at the moment.
This is what seems to be happening. Don't know how I did not spot this before. The 'toeCap' and 'brows' materials, though transparent, have a light grey specular colour. When I do a render, I'm getting specular highlights off these. Either setting the specular color to black, or setting the specular value to zero, will both cure the problem.
Applying the SF ToniPolygon set does not cure it, because that set (quite correctly) does not have those materials. It's not hard to cure, but a bit of a bummer if you start a render, without remembering to fix it. So perhaps it should be fixed in the cr2? I noticed this in the 1.0.0 release, have not had time to check the 1.2.0 release yet.
I could be wrong, but from memory, I think "KsColor" is the specular color. Antonia 1.0.0 has this in the toeCap and brows:
KsColor 0.6 0.6 0.6 0
I think you need this:
KsColor 0 0 0 0
@odf,
FireFly render of Antonia's feet over a grey background colour. Everything above the feet was hidden, the skin_LSGS and nailsToes materials were made transparent, with specular off. The toeCaps material was left at the default setting. One infinite light was used. Top image shows the highlights that are rendering. Bottom image shows the feet made opaque again.
Internally Ks values are the same for all skin surfaces with the exception of the opacity.
Not seeing the problem in either area until there is a change in the Ks values between the transparent and the underlying opaque areas.
Edit: Let's try that with the correct render posted. :blushing:
I just tried out the poses I converted to Antonia-ready-for-WW2 and they work with Antonia-1.2. So I will post an update on the poses to the freebie site. Do you want me to leave the old files there as well or should I replace them?
I'm not always right, but my mistakes are more interesting!
And I am not strange, I am Limited Edition!
Are you ready for Antonia? Get her textures here:
The Home Of The Living Dolls
@lesbentley: Ah, many thanks for that! I've always foolishly assumed that the problem was in the texture sets, but never actually checked. I'll fix it quickly before the release. The same thing happens for the eyebrows, by the way.
@SaintFox: I would suggest you remove the old versions of the poses, but wait for me to upload Antonia-1.2 before you post the new ones.
-- I'm not mad at you, just Westphalian.
Quote - Scale factors:
1 x for body and feet
2 x for hands and skull
4 x for the nails and everything on the face map
4 x vertical and 10 x horizontal for the pink (hey, there was room)I think the mesh is pretty much done as well. I might still fix one tiny little detail concerning the iris, and of course I need to set up the new material zones.
Ooh, this is useful. I had to guess about scaling, when trying to apply a UV-reliant weave node to AntoniaA. Now I know the proper conversion factor. The only problem with that sort of thing being that one needs to change the scaling between the hands and body, but they're merged into the same material zone, preventing that from being done in the materials room. :sad: But I can live with that. :laugh:
And the "pink" is... what I suspect it is? :unsure:
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Quote - The genitals.
Got it.
Sort of on the topic of the undesirbale specularity. Some texture sets seem to plug the brow transparency into "Highlight_Size", rather than "Specular_Value". This leaves slight specular artifacts in a render. I carried around this problem for ages before I caught it. I kept looking for a mesh or morph problem as the cause of the discolored area, when it was actually a tranparency problem.
I found no problems with the WW2 files for Antonia. There are some limitations, but they're not specific to Antonia. PhilC did a bang-up job with the WW2 support for Antonia, IMO. :thumbupboth:
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Ulli
"Never argue with an idiot. They drag you down to their level and beat you with experience!"
Quote - Well. even the new version of WW2 doesn't convert the hip/waist/abdomen region correctly. The wais is shown in th ebody parts but not in the cloth....
There is that. Our Waist actor often seems to be created as a ghost actor. It doesn't seem to break the converted garment in any case, however. I guess it may indicate in some way why it was so crucial that Antonia have her actors renamed.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Hmmmm.... I did not run into this problem with V3 clothing. I just got the new version of the Antonia WW2 support. Maybe you want to ask Phil about it and send this render to him?
@odf: So shall it be I will keep an Antonia 1.0 (I renamed it's geometires by adding a "PM" for Puppetmaster to them and linked the cr2's to them) to have a Puppet-Master-ready Antonia. If someone has use for it (any time) drop me a line and I send it along. Because there are still so many poses by Schlabber waiting for conversion... Together with the renaming-script I can then make the poses WW2 ready "on the fly".
By the way: Will you announce the release of Antonia-1.2 somewhere and explain the what and why of the changes? And, maybe, the "what-not" may be important as well so that people who created for her know what can be kept and what has to be renamed to work.
I'm not always right, but my mistakes are more interesting!
And I am not strange, I am Limited Edition!
Are you ready for Antonia? Get her textures here:
The Home Of The Living Dolls
Quote - By the way: Will you announce the release of Antonia-1.2 somewhere and explain the what and why of the changes? And, maybe, the "what-not" may be important as well so that people who created for her know what can be kept and what has to be renamed to work.
Yes, of course. I'll start a new thread in the Freestuff forum.
-- I'm not mad at you, just Westphalian.
Does anyone object if I upload patorak3D's wonderful full body morphs to the Free Site? He posted earlier, requesting that someone upload the morphs in a permanent location.
Unless someone objects or has a better suggestion, I'll include the original .cr2 (corrected for the new Antonia version) and PMD INJ and REM files.
The Antonia 118 body morphs by Jules53757 can also be prepped and posted at the Free Site, unless anyone sees a problem with that.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Oh yes, please - would you?! I still have to update my "Anna" morph but as said: Loads of work at the moment... sorry!
I'm not always right, but my mistakes are more interesting!
And I am not strange, I am Limited Edition!
Are you ready for Antonia? Get her textures here:
The Home Of The Living Dolls
Both sets of full-body morphs are now up at the Free Site, in the morphs category. Many thanks, again, to patorak3D and Jules53757 for these fine morphs. :woot:
I've also updated my Antonia Stuff freebies page, where everything is now set for Antonia 1.2. The Batgirl character may have a content update some time in the near future, with some new hair and shaders.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Quote - is philc obj->cr2 support also on it's way?
He's said he intends to add it:
Attached Link: http://www.philc.net/store_WW_Extra_Figs.php
The WW plugin for Antonia is now availablelost in the wilderness
Poser 13, Poser11, Win7Pro 64, now with 24GB ram
ooh! i guess i can add my new render(only) machine! Win11, I7, RTX 3060 12GB
I attach the file so that anyone who wants can look into it. Please delete the ".txt" part to get the zip.
I'm not always right, but my mistakes are more interesting!
And I am not strange, I am Limited Edition!
Are you ready for Antonia? Get her textures here:
The Home Of The Living Dolls
Attached Link: Nana Mae for Antonia
Okay, she is now up on the free site and I have submitted her here in freestuff.
Let me introduce you to my multiple personalities. :)
BluEcho...Faery_Light...Faery_Souls.
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@bob1965:Yeah, I wasn't thinking about that. But I know what you mean. It could and most likely would cause a bit of confusion...lol.
Let me introduce you to my multiple personalities. :)
BluEcho...Faery_Light...Faery_Souls.