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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)



Subject: PoseMorphLoader/Autofit Looking for smoke test help at this weekend


colorcurvature ( ) posted Thu, 20 October 2011 at 2:36 AM · edited Thu, 28 November 2024 at 11:17 PM

file_474296.jpg

Hi, I finally managed to create v00 of PoseMorphLoader 2012. Whats new is that it runs within Poser 2012/P9, and even better, it comes with an early "autofit" tool to adopt cloth and hair to morphed figures without leaving Poser. I am looking for users of PML that have a minute this weekend to try the new version.


bantha ( ) posted Thu, 20 October 2011 at 2:41 AM

Great news, count me in!


A ship in port is safe; but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing Grace" Hopper

Avatar image of me done by Chidori


Male_M3dia ( ) posted Thu, 20 October 2011 at 4:57 AM

I'll be willing to test functionality as well. Is it for fitting clothing for weight mapped figures as well?


colorcurvature ( ) posted Thu, 20 October 2011 at 5:10 AM

Yes. It can also handle scaling, magnets, etc.  For weight mapped, it will go even one step farther.  It will auto-adjust joint-centers, so you can free-form your figure in a modeller and PML will repair the rig afterwards. But this kind of dependend from what SM will put into SR1.

 


Karth ( ) posted Thu, 20 October 2011 at 8:22 AM

Only jumped in to say ""Woooooooooooow"

Very impressive :-)


colorcurvature ( ) posted Thu, 20 October 2011 at 8:54 AM

file_474308.jpg

Images


colorcurvature ( ) posted Thu, 20 October 2011 at 8:55 AM

file_474309.jpg

V4


colorcurvature ( ) posted Thu, 20 October 2011 at 8:55 AM

file_474310.jpg

Hiro


lululee ( ) posted Thu, 20 October 2011 at 9:23 AM

Very impressive, my friend.

Cheerio

lululee


Diogenes ( ) posted Thu, 20 October 2011 at 9:33 AM

GO colorcurvature!  Yes!!!!  When can I buy it?


A HOMELAND FOR POSER FINALLY


Fugazi1968 ( ) posted Thu, 20 October 2011 at 10:23 AM

I for one would love to know where I can buy a copy of PML :) been looking for ages.

John

PS Happy test anythign ya like out :)

Fugazi (without the aid of a safety net)

https://www.facebook.com/Fugazi3D


alexcoppo ( ) posted Thu, 20 October 2011 at 1:17 PM

Really a good time to be a Poser user!

GIMP 2.7.4, Inkscape 0.48, Genetica 3.6 Basic, FilterForge 3 Professional, Blender 2.61, SketchUp 8, PoserPro 2012, Vue 10 Infinite, World Machine 2.3, GeoControl 2


colorcurvature ( ) posted Thu, 20 October 2011 at 3:51 PM

file_474316.jpg

mini tutorial


Fugazi1968 ( ) posted Thu, 20 October 2011 at 4:06 PM

Looking really exciting :) been trying to get hold of PML for doing the morph in place trick, not I want it for even more :)

John

Fugazi (without the aid of a safety net)

https://www.facebook.com/Fugazi3D


bantha ( ) posted Thu, 20 October 2011 at 4:59 PM

file_474317.jpg

The refitter works, from a standard V4 to a morphed one.


A ship in port is safe; but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing Grace" Hopper

Avatar image of me done by Chidori


Vestmann ( ) posted Thu, 20 October 2011 at 7:17 PM

As always, I'm ready to test ;)




 Vestmann's Gallery


colorcurvature ( ) posted Thu, 20 October 2011 at 11:52 PM · edited Thu, 20 October 2011 at 11:56 PM

If we had a v4 morph to antonia or vice versa, it might be usable for a simple crossfit. As genesis has v4 and m4 morphs, with an additional step cloth should be refittable to genesis once its available for poser, i hope. Edit: without additional steps. One would v4 m4 morph genesis and fit the cloth, then refit to the target shape.


coldrake ( ) posted Fri, 21 October 2011 at 1:02 AM

This is looking great colorcurvature, well done!

 

 

Coldrake


arcebus ( ) posted Fri, 21 October 2011 at 1:51 AM
bantha ( ) posted Fri, 21 October 2011 at 4:32 AM

file_474328.jpg

Mike too. Well, maybe not the best outfit for the pose, the collar looks strange because it's painted, not modeled. Mike4 was posed before converting, changing his pose would need to change the rig or do a new morph. Kind of a stress-test. :lol:


A ship in port is safe; but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing Grace" Hopper

Avatar image of me done by Chidori


Zev0 ( ) posted Fri, 21 October 2011 at 7:37 AM

Cool, very nice work:) Does it preserve clothing morphs or do they disappear like daz autofit? Would be cool if it did preserve the morphs like open left, or unzip top.

My Renderosity Store


colorcurvature ( ) posted Fri, 21 October 2011 at 7:45 AM · edited Fri, 21 October 2011 at 7:48 AM

morphs are preserved, but they might not work as good of course. E.g. If you refit from v4 to k4, a much smaller figure, dialing v4 morphs move vertices too much. But you can use the v4 morph before refitting, then the calculation can take it into account.


bantha ( ) posted Fri, 21 October 2011 at 9:16 AM · edited Fri, 21 October 2011 at 9:16 AM

file_474335.jpg

Getting even better. This are the V4 Cowgirl Jeans, converted as a conforming cloth to the weightmapped Antonia. I squeezed Antonia into the V4-Jeans, saved that as a morph, transfered the Jeans to an unmorphed Antonia and transfered the bones in the Setup-room. The only part which took some time was squeezing her into the unmorphed Jeans, but even that went pretty well.

I did not fix the pokethrough, to show you a "low quality" :lol: conversion. This was not even a three hour job, and I did it for the first time. 

We need more weightmapped figures.


A ship in port is safe; but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing Grace" Hopper

Avatar image of me done by Chidori


colorcurvature ( ) posted Fri, 21 October 2011 at 9:24 AM

SUPER! Clothes for Antonia!


bantha ( ) posted Fri, 21 October 2011 at 9:58 AM · edited Fri, 21 October 2011 at 10:01 AM

file_474336.gif

Here is an image to give you an impression about  the mesh quality.  I haven't seen big distortions in the main part of the mesh. You can see big distortions on the buttocks, but Antonia moves very different from V4, so the pants simply don't have enough polys there for stretching. 

Pants transfered to WM Antonia, conforming cloth.

Well, see for yourself.


A ship in port is safe; but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing Grace" Hopper

Avatar image of me done by Chidori


colorcurvature ( ) posted Fri, 21 October 2011 at 11:43 AM

file_474344.jpg

Just added an option to drag the vertices to the body or to push them away during refit:


colorcurvature ( ) posted Fri, 21 October 2011 at 11:44 AM

file_474345.jpg

Pushing away


colorcurvature ( ) posted Fri, 21 October 2011 at 11:56 AM

file_474346.jpg

Flipping sides during refit, its just that the materials dont like the flipped normals :)


colorcurvature ( ) posted Fri, 21 October 2011 at 12:18 PM

file_474348.jpg

Ah, need "normals forward" option.


Glitterati3D ( ) posted Fri, 21 October 2011 at 6:26 PM · edited Fri, 21 October 2011 at 6:30 PM

Wow!  Amazing work!  If you still need testers, I am available.

This is just stunning work, though. 

Can't wait to buy it!


colorcurvature ( ) posted Sat, 22 October 2011 at 3:13 AM

file_474371.jpg

My first Crossfitting Experiment: Morph Antonia to have a head like V4, then refit onto her normal appearance


Marque ( ) posted Sat, 22 October 2011 at 7:46 AM

I'm in for testing if you still need folks.


colorcurvature ( ) posted Sat, 22 October 2011 at 12:31 PM

Thanks, lets wait if some of the others show a sign of life, maybe they have exploded :(

I am basically done, but didnt yet find a way to let 32bit and 64bit poser eat the same files. Precompiled pythons appearently hard-wire some pointer size information that would break the other platform, so I will have to create two editions :(.


isikol ( ) posted Sat, 22 October 2011 at 5:29 PM

this is awesome news!!!!!


Jeff_Kraschinski ( ) posted Sat, 22 October 2011 at 7:25 PM

What you said, Isi my brother!

Awesome indeed! I'll be jumping on this one myself.


Rose2000 ( ) posted Sun, 23 October 2011 at 9:05 AM

This looks very impressive.. I cant wait to try it.. :)


midnight_stories ( ) posted Sun, 23 October 2011 at 9:50 AM

Wow this is brilliant you are a total genius !!!


Snarlygribbly ( ) posted Sun, 23 October 2011 at 10:30 AM

Hm. I'm very envious of those getting great results from this!

My results have not been so good, varying from what looks like a train wreck to Poser hanging completely. Poor me!

Now, I'm sure this is something that I'm doing wrong, not the script. I've used previous incarnations of PML with no trouble at all - it has worked wonderfully. And I can see from the images in this thread that the new refit script does indeed work.

So it's me, something I'm getting wrong. I've looked at the mini-tutorial pic and it all looks straightforward, but it all goes wrong for me :-(

Anyway, I'm sorry that I cannot contribute any pics as was my intention, but I think I'm going to need some hand holding or a step by step guide this time.

Free stuff @ https://poser.cobrablade.net/


bantha ( ) posted Sun, 23 October 2011 at 10:39 AM

Tell me what you've tried and show me what you got, maybe I'm able to help you. Do you have problems with the refitter or with the morph loader?


A ship in port is safe; but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing Grace" Hopper

Avatar image of me done by Chidori


Rose2000 ( ) posted Sun, 23 October 2011 at 10:58 AM

Bantha.. do you have this up somewhere or are they testing for you :)


Snarlygribbly ( ) posted Sun, 23 October 2011 at 11:24 AM

file_474412.jpg

 

S'ok - turns out I was just being dim. as we all could have guessed LOL!

I have it working nicely now :-)

Free stuff @ https://poser.cobrablade.net/


foxylady1 ( ) posted Sun, 23 October 2011 at 11:32 AM

You are brilliant!  Cannot wait to try it myself.


bantha ( ) posted Sun, 23 October 2011 at 11:50 AM

Rose, I'm just a beta tester too. But I did not have that much problems yet, even pretty extreme conversions worked, up to a point. 


A ship in port is safe; but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing Grace" Hopper

Avatar image of me done by Chidori


Rose2000 ( ) posted Sun, 23 October 2011 at 11:55 AM

Oh ok I'm sorry my misstake :)

Colorcurvature is the owner...I need to pay attention :)


Letterworks ( ) posted Mon, 24 October 2011 at 1:06 AM

CC I'd hoped to have something to post but I got a bit backed up this weekend and have only really been playing with PML, nothing really worth showing at this time. Still, I wanted to say just how impressed I am with this! PML can even re fit shoes! And the ability to auto fit to posed figures works great to, a small touch up with the morph brush is about the most needed. I'll try to get some examples together and posted in the next day or so.


arcebus ( ) posted Mon, 24 October 2011 at 12:36 PM

file_474480.jpg

**x64 version**, first try (first try AT ALL) with that jewel.

The clothes were modelled for my "Element Air" Character (on the right), which is obviously a not-standard V4 (though it is a V4...)
The clothes mesh is actually shaped around a cough somewhat morphed V4 (the morph is manually modelled, cause I wanted to stress COlorcurvatures app - stress is badly, to say the least.)

It works - as you might have guessed.

Only small glitches - the feet can't handle the fact that I resized the right figure to 92% (and the clothes, according) and I changed the leg lengths of the donor figure and her cloths to some 95%.
If I don't do that, the slight distortion on the target figures toes doesn't appear.
But I would appear less mean, so I show the hard-core-result.

PMLs other features (which are more interesting for me, but maybe not for the average user) work as they did in the previous version.
The Interfaces are self-explaining (even for me), as usual.

The render is a C4D quickie.

What shall I say?

PHANTASTIC WORK, congrats, Colorcurvature


www.skin2pix.com


arcebus ( ) posted Mon, 24 October 2011 at 12:36 PM

file_474481.jpg

And a mesh shot


www.skin2pix.com


lam2 ( ) posted Mon, 24 October 2011 at 3:22 PM

file_474489.jpg

Another refitter example.

This is red viper's leotard for Aiko 4.

On the right is completely custom morphed v4.

You can see poke-through on collars and on the chest, but these are easy fix.

The great thing is how tightly it refits the clothing to the target figure.

The leg warmers for example, follows the morphed figure's leg shape and contour very closely.

It's great.

PML feature works wonderfully too.


nruddock ( ) posted Mon, 24 October 2011 at 4:42 PM

Quote - The great thing is how tightly it refits the clothing to the target figure.

But in this example it's fitting too closely to the breasts which makes it look almost painted on rather the realistic bridging in the original.


lkendall ( ) posted Mon, 24 October 2011 at 8:17 PM

Is there a "smoothing" feature to help with that shrink wrapped look?

lmk

Probably edited for spelling, grammer, punctuation, or typos.


colorcurvature ( ) posted Mon, 24 October 2011 at 11:47 PM · edited Mon, 24 October 2011 at 11:53 PM

I have a parameter for tightening. I guess it might be because the breasts are shrinked. But the original looks extremly tight no? Of course there are limits, its just math after all :) If poser had a brush for painting weights like blender has it, one could directly specify where to tighten and where to widen, but i think all the weight tools are bound to a specific purpose and cant be used for that. One could do that by programming an own opengl dialog, but thats too much, i dont have the time to do that. And one can still adopt the result with morph brush in a modeller or in poser itself. But yes, of course there are limits. I intend to collect those in order to make it clear. Shoes can have difficulty because of morphed toes, I didnt test this yet. Hair can have problems if it has bangs and is refitted from e.g. V4 to m4, because the bangs are close to the face and therefore influenced by it, and the difference in the faces are high. Ill post an example If the original has a morph to shrink she breast, you could try to use it before refitting. Then there will be more distance to the cloth, and this would be replicated to the target. At least maybe :)


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