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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:16 pm)



Subject: Antonia Polygon - WM has been released!!


randym77 ( ) posted Sat, 10 December 2011 at 8:11 AM
Online Now!

Quote - Note that in addition to the default shader in the package there is also the Post-240 shader using Sub Surface Scattering.

Is that the VSS shaders I see in the MAT pose folder?  Are those meant to be used with SSS checked? 

What lights do they not work with?


Afrodite-Ohki ( ) posted Sat, 10 December 2011 at 8:17 AM

Content Advisory! This message contains nudity

file_476135.jpg

Loaded and rendered, each figure has the textures they come with.

Didn't touch Antonia WM's genital handles, this is the first time I load her WM version here (I know... how negligent of me after downloading most of the beta versions LOL).

I didn't have to change anything in the version of these poses for Antonia Standard. They work perfectly with Antonia WM as far as I can see... which has me happy happy LOL

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


jonnybode ( ) posted Sat, 10 December 2011 at 8:20 AM

file_476136.jpg

Great example of community spirit this, a big thank you to everyone involved!



Afrodite-Ohki ( ) posted Sat, 10 December 2011 at 8:23 AM · edited Sat, 10 December 2011 at 8:31 AM

Content Advisory! This message contains nudity

file_476137.jpg

When I made this pose for V4 long ago, I had to leave her higher up, not really sitting on her feet, to avoid a very ugly bend in her knees and because she didn't sit in the right place. Antonia allowed me to make the correct pose. And look at those legs in Antonia WM (last one)! Wow.

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


WildDesigns ( ) posted Sat, 10 December 2011 at 8:27 AM

Which one is the WM version? The one on the end?


Afrodite-Ohki ( ) posted Sat, 10 December 2011 at 8:28 AM · edited Sat, 10 December 2011 at 8:31 AM

Content Advisory! This message contains nudity

file_476138.jpg

Yes, the WM is the one on the right, Standard in the center.

 

Awww it seems we will need different poses after all. Here you can see WM's legs twist at a different pace.

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


WildDesigns ( ) posted Sat, 10 December 2011 at 8:33 AM

So, the WM version does behave a little differently for your poses. Very slight. Will you do a WM version also? Hint Hint

Yeah, I know I'm making more work for you. :)


Afrodite-Ohki ( ) posted Sat, 10 December 2011 at 8:35 AM

file_476139.jpg

Probably will, shouldn't be hard to fix.

And I just noticed I forgot to fix the head position for the Antonia version for this pose. Will do it later. And that's enough for now, if anybody wants I'll post more comparing renders when I convert the rest of these poses.

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


bagoas ( ) posted Sat, 10 December 2011 at 8:58 AM

Quote - > Quote - Note that in addition to the default shader in the package there is also the Post-240 shader using Sub Surface Scattering.

Is that the VSS shaders I see in the MAT pose folder?  Are those meant to be used with SSS checked? 

Yes.See page 393 of the Poser Reference manual:

Materials that use subsurface scattering will not render properly if this option is disabled.

Quote - What lights do they not work with?

There were some issues in IDL scenes that use as a main light dource indirect light from a surface with a high ambient value (miming a diffuse screen as used in a photographic studio) and a specular-only spotlight for the highlights. There is nothing wrong with the combination in itself, except that the conventional shader gave better results in those cases. There has been late work going on to solve the issues. There is no good or bad in this case. Just check and see how shaders work out for you in your scene. The readme .pdf gives guidance on how you can tweak the Post-240 shader to your needs.


meatSim ( ) posted Sat, 10 December 2011 at 10:25 AM · edited Sat, 10 December 2011 at 10:26 AM

Quote - > Quote - > Quote - Note that in addition to the default shader in the package there is also the Post-240 shader using Sub Surface Scattering.

Is that the VSS shaders I see in the MAT pose folder?  Are those meant to be used with SSS checked? 

Actually just to clarify... correct me if I'm wrong... The 'VSS' in the Pose folder refers to BagginsBill 'Versatile Shader System' and does not use SSS...

The SSS shaders can be found in the material collection folder (somebody will have to explain to me one day how Mat poses ever ended up in the Pose folder instead of the Material folder.. probably a holdover from an earlier version of poser that didn't have that functionality? Otherwise it makes no sense to put them there)

 


meatSim ( ) posted Sat, 10 December 2011 at 10:53 AM

file_476143.jpg

I just love how easy she is to pose... this one was done just dragging her around the viewport with the mouse... very minimal dial work


Rose2000 ( ) posted Sat, 10 December 2011 at 10:59 AM

Most poses used with the wm version will need some adjustment. Except for the ones made for her..


TheAnimaGemini ( ) posted Sat, 10 December 2011 at 11:30 AM

Quote - > Quote - Look her shoulders. :) Absolutly beautiful.  🤤

I am in Love with her...

Amazing, isn't it? 

And, excuse me, but that dress is stunning!

Pretty!

 

Thank you :) Actually the Eternal Frost dress which will recieve an update and add on :)

But back to Antonia. When I look at the pics, fantastic. The WM version is fun to play, because the bending is absolut realistic. 

La vie est éternelle. L'amour est immortel.

“Dwell on the beauty of life. Watch the stars, and see yourself running with them.”
― Marcus Aurelius,


Janl ( ) posted Sat, 10 December 2011 at 12:35 PM

Quote - Look her shoulders. :) Absolutly beautiful.  🤤

I am in Love with her...

 

So do I, love her that is!

Great renders by everyone! It's wonderful to see so many renders. Let's keep them coming! 😄


Eric Walters ( ) posted Sat, 10 December 2011 at 1:51 PM

Great job folks!

Rose- where did you get the biceps/deltoids morphs?



Snarlygribbly ( ) posted Sat, 10 December 2011 at 1:56 PM

file_476152.jpg

 

Just joining in :-)

My first render with Antonia WM - she is so much fun to work with!

Now, must get some clothes for her ...

Free stuff @ https://poser.cobrablade.net/


Faery_Light ( ) posted Sat, 10 December 2011 at 2:06 PM

There are several free clothing items on the Antonia Freesite and some retail products at RDNa.

 


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


shvrdavid ( ) posted Sat, 10 December 2011 at 3:27 PM



Some things are easy to explain, other things are not........ <- Store ->   <-Freebies->


Eric Walters ( ) posted Sat, 10 December 2011 at 3:35 PM

Hey Rose! I see more muscle definition in your renders than any of the others. Are these your morphs?

Quote - Are you ready for the A game??



Diogenes ( ) posted Sat, 10 December 2011 at 4:03 PM

Quote - Hey Rose! I see more muscle definition in your renders than any of the others. Are these your morphs?

Quote - Are you ready for the A game??

 

That is the morph pack by Afrodite, you can get them at RDNA they work on both the standard and the weight mapped version of Antonia.


A HOMELAND FOR POSER FINALLY


Rose2000 ( ) posted Sat, 10 December 2011 at 4:27 PM

Eric... those are Advance Morph... you can get them over at RDNA...


Afrodite-Ohki ( ) posted Sat, 10 December 2011 at 4:50 PM

For the sake of ease for you to search, the actual name is Antonia Advanced Morphs.

;)

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


meatSim ( ) posted Sat, 10 December 2011 at 6:44 PM · edited Sat, 10 December 2011 at 6:52 PM

file_476154.jpg

Just playing with Antonia... 

edit deleted cheeky remarks that could be take wrong


Afrodite-Ohki ( ) posted Sat, 10 December 2011 at 6:50 PM

Beautiful render! But please let's avoid bringing people who'll start bickering in this thread, yes? :)

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


meatSim ( ) posted Sat, 10 December 2011 at 6:52 PM

 

Good call.. I was meaning it as good natured cheekyness.. but I see how it could go way wrong

Quote - Beautiful render! But please let's avoid bringing people who'll start bickering in this thread, yes? :)


meatSim ( ) posted Sat, 10 December 2011 at 6:54 PM

You must get so jazzed seeing your morphs everywhere and looking so good on her

 

Quote - Beautiful render! But please let's avoid bringing people who'll start bickering in this thread, yes? :)


Afrodite-Ohki ( ) posted Sat, 10 December 2011 at 6:55 PM

It did give me a chuckle, but lately I'm seing a need to avoid even mentioning. Moods have been bad for many people sometimes on the matter. And I might be one of the few that don't see them as necessarily competition.

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


Afrodite-Ohki ( ) posted Sat, 10 December 2011 at 6:57 PM

Quote - You must get so jazzed seeing your morphs everywhere and looking so good on her

Oy, thank you very much!

I've always loved seing what people create with my products. Every now and again I look at my production credits here at Rendo to see if someone credited me for something. Too bad RDNA doesn't have that feature in their galleries (or I haven't found it yet), but I've been eyeing their Antonia gallery looking for those LOL

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


estherau ( ) posted Sat, 10 December 2011 at 7:02 PM

yes, I'm interested in seeing renders of A1 with muscle definition too.  I wonder if she has what it takes.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


Afrodite-Ohki ( ) posted Sat, 10 December 2011 at 7:04 PM

Athletic muscularity? Yes.

Very detailed bodybuilder muscles? Not that I managed to make, sadly.

Someone better than me might, I think.

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


RobynsVeil ( ) posted Sat, 10 December 2011 at 7:15 PM

Quote - So it does not work in DAZ STUDIO ..!?!?!?! nahhhhhh

runs as hard as he can

Looks sweet ..

but does it work in poser 2010 ?

Chris

Antonia Polygon - Standard works in all versions of Poser (and has been demonstrated to work in Daz Studio as well!).

Antonia polygon - WM was designed to showcase Poser 9/PoserPro 2012's new features. Because of this, her weight-mapping and shaders only work in P9/PP2012.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


RobynsVeil ( ) posted Sat, 10 December 2011 at 7:17 PM

Quote - > Quote - Note that in addition to the default shader in the package there is also the Post-240 shader using Sub Surface Scattering.

Is that the VSS shaders I see in the MAT pose folder?  Are those meant to be used with SSS checked? 

What lights do they not work with?

Yes, we included those shaders for the sake of completeness. Wanting to give people as many choices as possible. Personally, I like the Post-240 shaders the best, but then I'm prejudiced. :biggrin:

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


Rose2000 ( ) posted Sat, 10 December 2011 at 7:44 PM

Quote - yes, I'm interested in seeing renders of A1 with muscle definition too.  I wonder if she has what it takes.

Love esther

 

There's a couple on page 2 and I think one on page 4 :)


RedPhantom ( ) posted Sat, 10 December 2011 at 8:23 PM
Site Admin

It took longer to set up the room than to pose Antonia. Usually it takes me much longer to do the poses.


Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


RobynsVeil ( ) posted Sat, 10 December 2011 at 8:23 PM

It is not just heart-warming but thrilling to see all these gorgeous renders of - and excitement about - our girl. I am grateful to all of you for your enthusiasm and support of our group's hard work.

Antonia represents the Poser Community's eagerness to preserve the freedom to create and innovate: we want to see Poser succeed and the new features taken to their full potential.

You all are making this happen!

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


RedPhantom ( ) posted Sat, 10 December 2011 at 8:39 PM
Site Admin

I botched the lighting on this one,  but you can still see how well she posed.


Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


RobynsVeil ( ) posted Sat, 10 December 2011 at 9:03 PM

The outfit's as awesome as your pose, RedPhantom. Really cute!

I need to stop shader stuff long enough to PLAY!

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


RedPhantom ( ) posted Sat, 10 December 2011 at 9:11 PM
Site Admin

The outfit is one for Posette from poser world. It converted pretty easily.


Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


meatSim ( ) posted Sat, 10 December 2011 at 9:17 PM

I'm not sure if its the weightmapping that make sit easier to convert.. but I have never had such an easy time converting clothing than with Antonia~WM

 

Quote - The outfit is one for Posette from poser world. It converted pretty easily.


meatSim ( ) posted Sun, 11 December 2011 at 1:42 AM

file_476164.jpg

ok.. but lets see how well you bend when I turn you to STONE!!

Mwahahahahah


TheAnimaGemini ( ) posted Sun, 11 December 2011 at 1:58 AM

Quote - ok.. but lets see how well you bend when I turn you to STONE!!

Mwahahahahah

 

LOL, Now this is not fair ...

La vie est éternelle. L'amour est immortel.

“Dwell on the beauty of life. Watch the stars, and see yourself running with them.”
― Marcus Aurelius,


meatSim ( ) posted Sun, 11 December 2011 at 2:17 AM

file_476166.jpg

This Re-Fit of AS Xenon Bodice took literally minuts to do with WW in Poser (Liscences for v4 and Antonia 1.2 required)  WW shaped it perfectly and poser set up room did the rest automagically.  It follows her every move!


meatSim ( ) posted Sun, 11 December 2011 at 2:38 AM

file_476167.jpg

And the Jacket.. again only minuts and it follows her every move


RobynsVeil ( ) posted Sun, 11 December 2011 at 4:06 AM

...making me jealous, all these renders of yours, meatSim! Looks like you're having a BALL! 😄

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


NenaLuise ( ) posted Sun, 11 December 2011 at 4:33 AM

Content Advisory! This message contains nudity

file_476169.jpg

To see all these fantastic render, i can only say *WOW*

Since i first saw Miki, she was my one and only ......

and then .......

Antonia came and she blew me away :)

It is such a fun to work with her, i can't stop anymore. She is the most amazing figure ever. I love to play with materials and the fantastic morphs Afrodite-Ohki did.


RobynsVeil ( ) posted Sun, 11 December 2011 at 4:46 AM

Nice work on that fantasy skin, FLDesign... lovely render!

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


RedPhantom ( ) posted Sun, 11 December 2011 at 6:12 AM
Site Admin

I don't have ww for Antonia yet so I did my re-fit by hand. It still didn't take all that long. I have had ww converts take longer. Of course they usually fit better.:m_grin:. IMHO she's definatly the easiest model to work with. 


Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


bagoas ( ) posted Sun, 11 December 2011 at 6:51 AM

Quote - I'm not sure if its the weightmapping that makes it easier to convert.. but I have never had such an easy time converting clothing than with Antonia~WM.

It is, Meatsim. This is a main driver for the whole weightmapping thing. You do not need JCM's to get an acceptable result while still having the comfort of conforming clothing. The result of porting the base figure rigging can not match simulation with the right parameters and start conditions (i.e. one order of magitude above Poser's current Cloth room), but it does well enough in many cases. If more work is needed, you can change the mapping (Pro 2012 and above only), or add magnets and JCM's as before.

Will expect with time to see clothing base figures with bending distribution more appropriate to cloth, with reduced stretch and wrinkles instead of contraction. The good thing with Antonia is that these can be freely distributed including the associated geometry (the geometry contains an essential part of the weightmap information!). This is why the Creative Commons License structure of both Antonia's mesh and her WM rigging are paramount.


Afrodite-Ohki ( ) posted Sun, 11 December 2011 at 8:52 AM

Quote - It is such a fun to work with her, i can't stop anymore. She is the most amazing figure ever. I love to play with materials and the fantastic morphs Afrodite-Ohki did.

You guys NEED to stop making me blush. LMAO

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


WildDesigns ( ) posted Sun, 11 December 2011 at 8:56 AM

Quote - > Quote - It is such a fun to work with her, i can't stop anymore. She is the most amazing figure ever. I love to play with materials and the fantastic morphs Afrodite-Ohki did.

You guys NEED to stop making me blush. LMAO

 

Oh stop! Those morphs are amazing. You deserve every bit of the praise.


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