Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)
Content Advisory! This message contains nudity
Didn't touch Antonia WM's genital handles, this is the first time I load her WM version here (I know... how negligent of me after downloading most of the beta versions LOL).
I didn't have to change anything in the version of these poses for Antonia Standard. They work perfectly with Antonia WM as far as I can see... which has me happy happy LOL
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Content Advisory! This message contains nudity
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Content Advisory! This message contains nudity
Awww it seems we will need different poses after all. Here you can see WM's legs twist at a different pace.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
And I just noticed I forgot to fix the head position for the Antonia version for this pose. Will do it later. And that's enough for now, if anybody wants I'll post more comparing renders when I convert the rest of these poses.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Quote - > Quote - Note that in addition to the default shader in the package there is also the Post-240 shader using Sub Surface Scattering.
Is that the VSS shaders I see in the MAT pose folder? Are those meant to be used with SSS checked?
Yes.See page 393 of the Poser Reference manual:
Materials that use subsurface scattering will not render properly if this option is disabled.
Quote - What lights do they not work with?
There were some issues in IDL scenes that use as a main light dource indirect light from a surface with a high ambient value (miming a diffuse screen as used in a photographic studio) and a specular-only spotlight for the highlights. There is nothing wrong with the combination in itself, except that the conventional shader gave better results in those cases. There has been late work going on to solve the issues. There is no good or bad in this case. Just check and see how shaders work out for you in your scene. The readme .pdf gives guidance on how you can tweak the Post-240 shader to your needs.
Quote - > Quote - > Quote - Note that in addition to the default shader in the package there is also the Post-240 shader using Sub Surface Scattering.
Is that the VSS shaders I see in the MAT pose folder? Are those meant to be used with SSS checked?
Actually just to clarify... correct me if I'm wrong... The 'VSS' in the Pose folder refers to BagginsBill 'Versatile Shader System' and does not use SSS...
The SSS shaders can be found in the material collection folder (somebody will have to explain to me one day how Mat poses ever ended up in the Pose folder instead of the Material folder.. probably a holdover from an earlier version of poser that didn't have that functionality? Otherwise it makes no sense to put them there)
Quote - > Quote - Look her shoulders. :) Absolutly beautiful.
I am in Love with her...
Amazing, isn't it?
And, excuse me, but that dress is stunning!
Pretty!
Thank you :) Actually the Eternal Frost dress which will recieve an update and add on :)
But back to Antonia. When I look at the pics, fantastic. The WM version is fun to play, because the bending is absolut realistic.
La vie est éternelle. L'amour est immortel.
“Dwell on the beauty of life. Watch the stars, and see yourself running with them.”
― Marcus Aurelius,
Quote - Hey Rose! I see more muscle definition in your renders than any of the others. Are these your morphs?
Quote - Are you ready for the A game??
That is the morph pack by Afrodite, you can get them at RDNA they work on both the standard and the weight mapped version of Antonia.
Beautiful render! But please let's avoid bringing people who'll start bickering in this thread, yes? :)
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
It did give me a chuckle, but lately I'm seing a need to avoid even mentioning. Moods have been bad for many people sometimes on the matter. And I might be one of the few that don't see them as necessarily competition.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Quote - You must get so jazzed seeing your morphs everywhere and looking so good on her
Oy, thank you very much!
I've always loved seing what people create with my products. Every now and again I look at my production credits here at Rendo to see if someone credited me for something. Too bad RDNA doesn't have that feature in their galleries (or I haven't found it yet), but I've been eyeing their Antonia gallery looking for those LOL
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
yes, I'm interested in seeing renders of A1 with muscle definition too. I wonder if she has what it takes.
Love esther
I aim to update it about once a month. Oh, and it's free!
Athletic muscularity? Yes.
Very detailed bodybuilder muscles? Not that I managed to make, sadly.
Someone better than me might, I think.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Quote - So it does not work in DAZ STUDIO ..!?!?!?! nahhhhhh
runs as hard as he can
Looks sweet ..
but does it work in poser 2010 ?
Chris
Antonia Polygon - Standard works in all versions of Poser (and has been demonstrated to work in Daz Studio as well!).
Antonia polygon - WM was designed to showcase Poser 9/PoserPro 2012's new features. Because of this, her weight-mapping and shaders only work in P9/PP2012.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
Quote - > Quote - Note that in addition to the default shader in the package there is also the Post-240 shader using Sub Surface Scattering.
Is that the VSS shaders I see in the MAT pose folder? Are those meant to be used with SSS checked?
What lights do they not work with?
Yes, we included those shaders for the sake of completeness. Wanting to give people as many choices as possible. Personally, I like the Post-240 shaders the best, but then I'm prejudiced. :biggrin:
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
It is not just heart-warming but thrilling to see all these gorgeous renders of - and excitement about - our girl. I am grateful to all of you for your enthusiasm and support of our group's hard work.
Antonia represents the Poser Community's eagerness to preserve the freedom to create and innovate: we want to see Poser succeed and the new features taken to their full potential.
You all are making this happen!
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
The outfit's as awesome as your pose, RedPhantom. Really cute!
I need to stop shader stuff long enough to PLAY!
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
The outfit is one for Posette from poser world. It converted pretty easily.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
...making me jealous, all these renders of yours, meatSim! Looks like you're having a BALL!
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
Content Advisory! This message contains nudity
Since i first saw Miki, she was my one and only ......
and then .......
Antonia came and she blew me away :)
It is such a fun to work with her, i can't stop anymore. She is the most amazing figure ever. I love to play with materials and the fantastic morphs Afrodite-Ohki did.
Nice work on that fantasy skin, FLDesign... lovely render!
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
I don't have ww for Antonia yet so I did my re-fit by hand. It still didn't take all that long. I have had ww converts take longer. Of course they usually fit better.:m_grin:. IMHO she's definatly the easiest model to work with.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Quote - I'm not sure if its the weightmapping that makes it easier to convert.. but I have never had such an easy time converting clothing than with Antonia~WM.
It is, Meatsim. This is a main driver for the whole weightmapping thing. You do not need JCM's to get an acceptable result while still having the comfort of conforming clothing. The result of porting the base figure rigging can not match simulation with the right parameters and start conditions (i.e. one order of magitude above Poser's current Cloth room), but it does well enough in many cases. If more work is needed, you can change the mapping (Pro 2012 and above only), or add magnets and JCM's as before.
Will expect with time to see clothing base figures with bending distribution more appropriate to cloth, with reduced stretch and wrinkles instead of contraction. The good thing with Antonia is that these can be freely distributed including the associated geometry (the geometry contains an essential part of the weightmap information!). This is why the Creative Commons License structure of both Antonia's mesh and her WM rigging are paramount.
Quote - It is such a fun to work with her, i can't stop anymore. She is the most amazing figure ever. I love to play with materials and the fantastic morphs Afrodite-Ohki did.
You guys NEED to stop making me blush. LMAO
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Quote - > Quote - It is such a fun to work with her, i can't stop anymore. She is the most amazing figure ever. I love to play with materials and the fantastic morphs Afrodite-Ohki did.
You guys NEED to stop making me blush. LMAO
Oh stop! Those morphs are amazing. You deserve every bit of the praise.
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Is that the VSS shaders I see in the MAT pose folder? Are those meant to be used with SSS checked?
What lights do they not work with?