Sun, Nov 24, 9:56 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Butterfly scales


GeneralNutt ( ) posted Sun, 22 July 2012 at 4:31 PM · edited Sun, 24 November 2024 at 9:47 AM

The lighting effect on butterfly wings has been done on higher end apps, can it be done in poser?

http://www-graphics.stanford.edu/courses/cs348b-competition/cs348b-01/iridescent_butterflies/morpho.html

and

http://graphics.ucsd.edu/~iman/Morpho/



bopperthijs ( ) posted Sun, 22 July 2012 at 5:34 PM

I suppose this is another challenge for Baggingsbill.

I saw some math in the first link, so he will know how to make a shader of it. (Or at least say it's impossible in poser)

-How can you improve things when you don't make mistakes?


GeneralNutt ( ) posted Sun, 22 July 2012 at 5:52 PM

I tried looking at his scale shader and the nylon2 shader, but I get lost fast. I think it's a job for matmatic for sure. The changing colours might mean caustics, which would mean no.



GeneralNutt ( ) posted Sun, 22 July 2012 at 6:05 PM
SamTherapy ( ) posted Mon, 23 July 2012 at 12:45 PM

Butterfly scales?  Why on earth would you want to weigh a butterfly?  They're light.  Very light, in fact.  That's all you need to know.

HTH. 

Coppula eam se non posit acceptera jocularum.

My Store

My Gallery


bagginsbill ( ) posted Tue, 24 July 2012 at 7:05 PM · edited Tue, 24 July 2012 at 7:09 PM

Attached Link: Free butterfly wings

Hm.

Those guys went about it a very hard way and got little results for it.

Here's my stab.

http://www.youtube.com/watch?v=Z7zDYKzhavk

That is a preview render - right out of Poser preview. I didn't even actually render it.

It's just a free pair of wings with a simple color map. I could do better but I'll leave that to you guys.

 


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Tue, 24 July 2012 at 7:08 PM · edited Tue, 24 July 2012 at 7:12 PM

file_484258.png

Here's the shader. The numerical and color values don't matter much - it depends on your map and what colors you want.

The map I had was green. Using HSV I shifted it to blue and magenta.

You run your variations into a ColorRamp, which is driven by Edge_Blend. The Edge_Blend changes value based on viewing angle.

Specular also changes value based on viewing angle and light source angle. I did one branch with Diffuse and one branch with Specular. Mix and match to whatever goal you want.

There is no math here - you see what you're going to get in real time.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


GeneralNutt ( ) posted Tue, 24 July 2012 at 7:45 PM

Thank You very much! The animation looks pretty cool can't wait to try this out. Thanks again.



Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.