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DAZ|Studio F.A.Q (Last Updated: 2025 Feb 10 2:36 pm)



Subject: why we need evolution?


fixme12 ( ) posted Tue, 04 September 2012 at 6:17 AM · edited Mon, 20 January 2025 at 6:13 PM

i understand why poser users complain about genesis
why daz users complain about missing documentation, manuals pdf

as we can not have this conversation on the daz forum, why who know's, daz didn't like it...

i like studio (from a future view (not what it is today), we all know without documentation...)
i played with poser from version 4 till pro 2012.

a few things that need to explained here are.

i think studio is made free for 2 reasons.

  • 4.5 it's still nothing more then a pre-made alpha version, daz find out that there still are features missing or still do not work well
    (problems IK, animation, no dynamic hair, no dynamic cloth creation possible, fast render engine,..)
    and decided to make it free and keep hard developing on the program it should be "Sssooon)
  • it's made free, marketing strategy to launch genesis and spread the word about it (without above list of tools, we still did not see the real power behind genesis)

why created studio 4 and not just use version 3?
shapeshifting, new engine?

the real problem that's available for a while in poserworld, is called evolution/changes...
without to start app wars or be a poser or daz fanboy.

clear your mind now and only watch to the possibilities
or first do some research if you don't know the below program very well (youtube is full of examples)
we are not playing with autodesk software...
you really have take a look to the features that are available today in Blender (free software).
i'm not talking about it's modeling tools, but only tools/things you need for character design
things like rig/IK/FK,ragdoll system (blenrig), animationtools that blender have to animate characters,
yes blender have well done dynamics for hair and clothes, softbody, and very good choice of render engines available)

Now is probably your answer, why not just use blender?
that's not the real problem...

what i try to explain about evolution here
now if you see all this tools are free and a pro version of poser cost you $499.
I didn't said that that poser or studio have to be free!

but, at such prices people expect that it's features are well done developed.
and not use the same old technology of years ago. (i still see no big evolution between poser 4 and pro2012)

at this point, daz is right and they change strategy to something more... (what that program will be, we still have to wait and see as it's still in developing)
what will poser do about changes? (we have to wait and see)

developers in poser/daz universe are small we all know that..
strategy changes are really needed if they still want to exist within a few years.
because other 3d sources grow rapidly.

I wonder who came first with the idea to make weightmapping available in poserworld (daz or poser team)?


FSMCDesigns ( ) posted Tue, 04 September 2012 at 9:44 AM

Not sure I am understanding the purpose of your post. Are you trying to get the complainers to be more understanding or get the rest of us to be more sympathetic? One thing I have learned, no matter how much you explain things, there is no making everyone happy.

Personally I see no issues with the DAZ business model, it's a business, they are not your friends and don't owe you anything. I use DS4/Genesis when needed and I use poser 2012 when needed. DS4 pro works fine, no stability issues, plugins work great, I don't need any documentation. The store works fine for me, I am able to reset my existing content if needed and on the rare occasion I need help, they have come thru. I will install DS 4.5 when all my plugins are updated (genX mostly).

I personally get real tired of the constant genesis doesn't work in poser, there are not enough gen 4 releases, DS4.whatever is a POS, DS will not run on my system, the DAZ store is screwed up, where is the documentation, I'm leaving, blah, blah, blah threads, especially when they word it as if since they are having the issue, EVERYONE is having the issue, get over it and move on.

Sure, there are features I would like to see in DS and Poser, so I contact the companies and request them

The biggest problem I see is that the majority of DS/Poser users are hobbyists that know nothing of what else is out there and as such judge everything based off their limited knowledge of the poser community. Give any of them a normal app that models and does renders and animation and have them create their own content and see how happy they will be then. LOL

As for weight mapping, it has been around for awhile, so it makes sense that it is finally in hobbyist apps

I use both poser 2012 and DS4pro as well as having Blender, 3DSMax, sketchup, mikshape, Silo, Carrara. Wings3d and zbrush installed and have used many others in the past.

Regards, Michael

My DeviantArt page


fixme12 ( ) posted Wed, 05 September 2012 at 3:03 AM

Quote - Not sure I am understanding the purpose of your post. Are you trying to get the complainers to be more understanding or get the rest of us to be more sympathetic? One thing I have learned, no matter how much you explain things, there is no making everyone happy.

that's correct, you can't making everyone happy.

Quote - Personally I see no issues with the DAZ business model, it's a business, they are not your friends and don't owe you anything. I use DS4/Genesis when needed and I use poser 2012 when needed. DS4 pro works fine, no stability issues, plugins work great, I don't need any documentation. The store works fine for me, I am able to reset my existing content if needed and on the rare occasion I need help, they have come thru. I will install DS 4.5 when all my plugins are updated (genX mostly).

ofcourse it's business, but there are a few reasons why studio is been made free against poser and it's not only genesis.

Quote - I personally get real tired of the constant genesis doesn't work in poser, there are not enough gen 4 releases, DS4.whatever is a POS, DS will not run on my system, the DAZ store is screwed up, where is the documentation, I'm leaving, blah, blah, blah threads, especially when they word it as if since they are having the issue, EVERYONE is having the issue, get over it and move on.

Me too, Ds4 is working as it is now (but for me it's still some alpha version, where daz is still developing hard on it, i expect the real studio at version 5)

iclone is newer as poser and daz, and have more useful character tools available.

Quote - Sure, there are features I would like to see in DS and Poser, so I contact the companies and request them

that's why i created my channel to combine requests, and that it can't be anymore that we still do not have such features in daz/poser programs.

where people have to pay $499 and in Blender you have these goodies for free. So i expect well developed tools in a pro version of a program.

and would be happy to pay $499 if it's very good and working well.

i only can say that about Zbrush, it's just fantastic!

Quote - The biggest problem I see is that the majority of DS/Poser users are hobbyists that know nothing of what else is out there and as such judge everything based off their limited knowledge of the poser community. Give any of them a normal app that models and does renders and animation and have them create their own content and see how happy they will be then. LOL

not anymore, people see all the 3d vids done on tv, youtube, and do some research. first they find daz and poser, buy some content. then they find out this is not real 3d, and you have to move on to zbrush, C4d, lightwave, max, maya...

they see alot features in the free Blender, dynamics, rigging...

and ask the question, hey why i can't do such things with my poser pro program where i paid $499 for. that's where the problem lies not only daz, but poser need a faster evolution of tools and well better done developed.

those things you have in the free blender you can only dream of in daz and poser software and that's wrong!

Quote - As for weight mapping, it has been around for awhile, so it makes sense that it is finally in hobbyist apps

finally, and still a big list of missing features to go!

well developed softbody, dynamics, ragdoll,...

Quote - I use both poser 2012 and DS4pro as well as having Blender, 3DSMax, sketchup, mikshape, Silo, Carrara. Wings3d and zbrush installed and have used many others in the past.

i use poser pro 2012 (still don't like it, but personal), ds4pro (paid version),

zbrush, carrara (waste of $$), silo (very good modeler, to bad developing is dead), maya (nice program and still learning)

with all the content i bought in the past, i could buy some license to autodesk!


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