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DAZ|Studio F.A.Q (Last Updated: 2025 Feb 06 11:16 pm)



Subject: Face Weight for Genesis - Coming Soon W.I.P


Zev0 ( ) posted Mon, 10 September 2012 at 6:45 PM · edited Mon, 10 February 2025 at 12:10 PM

Ever wondered what your favourite figure would look like with a bit of facial fat? Face Weight for Genesis is something different that basically gives your figures face a wide variety of different weighty looks. Carefully designed not to change your figures facial characteristics, now you can give them fatter cheeks, double chins, fatter necks and head rolls without affecting who they are simply with a slide of a few dials. You can dial these morphs individually or combine them to create the look you want. It comes with a total of 11 morphs.

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Zev0 ( ) posted Mon, 10 September 2012 at 6:45 PM · edited Mon, 10 September 2012 at 6:56 PM

file_486323.jpg

Here are the morphs.

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Zev0 ( ) posted Mon, 10 September 2012 at 6:46 PM · edited Mon, 10 September 2012 at 6:52 PM

file_486324.jpg

Comparison compared to default Heavy morph.

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Zev0 ( ) posted Mon, 10 September 2012 at 6:47 PM

file_486325.jpg

From the back..

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Zev0 ( ) posted Mon, 10 September 2012 at 6:48 PM · edited Mon, 10 September 2012 at 6:53 PM

file_486326.jpg

Here they are on M5 and V5 base shapes. Default shape on the left, Face Weight morphs applied on the right.

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Zev0 ( ) posted Mon, 10 September 2012 at 6:48 PM · edited Mon, 10 September 2012 at 6:49 PM

file_486327.jpg

Here they are on the mountain troll and Genesis Baby.

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Zev0 ( ) posted Mon, 10 September 2012 at 6:50 PM

file_486328.jpg

On Starman and Mr Hyde.

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Zev0 ( ) posted Mon, 10 September 2012 at 6:51 PM · edited Mon, 10 September 2012 at 6:58 PM

file_486329.jpg

Works well on custom shapes and on your favourite character sets converted from Gen X.

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TheHalfdragon ( ) posted Mon, 10 September 2012 at 7:37 PM

oh these look cool and useful thanks for showing them off


ZamuelNow ( ) posted Tue, 11 September 2012 at 12:59 AM

This looks like it will be great for making more varied characters.


Zev0 ( ) posted Tue, 11 September 2012 at 1:07 AM

Quote - This looks like it will be great for making more varied characters.

That was exactly my aim:) A bit more diversity is always good.

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ZamuelNow ( ) posted Tue, 11 September 2012 at 10:19 AM

Quote - Works well on custom shapes and on your favourite character sets converted from Gen X.

I'm curious, which skin and morph is this in the image?


Zev0 ( ) posted Tue, 11 September 2012 at 10:30 AM

The skin comes from a character set called Zyanya I think. But I reworked it to my personal liking. The morph is my own custom character sculpted in Zbrush that is still a work in progress but will  be released for Genesis a bit later:)

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Zev0 ( ) posted Tue, 11 September 2012 at 3:26 PM

file_486350.jpg

FW Morphs applied to the gorilla.

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Zev0 ( ) posted Tue, 11 September 2012 at 3:28 PM · edited Tue, 11 September 2012 at 3:30 PM

file_486351.jpg

Here is an example of different looks you can get on the same figure by mixing the morphs.

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TheHalfdragon ( ) posted Tue, 11 September 2012 at 3:36 PM

lol now that's one chubby gorilla


Zev0 ( ) posted Tue, 11 September 2012 at 3:38 PM

Lol he's the alpha male:)

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dyret ( ) posted Sun, 16 September 2012 at 5:57 AM

These look great! Been trying to make a family with Genesis but It´s really hard to do children and old charaters as well.


fixme12 ( ) posted Sun, 16 September 2012 at 6:13 AM

cool, but we need some jiggler that all this fat look more real at animations.


Zev0 ( ) posted Sun, 16 September 2012 at 6:30 AM

Quote - These look great! Been trying to make a family with Genesis but It´s really hard to do children and old charaters as well.

I agree. If you need old and have GenX you can translate these onto Genesis.

http://www.sharecg.com/v/51777/related/11/Poser/Maturing-V4-Morph-Pack

I did and they work great. Also my free FaceJowls set for Genesis is available here.

http://www.renderosity.com/mod/freestuff/details.php?item_id=69451

It was designed to work with Faceweight so together you have even more flexability. Was not included in this product because it falls more under aging morphs.

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Zev0 ( ) posted Mon, 17 September 2012 at 4:30 AM

Faceweight is now available in the store.

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TheHalfdragon ( ) posted Mon, 17 September 2012 at 10:04 AM

nice i shall go  ceck it out


durf ( ) posted Sat, 22 September 2012 at 2:59 AM · edited Sat, 22 September 2012 at 2:59 AM

Can this fat Weight move in animation? How do i do this, without keyframing?


Zev0 ( ) posted Sat, 22 September 2012 at 4:27 AM

Yes they can be animated. In your timeline Eg frame 1 is default face and dial up whatever faceweight morphs at like frame 30 and the face will moprh from default to fat as a 30 frame animation.

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Zev0 ( ) posted Sat, 22 September 2012 at 5:30 AM · edited Sat, 22 September 2012 at 5:31 AM

file_486712.jpg

Uploaded some extra helpers. Available soon in my store once approved, but is available now at sharecg.

http://www.sharecg.com/v/64792/browse/21/DAZ-Studio/FaceWeight-Helpers

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