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DAZ|Studio F.A.Q (Last Updated: 2025 Feb 06 11:16 pm)
Quote - This looks like it will be great for making more varied characters.
That was exactly my aim:) A bit more diversity is always good.
The skin comes from a character set called Zyanya I think. But I reworked it to my personal liking. The morph is my own custom character sculpted in Zbrush that is still a work in progress but will be released for Genesis a bit later:)
Quote - These look great! Been trying to make a family with Genesis but It´s really hard to do children and old charaters as well.
I agree. If you need old and have GenX you can translate these onto Genesis.
http://www.sharecg.com/v/51777/related/11/Poser/Maturing-V4-Morph-Pack
I did and they work great. Also my free FaceJowls set for Genesis is available here.
http://www.renderosity.com/mod/freestuff/details.php?item_id=69451
It was designed to work with Faceweight so together you have even more flexability. Was not included in this product because it falls more under aging morphs.
Yes they can be animated. In your timeline Eg frame 1 is default face and dial up whatever faceweight morphs at like frame 30 and the face will moprh from default to fat as a 30 frame animation.
http://www.sharecg.com/v/64792/browse/21/DAZ-Studio/FaceWeight-Helpers
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Ever wondered what your favourite figure would look like with a bit of facial fat? Face Weight for Genesis is something different that basically gives your figures face a wide variety of different weighty looks. Carefully designed not to change your figures facial characteristics, now you can give them fatter cheeks, double chins, fatter necks and head rolls without affecting who they are simply with a slide of a few dials. You can dial these morphs individually or combine them to create the look you want. It comes with a total of 11 morphs.
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