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Subject: Simple Poser/DAZ Studio WorldBalls


3dcheapskate ( ) posted Mon, 20 May 2013 at 10:04 PM · edited Wed, 25 December 2024 at 10:58 AM

file_494629.jpg

A simple 'WorldBall' environment for Poser 6+, tested in Poser 6, 8 and 9. DAZ Studio version also available - see later

It consists of a 'WorldBall' prop (an all-encompassing sphere) with two Poser lights (a diffuse IBL for global illumination, and an infinite light for casting sun shadows). It works best if you also set the Poser GROUND prop as a shadowcatcher.

Five different environment sets (snow, lake, sand, scrub and Mars) and a test environment are included. Each set consists of a 4096x2048 JPG background image and a 1024x1024 JPG light probe (angular map) image. All sets were created from exactly the same simple terrain in Terragen Classic, but with different sky, lighting, and terrain textures.

There's a PoserPython script to automate the loading of the prop and lights and the swapping of environment sets. For convenience this is called directly from your Poser Props library by using the 'WorldBall Setup.pp2' prop.

Details of each environment set are held in a plain text data file. The file format is very simple, and hopefully intuitive, so you can easily add your own environment sets.

The links appear further down in this thread.


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Mon, 20 May 2013 at 10:07 PM

file_494630.jpg

Another promo image showing the items loaded into Poser 9 (you won't actually see them all together like this)

(this forum only allows images up to 600x400 - there's a larger version of this image on the ShareCG download page here http://www.sharecg.com/v/69279/gallery/11/Poser/Simple-Poser-WorldBall )


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Mon, 20 May 2013 at 10:08 PM · edited Mon, 20 May 2013 at 10:10 PM

file_494631.png

And another - the main dialogues of the script. *(Larger version of the image on ShareCG as noted above)*


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Mon, 20 May 2013 at 10:11 PM

file_494632.jpg

And a fourth, the five environments and the test environment *(Larger version of the image on ShareCG as noted above)*


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Mon, 20 May 2013 at 10:12 PM

file_494633.png

And the fifth and last promo image - test renders in Poser 6, 8 and 9 *(Larger version of the image on ShareCG as noted above)*


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Mon, 20 May 2013 at 10:20 PM

There are a number of associated freebie items that I've uploaded / will be uploading to Renderosity. They're usually available on ShareCG first as there's no approval delay. There are already four extra WorldBall related items available on ShareCG. I'll add posts to this thread when they become available on Renderosity.


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3doutlaw ( ) posted Tue, 21 May 2013 at 7:08 AM

This is cool, thanks!  I've been wondering how to make light probe images.  I need to see if I can interpret your terragen instructions to Carrara or Vue Frontier instructions for the terrain.  (last thing I need is another piece of software :tongue1: )


3dcheapskate ( ) posted Fri, 24 May 2013 at 6:25 AM

You're welcome. Just Google "vue cube map", "carrara cubemap", or something similar and you should be able to track down the necessary camera settings, etc...

(still waiting for the PDF to be approved here for Renderosity's Tutorial section)


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Tue, 18 June 2013 at 10:07 PM

19th June: Just had feedback that this doesn't work on a MAC. Working on a fix...


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



luckybears ( ) posted Thu, 20 June 2013 at 3:37 PM

Love your work 3d'


3dcheapskate ( ) posted Fri, 21 June 2013 at 2:10 AM

21st June: Version 2 uploaded to fix the MAC problem. Should work fine on a MAC now. It shouldn't make any difference for PC users.

luckybears - thanks!


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Sat, 29 June 2013 at 4:29 AM

Want to create your own 360° azimuth / ±90° elevation environment sets from scratch?

Check out my "Make Your Own Environment Maps And Light Probes" (in Tutorials > Other Software here at Renderosity)

You need three programs, all free (or you could use various alternatives):

  1. Terragen Classic - http://www.planetside.co.uk/terragen-classic-windows-download

  2. GIMP - http://www.gimp.org/downloads/

  3. HDRShop Version 1 - you'll find a link here http://www.hdrlabs.com/tools/links.html (the original is no longer linked from the HDRShop site itself).


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Tue, 02 July 2013 at 12:18 PM

DAZ Studio Version now uploaded to Renderosity Freestuff here.


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Tue, 02 July 2013 at 9:56 PM

file_495777.jpg

...(forgot to include the image!)

A couple of points about the DAZ Studio version. Since DS doesn't include a Diffuse IBL as one of its standard lights I created a Shader Builder light for the 'WorldBall IBL'. It's my first attempt at using ShaderBuilder, and athough it correctly provides basic omnidirectional light there are several limitations:

  • there's no AO. This is possibly the biggest problem, because the lighting looks very 'flat'. I've found that an extra distant light (i.e. in addition to the 'WorldBall Sun') strategically placed, with a low intensity, and with shadows turned on can improve things a bit. Alternatively you could use Omnifreaker's UberEnvironment 2 (which is included with DS3A and DS4) instead of the WorldBall IBL. Simply plug the reflection map image into the

  • There's a specular highlight on any surface that's perpendicular to the camera's line of sight.

  • Any surface (or point on a surface) whose normal points straight up is incorrectly lit. I'm informed this is a DS bug...

  • there's probably others too, so if you spot any issues not mentioned above please let me know!


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Fri, 05 July 2013 at 10:18 PM · edited Fri, 05 July 2013 at 10:22 PM

file_495882.jpg

The original idea of these WorldBalls was to provide myself with a quick-and-easy way to set up a more-or-less-appropriate backdrop for any scene (i.e. without having to search through my runtime for props, backdrops, skydomes, ground planes, etc). I'm really pleased with how it's met the 'quick-and-easy' requirement, so I'm now looking at the 'any scene' aspect, so here we have some...

Additional Environment Sets

I've started uploading the additional environment sets that I've already got. I've given each set an E number so I don't lose track (E01 to E05 are the original sets included with the Simple Poser/DAZ Studio WorldBalls). Three sets are already in Renderosity Freestuff:

I've got a few more already done but waiting approval/upload: 'E09 Swimming Pool', 'E10 Northern forest', 'E11 Misty Mountain (4 in 1)', and 'E12 Basic Toon (4 in 1)'.

     ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~

>>> I'd be very happy to take suggestions for further environment sets <<<

Ideas I'm currently working on include outer space, grassland, distant lakes, and jungle/forest. No ETA for any of these though - they're now a 'background' task (pun intended!)

 


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Wed, 10 July 2013 at 3:25 AM · edited Wed, 10 July 2013 at 3:26 AM

file_496147.jpg

The four items that were awaiting approval are now available. Two additional basic environment sets:

And then there's a couple of '4 in 1's, each containing four separate environment sets representing a single location at four different times of day:

The next-most-likely set will be an outer space one, you know, galaxies, nebulae, planets, moons and asteroids sort-of-thing. I'm currently playing around with various ideas over on my DAZ forums WorldBall thread so if you've got any ideas pop on over there or post a comment here!


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Wed, 10 July 2013 at 3:45 AM

A Quick Recap !

Because I made a mess of the OP, here are the original links again. First, the WorldBall itself:

As mentioned before these sets both include the first five environments plus a test environment:

  • E00 Test 1
  • E01 Snow
  • E02 Lake
  • E03 Sand
  • E04 Scrub
  • E05 Mars

Environments E01 to E05 all use the same Terragen Classic terrain, but use different texture layers, lighting, atmosphere, clouds and water. The E01-E05 Terragen Classic Source Files are also available.

If you want to try creating your own environment sets there is a "Make Your Own Environment Maps And Light Probes" PDF in Renderosity's Tutorials > Other Software section


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Wed, 17 July 2013 at 12:11 AM · edited Wed, 17 July 2013 at 12:11 AM

file_496461.jpg

Two more '2-in-1' environment sets:


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Thu, 15 August 2013 at 10:50 PM · edited Sat, 05 September 2015 at 12:09 AM

file_497337.txt

**Are you a Poser WorldBall user, fed up with that ‘Please locate WorldBall.lt2’ issue?**

Just fixed it thanks to Vaskania over on the DAZ3D forums). Both the Renderosity FreeStuff and ShareCG ZIPs have been updated to version 3 to resolve this issue. It's a very simple change to the WorldBallSetup.py script file though, and if you're confident about editing files you can make thechange yourself. Simply delete the ‘s’ from ‘Lights’ in line 327 of WorldBallSetup.py (I simply got the pathname incorrect!)

Incorrect:

poser.Scene().LoadLibraryLight(":Runtime:Libraries:Lights:3DCheapskate:WorldBall:WorldBall.lt2")   

Correct:

poser.Scene().LoadLibraryLight(":Runtime:Libraries:Light:3DCheapskate:WorldBall:WorldBall.lt2")  

Alternatively download the attached 'WorldBallSetup.py.txt' file, rename it as 'WorldBallSetup.py' and use it to replace the existing 'WorldBallSetup.py' file which should be located at RuntimePythonposerScripts3DCheapskateWorldBallWorldBallSetup.py in your default runtime or a mapped runtime, depending on where you initially installed the worldball.


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Fri, 16 August 2013 at 2:12 AM

file_497339.jpg

Three more environment sets recently released - one more of mine, and two adapted from [ Danny Gordon's Terragen freebies](http://www.renderosity.com/mod/freestuff/index.php?user_id=598284)

N.B. I'm trying to keep the first post of the DAZ 3D forum worldball thread up-to-date with the latest worldball stuff, so it might be worth taking a look over there from time to time.


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Sun, 12 April 2015 at 10:22 PM

Simple WorldBall Updates To Avoid Using The Wrong Version In Your Software

I use both Poser and DAZ Studio, and find that I often load the wrong version of the WorldBall and spend a while scratching my head before I realize what I’ve done…

So to avoid that happening any more I’ve updated the icons (should’ve done that a long,long time ago!), and added a couple of simple scripts so that the user is alerted when they load the wrong version of the prop.

Download available at:
ShareCG: WorldBall Updates To Help Avoid Using Wrong One
Renderosity: WorldBall Updates To Help Avoid Using The Wrong One

image_75203.jpg


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Sun, 12 April 2015 at 10:31 PM · edited Sun, 12 April 2015 at 10:34 PM

Poser WorldBall Version 5 (Updated File ONLY) Released

I’ve actually been using this version of the WorldBall with Poser 6 and Poser 9 for the past few months. It includes all of the fixes that semicharm did (or helped me with). The only reason that I never released it was because it doesn't have a nice TkInter or wxPythong UI, and thus has a lot of standard PoserPython dialogues.

Version 5 of the Poser WorldBall gives the user the options to parent the WorldBall Sun to the WorldBall, and to enable IDL (InDirect Light) if their Poser version supports it.

Download links:
ShareCG: Poser WorldBall Version 5 (Update ONLY)
Renderosity:

(The ShareCG page also includes a picture of the dialogues you're likely to see)

file_a0a080f42e6f13b3a2df133f073095dd.jp


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Mon, 13 April 2015 at 10:34 AM

Sooo... I've been using Poser WorldBall version 5 for several months.

And I guess I've just got used to having to manually check the 'Visible In Raytacing' checkbox on the parameters tab for the WorldBall prop when I use IDL.

Why doesn't it do that automatically if you select to use IDL ? Either I forgot, or couldn't find a way to do it (so probably I forgot)...


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



3dcheapskate ( ) posted Sat, 25 July 2015 at 10:58 AM

DAZ Studio WorldBall Version 2 (Updated Files ONLY) Released

Version 2 of the DAZ Studio WorldBall finally fixes a couple of rather irritating problems:

  • automatically parents the WorldBall Sun and IBL to the WorldBall.
  • you now see the background in the preview pane.

Download links:
ShareCG: Ver 2 [UPDATE ONLY] Simple DAZ Studio WorldBall
Renderosity: Ver 2 [UPDATE ONLY] Simple DAZ Studio WorldBall

file_73278a4a86960eeb576a8fd4c9ec6997.jp


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



WILL_I_AM ( ) posted Wed, 29 July 2015 at 2:58 AM

 nice!!! had to relocate poserscript file. but after that works and looks great.


3dcheapskate ( ) posted Sun, 09 August 2015 at 2:47 PM

 nice!!! had to relocate poserscript file. but after that works and looks great.

Good to hear! :) (Not quite sure what you mean by "...had to relocate poserscript file...".  If there was a problem please let me know- even if it's just that the instructions weren't clear enough.)


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



nakamuram ( ) posted Mon, 10 August 2015 at 4:07 AM

3dcheapskate,

**
Looks like you got the world by its balls!!  Is the DS version of WorldBall for 3Delight or IRAY?
**


3dcheapskate ( ) posted Mon, 10 August 2015 at 2:53 PM · edited Mon, 10 August 2015 at 2:54 PM

3dcheapskate,

**
Looks like you got the world by its balls!!  Is the DS version of WorldBall for 3Delight or IRAY?
**

The latest DS I have on my system is 4.6, and I've only tested it with the built-in 3Delight renderer. It might work in the nVidia one, or it might not - I've no idea.
But having said that it's nothing particularly clever - it basically consists of five things:

  1. An all-encompassing spherical prop with inward facing normals and an equirectanglar (lat/long) UV mapping.The background image is applied to the ambient channel. I assume that should work in the nVidia renderer?

  2. An infinite light (a straightforward DS distant light). I assume that should work in the nVidia renderer?

  3. A 'faked' diffuse IBL. This was created in ShaderBuilder, which creates RSL shaders I think? I assume that should work in the nVidia renderer too? More about the 'faked' bit in yesterday's post on the worldball thread in the DS forum

  4. A shadowcatcher groundplane.The shadowcatcher material is created in ShaderMixer. Not sure if that'll work in the nVidia renderer.

  5. A script.This simply provides an easy way to load the worldball with any environment set, or to change the environment set if the worldball's already loaded.

P.S. As somebody mentioned a way back when I did a couple of outer space environment sets - it also doubles as SpaceBalls!  ;o)


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).



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