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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 24 11:54 pm)
Quote -
What other thread about satin? I'm not aware of another, of course that means nothing. I miss a lot (and forget a lot). LOL
Well it might not have been solely on satin, but the one BB was referring to.. something he told you.. I'm always keen to learn more about shaders...
*And thanks for the pointer to the rings. I've signed up there now :D
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
I would like to mention something else:
I had a lot of trouble with shaders I had created in Poser 8 when I transferred to Poser Pro 2012. Especially a velvet that looked horrible!
It might be worth having a look at your Gamma settings when rendering. The default Gamma setting in Poser PRO 2012 is something like 2.20. But to get the same results as you had in Poser 8 you will need to set it either to 1.00 or OFF.
This can be an issue when making materials for sale and wanting them to be backwards compatible.
Also, I ran a bunch of tests as I dicovered that Gamma affects displacements maps (which I use a lot)
Have a look at this for what happens to displacement when changing Gamma values:
As you can see, Displacement maps increase in strength when lowering the Gamma values and vice versa. This tends to be part of the reason why Poser 8 textures can look flat in Poser PRO.
Frequency Gallery | Frequency Store
@ Frequency
Transparant, displacement and bump maps have to stay at Gamma 1.
In short:
Black and White maps that "drive" a node have to stay at Gamma 1 when you load the textures.
Color maps need Gamma at 2.2 (or select render gamma when loading)
And render with IDL and GC at 2.2 on.
Happy Posering
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
Hi vilters!
So I guess I need use the Custom Gamma Value in the Texture Manager that pops up when loading an image map, in order to force those maps to stay at 1.0?
Thanks for clearing that up!
I am thinking that probably makes the shaders a lot less different between P8 and PRO? Perhaps something that should be updated on older products when one has time then...
Frequency Gallery | Frequency Store
Quote - Hi vilters!
So I guess I need use the Custom Gamma Value in the Texture Manager that pops up when loading an image map, in order to force those maps to stay at 1.0?
Technically, the word "need" is incorrect. You need to ensure that a gamma of 1.0 is applied, but you do not need to do it via the texture manager.
There are a couple scripts that come with Poser that will do it for your whole scene, and also SnarlyGribbly's scene fixer - one click solution to this and a dozen other things you're supposed to be doing but you don't know it.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Thanks bagginsbill!
Now I am worrying about all those things I'm supposed to be doing... ;)
I'm definitely interested in more info on this - do you have a link to where I can download/buy that scene fixer script?
Frequency Gallery | Frequency Store
Here's the link to all of Snarly's great scripts. SceneFixer is halfway down.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
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LOL...wow...lots of questions ;).
What other thread about satin? I'm not aware of another, of course that means nothing. I miss a lot (and forget a lot). LOL
As for gem shaders...I have some on my website (look down at my sig) but they're in the V4 Rings freebie. Made in PP12 tho, not PP14.
Angela is a free figure by Mankahoo (ali here at Rendo). Her morphs are extra tho, but she has some great expressions in the free base :). At ShareCG here...
If you download the Ring freebie with the gem shaders, use the shaders, modify them...do what you want with them. Mostly they were just practice for me...some of them aren't so awesome, but there's a few "gems" so to speak. LOL.
Laurie