Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 17 12:50 am)
@Joe. I would love to see some of your figures rendered this way i.e. something more like people would actually do rather than the 3 panel acrobatic studies. I like your ideas r.e. revamped Gen3 meshes, but it's hard to get an idea of what they really are with that approach, valuable though it may be. Just my opinion. Very nice work BTW.
"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken
Sweet work!
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Renderosity Store Personal nick:
Conniekat8
Hi, my name is "No, Bad Kitteh, NOO",
what's yours?
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I derived it from the BagginsBill/EZSkin shader but modified it so that it looks good in the OpenGL preview while still rendering great using SSS.
Teeth, tounge, lips, eyes, lacrimals as well as fingernails all have "real" specularity that shows in the OpenGL preview, so this shader could even be used for quick and simple preview animations.
I use it for all my figures as I hate looking at figures that look rubbish in preview, so I thought I could make as well a set for Dawn.
Includes three material files: A base with the default textures, one for the glam make-up, and one for the blue eyes.
Always use the base first, then use the others to mix.
Download the attachement, remove ".txt" from the extension by renaming the file and unzip to your Dawn runtime.