Sun, Nov 17, 12:25 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 17 12:50 am)



Subject: HWS Shader for DAWN


JoePublic ( ) posted Mon, 12 August 2013 at 8:40 PM · edited Fri, 15 November 2024 at 8:15 PM

file_497221.jpg

This shader is for people who use a "better" graphic card and have switched Hard-Ware-Shading "ON" in their OpenGL preview settings.

I derived it from the BagginsBill/EZSkin shader but modified it so that it looks good in the OpenGL preview while still rendering great using SSS.

Teeth, tounge, lips, eyes, lacrimals as well as fingernails all have "real" specularity that shows in the OpenGL preview, so this shader could even be used for quick and simple preview animations.

I use it for all my figures as I hate looking at figures that look rubbish in preview, so I thought I could make as well a set for Dawn.

Includes three material files: A base with the default textures, one for the glam make-up, and one for the blue eyes.

Always use the base first, then use the others to mix.

Download the attachement, remove ".txt" from the extension by renaming the file and unzip to your Dawn runtime.

 


JoePublic ( ) posted Mon, 12 August 2013 at 8:42 PM · edited Mon, 12 August 2013 at 8:42 PM

file_497224.txt

Here is the shader:


JoePublic ( ) posted Mon, 12 August 2013 at 8:44 PM

file_497226.jpg

This is how the base texture looks fully rendered:


JoePublic ( ) posted Mon, 12 August 2013 at 8:45 PM · edited Mon, 12 August 2013 at 8:47 PM

file_497227.jpg

This is Dawn's original SSS-shader for comparison:


JoePublic ( ) posted Mon, 12 August 2013 at 8:46 PM

file_497228.jpg

This is how the HWS-shader looks unrendered in OpenGL preview:


JoePublic ( ) posted Mon, 12 August 2013 at 8:47 PM

file_497229.jpg

And once again Dawn's original SSS shader in OpenGL preview.


Alisa ( ) posted Mon, 12 August 2013 at 10:00 PM

Thanks!

Cheers,
Alisa

RETIRED HiveWire 3D QAV Director


momodot ( ) posted Tue, 13 August 2013 at 10:49 AM

Thank you.



lmckenzie ( ) posted Tue, 13 August 2013 at 1:19 PM

@Joe. I would love to see some of your figures rendered this way i.e. something more like people would actually do rather than the 3 panel acrobatic studies. I like your ideas r.e. revamped Gen3 meshes, but it's hard to get an  idea of what they really are with that approach, valuable though it may be. Just my opinion. Very nice work BTW.

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken


foxylady1 ( ) posted Fri, 16 August 2013 at 1:51 PM

Love these shaders, Joe.  Thank you.


basicwiz ( ) posted Sat, 17 August 2013 at 10:30 AM

Great work, Joe! Thanks!


Photopium ( ) posted Sat, 17 August 2013 at 10:34 AM

Looks great to me, thanks!  This will go a long way towards working with her.  The better a figure looks in preview, the more you want to play.


AetherDream ( ) posted Sat, 17 August 2013 at 10:02 PM

Thank you so much. Now I need to see if my old computer can deliver results like yours.

"People who attempt define what art is or is not, are not artists"---Luminescence


BadKittehCo ( ) posted Sat, 17 August 2013 at 10:05 PM

Sweet work!

___
Renderosity Store  Personal nick: Conniekat8
Hi, my name is "No, Bad Kitteh, NOO", what's yours? 


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.