Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 8:11 am)
Is the fragmentation on every scene? I have used 2014 and now game dev and I have not seen the problem but I have noticed it does not handle some effects well. Also it renders at a longer focal length than the actual render so is there anything close to the camera that might be to blame.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.
If you want to check the full scene, using the same focal length and framing at the full size of the final render, go to scripts>partners>dimension3D>render firefly and on the left side of the box under 'quality' there is a check box for progressive mode. Tick that. Hit render. Cancel render when you have seen enough. You get a good sense of lighting distribution and texturing in a few seconds. If happy, just untick that box and render as normal.
If you want to check the full scene, using the same focal length and framing at the full size of the final render, go to scripts>partners>dimension3D>render firefly and on the left side of the box under 'quality' there is a check box for progressive mode. Tick that. Hit render. Cancel render when you have seen enough. You get a good sense of lighting distribution and texturing in a few seconds. If happy, just untick that box and render as normal.
Pro 2014 has that option built in. I just found out about it recently and it's changed my life :-)
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If you want to check the full scene, using the same focal length and framing at the full size of the final render, go to scripts>partners>dimension3D>render firefly and on the left side of the box under 'quality' there is a check box for progressive mode. Tick that. Hit render. Cancel render when you have seen enough. You get a good sense of lighting distribution and texturing in a few seconds. If happy, just untick that box and render as normal.
Pro 2014 has that option built in. I just found out about it recently and it's changed my life :-)
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Anyone having trouble with the render preview window? It is fragmented even though the actual render turns out fine.