Forum Moderators: wheatpenny Forum Coordinators: Guardian_Angel_671, Daddyo3d
DAZ|Studio F.A.Q (Last Updated: 2025 Jan 02 6:48 pm)
The most common answer I saw involves programs called noesis and xnalara. Here's a sample article . You might be better off importing geometry from Blender and rigging your character in Daz.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Excuse me! I want a tutorial about how to export rigged character from blender to DAZ so that I can see bone in geometry editor. Thanks.