Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)
Looks like they're afraid of less than enthusiastic comments. Can't imagine why? ;-P
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All I have to say is: If they would have wanted a better looking, better bending Dawn, they could have had that 11 years ago:
https://www.renderosity.com/forums/threads/2871446
For Free.
From the comments and such that have been posted over the years (!) at Hivewire, the emphasis isn't so much on better looking and better bending. They want to make her more morphable, easier for vendors to customize, and to take advantage of the new features of DS and Poser. Some of the "ethnic" faces posted are stunning.
I think that was the main problem with the original Dawn. It was so difficult to make her look different. She wasn't ugly, but she was instantly recognizable.
All comments for all articles are moderated.
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RedPhantom posted at 11:34 AM Thu, 12 September 2024 - #4489236
Which is fine, let me be clear, spam is a constant issue. But it makes an odd impression when they are held for over 24 hours.All comments for all articles are moderated.
Comments are moderated due to spam comments being posted, we approve them as fast as we can, there are several of us that check several times a day depending on our workload :)Also, heads up, if you comment on the article linked above, it will be placed in moderation. I submitted one yesterday, it's still not posted.
I understand the need to moderate, but that speed is a bit slow.
All comments are moderated, we aren't deleting the ones that we don't personally agree with, however, comments also have to abide by the TOS :)Looks like they're afraid of less than enthusiastic comments. Can't imagine why? ;-P
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All I have to say is: If they would have wanted a better looking, better bending Dawn, they could have had that 11 years ago:
https://www.renderosity.com/forums/threads/2871446
For Free.
Ohnoes, I hope that is just a glitch!! Keeping my fingers crossed for an easy fix.My computer has decided it hates Poser and won't run it. Mutter, grumble. No D2 renders for me today, unless I figure out what's going on. I have a feeling there's something wrong with my video card.
My initial experimentation in Poser 11 with conforming Dawn clothing items is encouraging. In fact, the situation is similar to what I discovered conforming La Femme garments to La Femme 2. Counter-intuitively, do not copy joint zones from. Moving the hip forward a bit gets most clothing about right, and a little work with the Morph Brush, and you are good to go. With shoes and boots, do not copy joint zones from. Pose the foot and toes, and you again are close enough to make things right with the Morph Brush. To me, this makes Dawn 2.0 immediately useful.
Have you updated your video drivers lately?My computer has decided it hates Poser and won't run it. Mutter, grumble. No D2 renders for me today, unless I figure out what's going on. I have a feeling there's something wrong with my video card.
Quick heads-up: I found that when I use "zero figure" on Dawn 2, it turns off the JCMs. Her joints don't all look great even with JCMs, but that's what dynamic clothes are for. Anyway, I think she's looking quite good overall and has a lot of neat features built in from the get-go.
-- I'm not mad at you, just Westphalian.
Good to know! Must use zero rotations.Quick heads-up: I found that when I use "zero figure" on Dawn 2, it turns off the JCMs. Her joints don't all look great even with JCMs, but that's what dynamic clothes are for. Anyway, I think she's looking quite good overall and has a lot of neat features built in from the get-go.
DeeceyArt posted at 5:20 PM Sat, 14 September 2024 - #4489334
randym77 posted at 5:12 PM Fri, 13 September 2024 - #4489275I've updated all my drivers, as well as my BIOS. I reinstalled Windows 11. Nothing seems to help. The problems with Poser seem to be getting worse.Have you updated your video drivers lately?My computer has decided it hates Poser and won't run it. Mutter, grumble. No D2 renders for me today, unless I figure out what's going on. I have a feeling there's something wrong with my video card.
I do have an old laptop with Poser on it. I can use that. Though I don't dare use Superfly on it.
So now that Dawn 2 is out and I've had it since like day 1...where the hell are all the cool, high res characters and clothing sets that I've seen over at Hivewire in their forums? the coolest thing I've seen so far is Ken's dial script for her.
Also there was ZERO fanfare about D2's release.The banner didn't even have ad copy on it so you knew what the hell it was selling.
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ghostship2 posted at 3:14 PM Sun, 22 September 2024 - #4489611
There was an email, but that's about it ; as per usual 98% of ads on this site are for DAZ products, despite the fact that Poser is their own software (I'll die on this hill). And the high rez stuff is coming per Cath over at the Hivewire forums, she is working on finishing them.So now that Dawn 2 is out and I've had it since like day 1...where the hell are all the cool, high res characters and clothing sets that I've seen over at Hivewire in their forums? the coolest thing I've seen so far is Ken's dial script for her.
Also there was ZERO fanfare about D2's release.The banner didn't even have ad copy on it so you knew what the hell it was selling.
I agree though, the lack of content right now probably doesn't help, especially after the long wait.
And FWIW, Hivewire has opened a thread for D2 problems/questions:
Questions/Issues with Dawn 2? Ask them here - all welcome to help! | HiveWire 3D Community
odf posted at 6:45 PM Sat, 14 September 2024 - #4489339
Hm. Well considering that a JCM, functioning as it should, is only "on" (value beyond zero up to 1 typically) as the result of a rotation beyond 0 degrees (a morph dependency attached to a joint rotation) naturally the JCMs will be at a zero state when the figure is zero in all rotations. If you mean that zeroing the figure causes a joint dependant morph subtract value operation to kick on and stay in an on state from there forward... well major bug there.Quick heads-up: I found that when I use "zero figure" on Dawn 2, it turns off the JCMs. Her joints don't all look great even with JCMs, but that's what dynamic clothes are for. Anyway, I think she's looking quite good overall and has a lot of neat features built in from the get-go.
Am I misunderstanding? I haven't really looked at the figure yet.
Nah... why did you post that on a thread about Dawn2? Make your figure her own thread.
There's a control parameter for turning all JCMs on or off. Zero figure sets that to off.odf posted at 6:45 PM Sat, 14 September 2024 - #4489339
Hm. Well considering that a JCM, functioning as it should, is only "on" (value beyond zero up to 1 typically) as the result of a rotation beyond 0 degrees (a morph dependency attached to a joint rotation) naturally the JCMs will be at a zero state when the figure is zero in all rotations. If you mean that zeroing the figure causes a joint dependant morph subtract value operation to kick on and stay in an on state from there forward... well major bug there.Quick heads-up: I found that when I use "zero figure" on Dawn 2, it turns off the JCMs. Her joints don't all look great even with JCMs, but that's what dynamic clothes are for. Anyway, I think she's looking quite good overall and has a lot of neat features built in from the get-go.
Am I misunderstanding? I haven't really looked at the figure yet.
-- I'm not mad at you, just Westphalian.
Wolfenshire posted at 12:07 AM Tue, 24 September 2024 - #4489671
Off-topic/inappropriate comment/image removed pending Staff Review.
Sad, it was quiet interesting to see another ( NEW GIRL IN TOWN )
The Thread title is not specific for DAWN2 . You People whine about creators leaving poser, so ask your self why.
Afrodite-Ohki posted at 2:13 PM Mon, 23 September 2024 - #4489646
Reporting was inappropriate ... Topic does not specific say Dawn2... why did you post that on a thread about Dawn2? Make your figure her own thread.
Yes, the balljoint figure should have its own thread. Maybe someone would be interested in her, but not look here because they're not interested in D2.
Someone should post about the JCM thing in the Hivewire problems thread. I am currently Poser-less and can't see the problem for myself. (Hoping to get my computer back today.)
I know attempting of hijacking a thread when I see one, thanks, don't try to play innocent.
Thank you, moderation team.
I'd post something about D2 here to get us back on track, but haven't had the chance to get her yet, so if someone would please? :D
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
I know attempting of hijacking a thread when I see one, thanks, don't try to play innocent.
Thank you, moderation team.
I'd post something about D2 here to get us back on track, but haven't had the chance to get her yet, so if someone would please? :D
I don't recall trying "to play innocent" of anything. Are you ladies thinking straight? Lol.
odf posted at 6:34 PM Mon, 23 September 2024 - #4489659
primorge posted at 12:07 PM Mon, 23 September 2024 - #4489640If the dependencies had been set up as 1 jcm off - 0 jcm on, I don't see why that would happen. I create those kind of switches all the time, you can then just create a global master to drive all the individual OFFs. Zero figure has no bearing on such a set up. Though La Femme has a different sort of solution, some clever dial gymnastics in there, IIRC it's an always 1 state, foregoing the individual dials, elegant... Been awhile since I looked at it. There must be a reason that it's set up in such a way but without seeing it I won't venture to guess. I'll get around to looking eventually, though I won't bother with this line of enquiry about Dawn's dials further and especially any unfortunate robot yoga shenanigans forthwith.There's a control parameter for turning all JCMs on or off. Zero figure sets that to off.odf posted at 6:45 PM Sat, 14 September 2024 - #4489339
Hm. Well considering that a JCM, functioning as it should, is only "on" (value beyond zero up to 1 typically) as the result of a rotation beyond 0 degrees (a morph dependency attached to a joint rotation) naturally the JCMs will be at a zero state when the figure is zero in all rotations. If you mean that zeroing the figure causes a joint dependant morph subtract value operation to kick on and stay in an on state from there forward... well major bug there.Quick heads-up: I found that when I use "zero figure" on Dawn 2, it turns off the JCMs. Her joints don't all look great even with JCMs, but that's what dynamic clothes are for. Anyway, I think she's looking quite good overall and has a lot of neat features built in from the get-go.
Am I misunderstanding? I haven't really looked at the figure yet.
So my JCM OFFs are thusly...
The internals of such a thing example...
Apologies for the perceived Hijack Snafu, and the OT about Dawn Dial Mysteries...
Yes, wiith all new textures. The others were back in the V4 days and weren't really Superfly friendly.Remaking Carnie?
randym77 posted at 11:52 PM Wed, 25 September 2024 - #4489749
Thank you :) ... Ohh I am a month off LOL, thought it would be this one , not really tradition in our place . I study a little the options for outfits, this bat Halloween outfit would be sort of super conforming outfit . 2 piece, Hair and coat with the cape-wing. Super conforming ? because the coat Model has it's own skinning only joints of , abdomen, chest , arms are transferred to the outfit the rest has it's own movements, these Joints wilt be set up as non selectable parts avoiding to select the wrong part with the mouse.Nice. Definitely not too late for Halloween!
The skinning of Dawn is not transferred to the outfit like it is normally done, the outfit keeps it's own sinning adapted to it's structure resulting to bend naturally with the doll that is wearing it. By just having to adapt the joints it also leaves the option open for other dolls to wear.
This is a prototype method I am trying to develop, it seems to give very promising results. the model outfit does not depend on a specific donor anymore.
Versum posted at 11:15 AM Tue, 24 September 2024 - #4489695
This would be a inversed conforming outfit. It covers most of of the figure also having it's own skinning. Dawn just like most figures are Triax in Poser, even that she has been made in DS probably using single skin ( New since Genessis 3 I think ) she must of been converted into triax for Poser. Outfits work single skin also in Poser for better results offering better cross compatibility to DS and Blender for example. ( existing DS Transporter not officially published )Here you go this is a conforming outfit for Dawn. Almost done !
Catch these ghosts ...
In this example the Doll will be conformed to the outfit you control the outfit for movements, the outfit has no head joints this way the Dawn head in our case remains independent to Control. The small disadvantage is that Dawn Poses do not work perfectly on the outfit, Advantages are the superior smooth bending on the outfit skinned for the Model. Dolls wearing clothes always get in conflict with the poses so at the end it does not really matter who is wearing who.
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Looks like Dawn 2 is finally being released. Soon. (Hopefully not DAZ soon, lol.) They're supposed to announce it tomorrow.
I can't wait. She really looks amazing.