Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 20 11:41 am)
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There may be some initial values in the boot's settings that are added to those of the target figure. You might want to try this: o Start a new scene - add the boot o Select Window - Joint Editor o Click Zero Figure in the JE o Select Edit - Memorize - Figure o Save the boot to library with a new name Start a new scene, add Vicki, then the boot. Turn off IK, and conform the boot to Vicki, more or less like the steps that brought you to 3) above. Good luck ;-)
You know, I sort of try and keep the feet in the shoes/boots, and have them fit, it is sort of an honor thing, I guess! Regular Vickie can be made to wear heels, I'm talking about real heels, not the little ones that come with her clothing pack. It took me a long time to do it though, as you have to call up the mysterious "offsets" that most haven't even seen, let alone used, and play with them. I am totally unable to model a really high heel flat, which really would be the correct way to do it, I have to model it as it would look finished, to judge the proportions. Those boots actually look like they are for another figure...
Hi, Cheers, Thip! I've not tried that, but in the spirit of experimentation, I'll give it a try :) Otaku, as you'll note from the second image, I did try with flat feet first, both with and without IK, on both figure and boot, in every possible combination.... Jim, "you da man!" :) I've not tried the boots on SMV, but being a great fan of her legs I wouldn't dream of covering them up! :P I'm also pretty sure the boots hail from a time before the release of SMV, and they are definately for Vicky 1.0 both the page and the readme say so, they were apparently made for a different character than the base V1, (according to the readme) but since the geometry doesn't change I figure it ought to work. They're also built for flat feet, you can see that when you move them about in 'box' mode, also, once you move them into place before you parent them, the heel is sticking out the back of the boot. If you conform the boots with a high heel pose they completely screw up the boot, they elongate and look like they belong to a particually twisted dwarf/elf :) the setting above in picture two has every dial set to 0. While in pic no.3 Vic's foot is at 45, so the boot tries to follow. I can actually get them to fit almost perfectly, except for the heel sticking out the back of the boot, (with the boot flat, and the figure's foot arched...) Right, time for lunch! :) later jb
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Content Advisory! This message contains nudity