Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
Grass is a hard one, Here's a place which has some grass models http://www.3dplants.com/ They work good for patches, but you can't really fill up the whole scene with them. Another option is to use a flatten cube or even a 2D plane with a decent tex & trans map for distant grass ( doesn't work to good close up ) Infinite planes don't work to good for this, because the tex map gets to stretched out. Then there's always the mask render and post work.
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Is this possible with Bryce? Are would I have to attempt to paint grass in the post-work? I haven't found a good method of making realstic grass..