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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 05 5:33 pm)



Subject: Anyone had problems with Tailor?


queri ( ) posted Mon, 08 April 2002 at 7:25 PM · edited Thu, 06 February 2025 at 3:24 AM

I've just spent two hours with it with no success. I picked one hardish and one easy-- I thought-- project. Candi to Vicki's Catsuit and Nichole to the bikini top. Both of Dark Whisper's characters have morphs with their names on them to make things easier. The catsuit didn't take all of the morphs I chose, even though there were slots for them--particularly the neck and shoulder. The bikini top took them all-- there were only three-- but turned out too small. On retrospect I think I could have dialed back the cup size, but the straps were way too long. I could have also fitted the bikini top the old fashioned way by pinching the scales here and there-- probably taken less time. With everyone havig such wonderful results from this program, I kinda feel like a jerk. Is there anything in particular you suspect I'm doing wrong? I did save as total body morphs. And has anyone else had any problems? Emily


sirkrite ( ) posted Mon, 08 April 2002 at 7:47 PM

I don't think you can use morphed characters with it. You have to use a default character like Victoria, then tranfer her morphs to the clothes. That way when you put the clothes on your character you can dail it to fit.


queri ( ) posted Mon, 08 April 2002 at 7:54 PM

Seems to me I asked all those kinds of questions before hand, whether it would work with morphed characters. Those were the only ones I was particularly interested in using. Oh well, struck out, I suppose. Emily


queri ( ) posted Mon, 08 April 2002 at 7:58 PM

Hold on, that can't be true, I've seem Boris creations go through The Tailor and he has non-standard morphs. Emily


sirkrite ( ) posted Mon, 08 April 2002 at 8:05 PM

Maybe you have to zero out the morphs on the character before you can use it.


JDexter ( ) posted Mon, 08 April 2002 at 8:23 PM

I am not great at using the tailor (yet) but if you spawn a morph target at the settings you want and save that .cr2 you will see it in the choices for the figure you load into the Tailor. Copy that over to the 'dress' and it will do what you want it to do. Check out Ron Knights tutorials, I think he has one that covers this. JDexter


EricTorstenson ( ) posted Mon, 08 April 2002 at 8:27 PM

I tried a couple of home made characters, with no luck either. I haven't had any time to try again, but I just figured I didn't know what I was doing or the clothing items just didn't have enough polys to support the change (one was a curvier vicky figure and the other more streemlined...both on DAZ clothing, but not from the clothing pack). Sirkrite's suggestion sounds quite reasonable, though, since the morphs probably are probably based on the difference of the base shape versus what it sees as the dial. Have to go check it out.... eric


FyreSpiryt ( ) posted Mon, 08 April 2002 at 8:32 PM

Let me assure you that Tailor does work on characters with custom morphs; I've done it (that's how Spitfire and Nuriko have clothes). It doesn't transfer scaling, however. (At least, I don't think so). Do your characters have custom-scaled parts, by any chance? I would also second JDexter in checking out Ron Knight's tutorial. It takes you through step by step.


JDexter ( ) posted Mon, 08 April 2002 at 8:57 PM

Ron, post your tutoril link! JDexter


queri ( ) posted Mon, 08 April 2002 at 9:04 PM

Well, I read your tutorial about four times, Ron, and did just what you did. But I'm working with purchased morphed characters, and I don't know if they are scaled or not. I'm just copying the morphs. I do wonder why the neck morphs didn't go over in the catsuit, the others did. That's the thing-- all the clothing I put through Tailor ended up with appropriately named new morphs, not all in every category I checked, or every category that were able to be moved. I then set those morphs and they didn't exactly work.-- I do wish calling for a body morph would produce a combined body morph one could set with one click, it doesn't. Maybe that's what I'm doing wrong. Or maybe it doesn't work for other people's morphs. I wish I'd known. I know Capsces didn't use Tailor, for some dumb reason I thought you had. But why should you when they were alreday done. Very clear tutorial, by the way, Ron. Emily


queri ( ) posted Mon, 08 April 2002 at 10:11 PM

Well, in my case I was dealing with morphs with the name of the character-- all of them were called Candi. I chose treat all morphs with the same name as one, and it didn't happen. There is one problem. In order to get the Candi morph I have to apply her texture-- all the tutorials say no texture, no props. Well, I'm ok on No props, should I remove her tex before putting her through Tailor? The morphs did transfer-- most of them-- just not very well. And, as a follow up question-- I haven't watched press converences for soo long-- for those for whom the morphs worked, did you have to do a lot of fiddling with them afterwards? Emily


queri ( ) posted Mon, 08 April 2002 at 10:28 PM

Yes, except these morphs came with the textures already applied. What do I do then? There is no before model. Emily


scifiguy ( ) posted Mon, 08 April 2002 at 10:40 PM

Just use the material editor to remove all the textures, then save her to your library as "CandiNoTex" or something. Load that cr2 in Tailor to work with instead of the other one.


Chailynne ( ) posted Mon, 08 April 2002 at 10:44 PM

Emily, what happens if you set all the textures to none then resave it to the poser library under a new name? I think that would give you the char with no textures at all. Then use that cr2 with Tailor? I don't have Tailor yet, just a guess if it really makes a difference to get the char without textures.


queri ( ) posted Mon, 08 April 2002 at 11:06 PM

I'll give it a try-- tomorrow, it's getting late around here and I desperately need to make a pretty picture before bed. Thank you, thank you, thank you, for all your support and help. Emily


FishNose ( ) posted Tue, 09 April 2002 at 3:03 AM

I don't get it - I don't see what's not working for you. Over the weekend I put Vicki into the Tailor - a heavily bloated Vicki of 40MB with over 1000 morphs in it, of which about 450 are my own doing or bought or freebies. I loaded the V2 catsuit to add morphs to. Examples of bought figures included in my Vicki: Handspan's Brigit and Alice, also Jim Burton's Supermodel Morph Vicki (the best body shape MTs ever done for Vicki) and Plazio's Latexavic. All of which heavily modify body shape. Candi should work exactly the same. Unless she's based on a full body morph - then I have no idea how you should proceed. I don't use fbm's, I throw them out of the figures. I set by hand instead, avoiding crosstalk AT ALL COSTS! I know one is not supposed to have texs on the figure but I never bothered to take them out. Mine are huge, 3500x3500. No bump maps. There were none on the Vicki2 catsuit though. But if youwant to, getting rid of texs in Poser is real easy - go to Materials, click 'texture changes apply to entire figure' and choose material 'none', also bump map 'none'. Save and you're done! There's no such thing as a morph with a texture applied. The tex can only be applied to the surface materials of the figure as defined by the material groups. The base figure includes the influence of the morphs (MTs) on its vertices. An MT is simply information to the modeller app - 'move these vertices so much in x/y/z direction in relation to their default position'. continued............


FishNose ( ) posted Tue, 09 April 2002 at 3:03 AM

In Tailor I don't set any values for any MT's, I leave them at default - remember that the Tailor automatically sets all channels to 0 or 100% respectively when it loads the figure. A look at the figure in the 3D window tells you that. You don't need to dial anything. But the MTs are all there, just zeroed for the time being. Then when creating the new dress MTs, Tailor automatically assumes the value 1 for each MT. 1. I chose individual MTs, like small shape changes in a single body part and made dress MTs out of them the usual way, one by one, and saved. 2. Then I chose an MT 'Alice' in one body part (any one) and right clicked it to choose all MTs with the same name. It told me 15 had been chosen. I clicked 'Morphs selected are like one Body Morph', then 'Create MTs in the dress', and went for a cup of coffee. Five or ten minutes later it was done and it all works - perfectly! Repeat process for 'Brigit', SMMV, etc. As simple as that. The only things out of about 160 MT's (took me all day!) that didn't work was MT's that make VERY small changes - Tailor says it can't find any vertices to change, because it doesn't think the MT does enough to affect the dress vertices in any way, and it creates no MTs at all. I didn't always agree, but that's another story. So my conclusion is, it can't possibly be the textures - they have NO significance at all. A tex cannot possibly affect an MT. It might be that you run out of RAM of course, that might affect things, I dunno. I have 892MB RAM which is a lot. I bet Tailor uses lots of RAM to load and analyse all those vertices. And props (including magnets!) are out. And be sure to save the figure ALONE, don't include any other figures, not even the EMC fixer/Null or anything. Quite honestly, I think the Tailor is the most amazing piece of work. It's like a dream, making all my clothes fit PERFECTLY! I mean, getting the catsuit to fit skin tight in spite of hundreds of MTs being set, with transparency, etc, and no breakthrough - it's what I've been in need of ever since I bought Poser years ago. Of course, if I change Vicki's pose more than a little, she breaks though some place but a few dials and some fiddling and I'm OK again. But it's really skin tight! The creator of Tailor need to polish up the interface, fix his English (!) and so on, but IMO the thing REALLY WORKS. Best of luck! :] FishNose


FyreSpiryt ( ) posted Tue, 09 April 2002 at 6:38 AM

The weird thing is, queri, that I've ignored all the rules, brought in characters with attached props (so I was too lazy to take out Nerd's eyes) and still had it work just fine. Admittedly, though, I think that messed up the head, but I didn't need it to fit the head, so I just went on. OK, let's see if I can mentally walk through what I did. First, do the clothes you use fit the characters when there are no morphs applied (it sounds like you're using the right clothes, but best to make sure)? I brought in my figure, didn't bother to set the MTs in Tailor because that'd be more or less just so I could see them, brought in the outfit -- Here we go, this might be a good check. Since the Tailor brings in the models without MTs visible, do the outfits fit in the window? If so, it should work. If not, Tailor can't help (yet. I personally am hoping maybe in future versions. ^_~) Also, my understanding is that Tailor doesn't create morphs that don't have a visible effect. When you dial all of the new morphs to 1 on the catsuit, does it still look like the neck and shoulders need morphs, or does the suit fit all right?


dirk5027 ( ) posted Tue, 09 April 2002 at 8:53 AM

I just want to be able to turn the muscle 4 dial per example and have the clothing fit, rather than having to do each body part individually, is that possible?


FishNose ( ) posted Tue, 09 April 2002 at 9:45 AM

dirk, I have a feeling you mean you want to create a full body morph? If so, you do that in Poser after Tailor has done its job. :] FishNose


Mazak ( ) posted Tue, 09 April 2002 at 10:29 AM

Content Advisory! This message contains nudity

file_3937.jpg

The RealBikini by DarkWhisper is not compatible with Vicky in default position. I made for private use a compatible version of the RB (object and cr2). If someone ask Dark Whisper for permission I will send the files. Without permission by DarkWhisper I do nothing!!! Mazak

Google+ Bodo Nittel 


FishNose ( ) posted Tue, 09 April 2002 at 10:45 AM

Ooooh boy - the Real Bikini was going to be my next project in Tailor! We're going to have to ask him! :] FishNose


Great Bizarro ( ) posted Tue, 09 April 2002 at 12:01 PM

Anyone having problems loading clothing? I have gotten an out of bounds warning on the stock bikini for Victoria.


queri ( ) posted Tue, 09 April 2002 at 12:30 PM

Yeah, I got an out of bounds on the bikini and the pants in the regular Vicki package. No prob on the bikini-- I can make that fit anybody, but the pants I need-- I want to use Eowyn's jeans on everybody. I went through and did a lot last night, including Styxx's clubdress, but haven't checked them yet because I was nodding off at the computer. We'll see today. I thought the Real Bikini had a Vicki fit built in. It's default is built for Nicole, I thought. The catsuit wouldn't load the neck morphs the first time I tried and they did not fit -- all the clothes I was trying conformed the model in Tailor. Keep your fingers crossed, it might work this time. Was there a billy-t fix for Tailor? I'm tryin to pick it up on search and having no luck. Emily


queri ( ) posted Tue, 09 April 2002 at 2:09 PM

Here's the stuff I got stuck on in the tutorial-- should have told you before you redid it. Sorry. The fact that there is no delete item flummoxed me. I had no idea how to pull another piece of clothing in after I was though with the first. Finally, duh, I just picked another one and it replaced the old one. Same with the base character. I don't have one Vickie loaded up with everybody's morphs so I drug in several basic forms to load their morphs in. Another question, where do most people save their "Tailored" clothes? I put mine in folder for the characters I was tailoring them for-- I can see this wouldn't work for Vicki or Mike. How do you rename them-- or do you? Emily


Great Bizarro ( ) posted Tue, 09 April 2002 at 4:53 PM

Ron you need to get a job! You be spending way too much time on Poser. Humm who was that that was telling me that last night, oh yea my wife!


Dark_Whisper ( ) posted Wed, 10 April 2002 at 12:02 AM

Hi guys - interesting thread ;-) Unfortunately I don't have the Tailor, but you have my permission to make changes to my Real Bikini, and distribute it... just don't sell it in any way (keep it free), and mention in the readme or whatever that it is an adaption of my original model - k? cheers, d


Mazak ( ) posted Wed, 10 April 2002 at 8:00 AM

Attached Link: http://home.t-online.de/home/bnittel/mazak/

@Dark Wisper, thank you :-) I put it in my free stuff, in a few hours. Mazak

Google+ Bodo Nittel 


Mazak ( ) posted Wed, 10 April 2002 at 1:05 PM

Attached Link: http://home.t-online.de/home/bnittel/mazak/objekte.htm

file_3939.jpg

The updated RealBikini is now online. Ready for theTailor.

Mazak

Google+ Bodo Nittel 


FishNose ( ) posted Wed, 10 April 2002 at 4:50 PM

Thanks Mazak! Very much appreciated. And Dark Whisper too, of course! :] FishNose


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