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Poser Technical F.A.Q (Last Updated: 2024 Nov 02 8:21 pm)
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Oh, sorry.
If the actual data was 1.2345678, and you went through some pathway that reduced the precision, like to 1.234, you'd see that kind of behavior.
I suggest that because:
The points in the mesh are not very far off from where they should be (they're not in Tokyo), and
If it is rounding error, you might think twice about using that method again, and uselessly losing that precision.
FYI - The term is mostly geek programmer talk. For an item of interest (if it is), people used to steal millions from the banks by rounding calculations down to the nearest cent, then collecting the pieces of pennies. So, now most financial institutions have "pieces-of-pennies buckets" in their software. I wrote a lot of that kind of code back in the day.
Hmmmm, I see your point, but I'm still not convinced (not that I have any alternative hypothesis I'm afraid). If it is a rounding error, what is producing it? The same question applies whatever type of error it is. Since omega says the obj file is correct when imported back into Max it looks like the error is actually in Poser. Sounds like one to report to Curious labs.
try deleting the cr2 and importing the obj again as an obj, then adding to library and then , shuitting poser down first, pulling in from cr2. if no error then was simply a corrupted cr2. will have to add the ik data to be able to pose the model, but then you can c&p from original models cr2 the mesh change you made might cause this with the cr2. it shouldn't but it is possible.
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