Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 02 4:55 pm)
I have seen in a geology periodical a reconstruction of a roughly humanoid sentient being that some reckon might have evolved out of the raptor branch of the dinosaurs (specifically from Stenonychosaurus or similar) if the asteroid hadn't intervened at the end of the Cretaceous. Is that what you were wanting?
Yes, I'd be interested also in a figure that was a humanoid version of the raptor that still keeps most of the raptor's features. I have a story line of intelligent dinosaurs that I wanted to make a role playing game out of. I've already figured out the types of armor they'd use and everything. Would enjoy a figure like this in Poser. MUST still have tail and tail needs to be posable to hold weapons.
That sounds like an interesting challenge. I've tried to join all kinds on animals with human models, but I don't care for the raptor too much. If your familiar with Dungeons & Dragons, I made a drider (spider with human torso), and a wemic (lion with torso). I've been looking for a freebee eagle to make a griffon. There is a creature in the game called a saurial that is a cross between dinosaur and human. If you need more info on them or pics, e-mail me at Ihawk29@aol.com. A lizard man sounds very cool.
gotta gatch 'em all! or was that joke alread made? actually a while ago I was working on a lizard-man, when I'm sketching I almost always sketch lizard-people instead of normal people, I just love the streamlined head and tail...ok so I'm weird but if anyone wants one (and it seems people do) I'll try to finish it off for you =) SewerRat
Iky, do you see the bruise on your forehead from walking straight into that one? I shall not add further to the bruise, I'll give you at least a moment's peace. Yes, Sewer, please finish the figure! Hopefully he will retain the raptor's features, meaning a face that is more like the raptor's than Human. The snout doesn't have to be as long as in the raptor, but should still look like the raptor's head. I can see in my head what it should look like but not a clue how to make such a creature. Mormon has an eagle, found it in his directory, however it's joint parameters need serious help, there are parts of the eagle that at the moment cannot be moved, like the beak doesn't open and close. And I could not get a satisfactory texture map out of it from UV Mapper. I sent the eagle on to DAD to look at since the readme file asked for help on the joints. DAD said it needed serious work but he has so many other projects. Since the author is looking for help as stated in the readme, I don't see why I can't send it out to anyone who wants to try to fix it up for all of us to use. I like Zygote's eagle but don't have that kind of loose cash right now to get it (or the Dragon). E-mail me at drmspinner@earthlink.net. I believe I still have it in it's original zip file. A gryphon would be a wonderful creature to have. Need more mythological creatures!
Mormon is on Geocities, so why you go to download you get that page not here thing, just go into you location bar and back out the name of the zip file and enter and you'll be in his index. This is where I found the eagle and a few other animals that he's trying to work on. He's zipped them and I assume you could download them directly from his page but I downloaded from his directory. I'm pretty sure he didn't link them to Renderosity because they do need work. But I must say that if they were ironed out, they would be wonderful Poser animals! The eagle will work in Poser at the moment though you can't fully pose it and the parts aren't separate for coloring. And like I said, I couldn't get a good texture map out of it, but then I'm new and maybe didn't work with UV Mapper correctly. Perhaps someone who knows better how to work with UV Mapper could get a map out of it.
Hey! just 'cause rats aren't tall doesn't mean you have to call us "lowly mammals"! but you see we have the advantage over the dino's 'cause they have strong chomping-down muscles, but not unchomping muscles (you can see why I failed biology) and their arms are too teeny tiny to reach their faces so if you tied their mouth closed they wouldn't be able to eatcha anymore =) 'cept they'd probably just disembowl you with their legs then go get another dino to untie their mouth if they were intelligent. ok then...new track. I can type! they can't! sucked in non-opposable-thumb dinosaurs! I'm redoing the dino from scratch, I didn't like how it was turning out. which gives you the chance for input while I'm still in basic stages what sort of feet? human feet, or dino feet? I assume you want a human body, dino head, and dino tail also, three fingers like the raptor, a human hand, or a claw-like hand? SewerRat
AAAAAAAAAAAAARGH! that time max didn't crash...the whole computer did! ugh! luckily I use a network at home, so I can reboot the computer without getting cut off the 'net (since I've done that five times today already, and we pay for local phone calls) I'm getting really very close to saying something rather discouraging about this project, throwing my hands up in dispair, and leaving it for another to do SewerRat
I've read those books a while ago I could always take a look at "Jake" - a Tyrannosaurus Bataar (kinda like a raptor) at uni...that's one scary skeleton. If I ever meet a real one the first thing I'll do is soil my undergarments...you can see from the skeleton that that thing had muscles in it's jaw larger than my arm, and it's not that much taller than me... but...I'm wondering what people want for their models...by rights it should have three fingers, but that would make it harder to make it hold weapons, make hand gestures etc. or I could make a claw-like five fingered hand. The other option is to leave it as a "normal" poser guy hand, and let people use their own MT's on it SewerRat
oh btw I just royally screwed up. I've got the model in max, but I exported it wrong and lost the bodyparts so I'll have to re-export it again. but hey, I'll learn from this mistake, so all's good opinions? should I move the head back a bit, and is the tail too long? apologies for the image being on it's side, for some reason max didn't want to rotate the camera properly SewerRat
Try to make a four fingered hand perhaps with longer digits and tipped with claws. The intelligent species I described in the plans for my role playing game still had long talons but not as long as their cousins the raptors. If not, then just use the five fingered hand of the poser dude and do the claws and longer digits. I agree that three fingers would make it difficult for posing, so four might work better. If too hard to model then go with the five. So while evolving, the raptor picked up a couple more digits. I also gave mine a shorter snout and with a couple of back molars. Though they still were meat eaters, they also could handle vegitation (though farmers weren't held is in as high an esteem as hungers).
Okay, didn't see this pic when I went to post. Scale back neck and head until it's in the same proportion to the body. Tail looks fine as long as you can get some joints near the end (hopefully, I know I'm asking a lot, but my dinos can weild weapons with their tails). Other than that, I like the start!
how this for a deal, I'll put as many joints in the tip of the tail as you want, and you set up the joint parameters =) I'm not confidant that I can set up the joints of the tail and still have it looking convincing, but at the very least I'll make it so you can can curl the tail around a weapon, so to the casual observer it'll be holding it scale back the head? ok can do...I was keeping it larger for that top-heavy jaws-of-death look, but of course it would depend on the story =) I'll still want the head leaning forward a bit, so you can have the tail balancing it to make that "sleek" look I've made some dino-feet, but I don't know if I'll be able to convincingly attach them to the man's legs, I might have to steal the velociraptors feet I should be able to do claws, but I'll leave that until the end (I knew someone would suggest four fingers! I just knew it) SewerRat
OK, I'm not going to have the lizard-guy done tonight max is constantly crashing, but more than that...I forgot to remove my hand before closing the fridge door, and managed to mangle my fingers, so while holding them in ice it's kinda hard to model Yes, I am typing this with one hand, I'm very experienced at that SewerRat
ummm There is a Lizard Man figure that could be sliced up. It was created by Bill Fleming. One of our members turned another of his meshes into poser format and made it posable. After he had done that somebody posted to the forum as Bill Fleming and protested. As it turned out, it wasn't and I was contacted by the real Bill Fleming who is a pretty nice fellow besides being one of the best 3d masters on the planet. He didn't have a problem with it and when I asked him about his Troll, Lizardman and Dragonman he said no problem with that either. As long as it wasnt put in a cd collection and sold.. go for it..:) I believe you can eventually find your way using this link but I am about to check it out and will let you know how to get to the meshes. SewerRat thats looking really good.. don't give up now Hope your hand feels better Tartan :) http://www.3dcreatureworkshop.com/creaturehome.html
OOOOOW! MY BROTHER JUST SLAMMED MY OTHER HAND IN THE DOOR! am I just lucky today or what? Quikp51: the problem with that is you wouldn't be allowed to distribute the models I guess with objaction mover you could give them out, but I don't think enough people would have turok and the ability to convert them to make that an option SewerRat (who thinks he'll avoid doors of all kinds for the rest of the night)
aaaah alas I don't have the creeper figure to steal feet from, even if zygote would allow it tartan: fair enough, it never hurts to get permission first =) That will just save the trouble of making a figure we aren't allowed to distribute sorry, I was busy all day and couldn't make the lizard-guy (I was doing some tests to get into a college that teaches 3d animation) - what is the best way to attach a tail to a man? if I add the parts in the hiearchy editor it just makes the tail into a new figure...should I rebuild the hiearchy from scratch? or just have the tail as a secondary figure parented to his hips? That would be my preference as long as people don't mind it having that extra icon in the hiearchy editor. It would also allow the removal of the tail for sitting poses etc. I've still got to do claws and feet, then texture map the model SewerRat
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Are there any lizard man figures avaiable? I've thought about trying to make one out of the raptor and the P4 guy... but can't do it in less than 3 figures and that seems cumbersome...