Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
OK, try this: open the figure in UV Mapper. Turn it into Planar projection. Save texture map as bitmap. Use the resulting wireframe as the texture in Bryce. Possibly after tweaking it in Photoshop. Or: Locate "Flesh to Water" Poser tutorial on the Web. And then do the following: Make your scene in Bryce and render it with textures. Export the image. Switch to wireframe view. Export that image. Now, select your figure and click on Solo mode. Go to render things (the triangle below the rendering buttons) and choose Object mask. Render that and export the image. Follow the steps in the "Flesh to water" tutorial. I hope something will help. I'm sorry it's not more detailed, but this is all off the top of my head.
-- erlik
-- erlik
-- erlik
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hey!...tried importing a Poser figure into Bryce without any hassles...However, in Poser I had saved my figure as wireframe but when i imported it into Bryce I was asked to locate the texture and only then could I import...For my purpose I need my figure as is in it's wireframe form...How can i do thatt? Any help would be appreciated!