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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: vic 2 mike 2 steph eyebrows


ghost13 ( ) posted Sun, 01 December 2002 at 1:51 PM ยท edited Tue, 24 December 2024 at 11:56 PM

cna someone point me in the right direction on how to eliminate or modify the groucho marx eyebrows that come with these characters? their huge lol thanks in advance


thgeisel ( ) posted Sun, 01 December 2002 at 2:02 PM

select the head, and in the properties you find a morph "brows gone" set this to 1. Other way in the mat properties select a mat "upper eyebrows" set both transparencies in poser 4 to 100% in poser 5 to 1.


rogergordian ( ) posted Sun, 01 December 2002 at 3:36 PM

ARGH. I can't believe someone still thinks "brows gone" is a solution. Find some good tutorials.


ghost13 ( ) posted Mon, 02 December 2002 at 12:14 AM

thgeisel the 'brows gone' part worked when a texture was applied to the head, everything looked more normal but setting the transparencies to 100% in pro pack turned them into big white santa type groucho marx brows thanks for the help, i can work with this roger if ya know of any 'good tutorials' (which i have been looking for) i'd be happy to follow the link


Desdemmonna ( ) posted Mon, 02 December 2002 at 6:51 AM

Ron Knight's tutorials are back up again...here are direct links to the respective sections in reguards to your question (materials settings)for the 'groucho marks' upper eyebrow. Victoria: http://www.ronknights.com/victoria/upeye.htm Mike: http://www.ronknights.com/mikeset/upeye.htm These of course...are mostly for textures that don't have eyebrows painted on/use a transmap. If your using a texture map that DOES have eyebrows painted on...eyebrows gone dial is a definite must. Once again...links to materials settings for this instance. Victoria: http://www.ronknights.com/victoria/eyebrow.htm Mike: http://www.ronknights.com/mikeset/eyebrow.htm Hope this helps some! -Des


ghost13 ( ) posted Mon, 02 December 2002 at 9:02 AM

thanks des it does help, links are perfect much appreciated i'm on the right track now btw nice renders ya got posted TeeJ


ghost13 ( ) posted Mon, 02 December 2002 at 9:07 AM

thgeisel now i see what you meant by the 2nd part of your suggestion from the tutorials thanks again TeeJ


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