Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
The best way to accomplish the above would be to use transparency mapping on one of the default P4 male hair pieces. Balding male hair would be a good thing to add to the bestiary! BTW, I would not recommend using Poser hair as a wig. :) Someone please tell us both where the trans-mapped hair tutorials are... I don't remember....
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Thanks everyone for your comments. Nance: I already tried putting the hair on the texmap but it looks so flat - it looks like a bathing cap! Jaager: I have RDS but I don't know how to use it yet; it looks sooooo complicated. I thought Poser 4 would be a better one to start with. I do have a few of the hair tutorials but they don't say how to "cut the scalp out". I am using a Mac and I do have UVMapper but I need an obj first. Cage: Don't I make a transmap from the texture map? And don't I need to have a mesh/obj before I make the texture?
It doesn't matter really what the hairstyle is on the mesh if you're using a transparency map; use any of the kind of blah, bowl-shaped hairs that are out there (you could even use the bottom layer of Nene's hairstyle, probably), and apply a texture and transparency map to it. It'd be a good first approximation, anyway.
Melanie: Yes I saw that one also but I'd have to buy the whole CD and all I really want is just the hair. And of course there's the Canadian exchange - makes it too expensive for me. And I just shelled out about $90 Cdn. for Vickie and ordered Steve's new CD. But thanks anyway. James: I have tried a transmap on male hair #93 already. I have extensive pics of his head which I made a texture with and then upped the contrast and reversed it for the transmap. All of the head was ok except for the forefront where the hairline is - it was still elevated (ridge) but there was no texture on it. (I don't know if I'm explaining this correctly) That was when I tried to bury the hairline in the head.
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