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248 comments found!
Quote - I believe projected texture maps already have embedded UV coords, so it's not necessary to link to a UV tile.
Oh, and good luck importing a 16-bit 8192 terrain into Vue! That's 67,108,864 non-instanced polys. Most programs will have a hard time opening that many polys.
Didn't I say I'd be a noob hehe
Can we estimate the x amount of times a 8192 terrain takes more resources than a 4096?
Atleast for me a 4096 terrain does import really really fast.
But it's definatly a lot smarter to have a closeup + 4096 terrain. :P
In a few cases I could definatly have usage for a 8000 terrain tho.
Thread: Vue and GeoControl | Forum: Vue
Quote - I am playing with the GeoControl 2 BETA right now and am quite inpressed with the detail the 16bit gives you.If you can get it better than that then WOW is all i can say(;
Don't quite all Terraingen have 16bit by now ? :D
GeoControl2 can export 32 bit raws ( I heard that it isn't much of a difference tho unless you want to re-import stuff )
What I am really looking forward to is the 8192 size terrain.
GeoControl builds terrains much faser than the other Gens that I have used and exporting 4000er Terrains atleast for my midrange dualcore and 2gig ram is not a bit of a problem.
I don't know about the coding but If it goes like this on 4096 I wouldn't see a problem with exporting 16k terrains as far as Vue is concerned.
What is the difference between project Texture Maps and normal texture maps. I noticed that an UV node can't be linked to a projected map. I yet have only used normal texture maps with an UV node.
Also I never had that terrain border messing up as reported by many people.
Thread: Kelvin Hughes in need..... | Forum: Vue
Thread: Blurry details caused by Anti Aliasing.. | Forum: Vue
Hope that helps.
Thank you very much.
Thread: I'm looking for hardware advice! New Computer!!! | Forum: Vue
I'm also going to plan getting a new rig ( well atleast CPU and board )
Looks like the Q6600 is becoming a real option now around 180-200 €.
How much does the 4core actually affect the rendering process to let's say a real highend dualcore? Anyone experiences?
Thread: ProEngine.eon causes my Vue to crash if any update is installed | Forum: Vue
Quote - The key on the manual? There is no such thing. When installing, you need to enter your product code. After installation, you get an installation code, and the first time you open Vue, you are prompted to give an activation code. At this time, you can either click on a link to get your activation code from e-on's website, it takes a few seconds, or if you don't have an internet connection, send a request for this code by any mean you want ( letter, fax,etc...)
Getting an update from a friend doesn't work. Updates can only ge gotten from e-on's site, where you have registered your Vue version.
This is the only LEGAL way.
whups did i say manual? don't remember quite tho think it was email.
To the update:
I actually got it from a private source he had that uploaded there and linked it to me so I could get it faster ( donno if that's legal or not ) anyway I'm an owner of this product so..
I'm gonna try registering it on their website, but I never did it with any other product I have and I wonder if it would actually affect Vue itself.
Thx all
Thread: ProEngine.eon causes my Vue to crash if any update is installed | Forum: Vue
Quote - As long as you have a valid inst and act code, there should be no problem. I don't have xStream but Infinite, and I can update. Never heard of this problem. Do you have a floating or a nodelocked licence?
I don't really know the difference to be honest lol.
But i heard Xstream is unstable hm.
I have just installed this took the key on the manual and activated it. Didn't actually care to look for the update on the vue website a friend of mine gave it to me..
Thread: Vue and GeoControl | Forum: Vue
Hello everyone.
The same problem was adressed in Cajomi's own GC² forum.
From Cajomi himself, he suggest using a 16 Bit TIFF from a texture map! That should bring you excellent results!
Are you guys actually using flowmaps? I have very bad results with flowmaps from GC² when i'm not using distant looks for terrains. Gets really washed when zoomed in.
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Thread: Vue and GeoControl | Forum: Vue