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260 comments found!
it wasnt the perspective/ortho it was his method for the most part it was correct but he missed something the end point does not have to be set as U
also there were some minor steps missing from the original namely the orientation of the cylinder to the path
as long as they are centered to each other you can make it work
and yes you are part of the reasoning for the tut but truth be told its long about time for this irishman to give back
please relay any comments or questions to me here as well as suggestions for future tuts
Thread: Why is Blender so hard to understand? | Forum: Blender
Attached Link: http://www.mediafire.com/?nhwisya67e4yd8l
it didnt matter the file was incorectly made to start with i screwed up and forgot to hide the page 1 layerheres a new repaired version
if the link will not worl i can email it as well just need a few to verify that the instructions are viable prior to posting it publicly
Thread: Why is Blender so hard to understand? | Forum: Blender
Attached Link: http://http://www.mediafire.com/?00v3fh9hme5d7hi
its still a bit basic but a start for my 1st .pdf ever and my 2nd tut ever hope someone finds it usefullalso please tell me what needs to be done to make it better
Thread: Why is Blender so hard to understand? | Forum: Blender
so far i have the basics of using the curve modifier wrapped up as a .pdf if anyone wants test it for me. i can upload to a filehost and post the link before i post it on any site
Thread: Why is Blender so hard to understand? | Forum: Blender
ok i watched most of the tut and its as vague as trying to look through mud
but i went into 2.5 and found 1 major issue with the tut
he gives no details on how to do it on any other axis
ill rewatch and .pdf the results asap because that cat couldnt teach a monkey to poop
Thread: Why is Blender so hard to understand? | Forum: Blender
where are you located it almost seems if you are aussie
but probable brittish royal marines
we trained some anzacs in 96 on how to shoot over 1000 yards with a .308
please link to the tut you were using for the curves so that i can see what might have been missed and rewrite it in english
Thread: Why is Blender so hard to understand? | Forum: Blender
what about the curves is confusing you?
im actualy looking in to making a .pdf for 2.5+ for noobs that starts from day 1 and works into all details of modeling for daz/poser with blender
every question i can find an answer to is 1 more step to being able to help others get more out of the program at a cost that we can all afford free
as to the bypass good luck with that i remember when my dad had his and that was the worst ive ever seen him hurt except when i told him id joined the marines
Thread: Why is Blender so hard to understand? | Forum: Blender
Attached Link: sculpting in blender 2.5+
in sculptris if you turn the detail slider down it creates fewer polys than if its set highand there is a tutoral on sculpting in blender on blendercookie in the archives that was done by jonathan williamson for 2.5 versions using a lowpoly base mesh
Thread: Why is Blender so hard to understand? | Forum: Blender
sculptris and bleder 2.55s sculpt properties were developed together
in blender make a lowpoly base duplicate on a new level use the subdivide surface and divide as much as you need as long as poly count doesnt change then bake as a normals map and apply
i will still never figure why people are so afraid of poly counts i render 200,000,000 in 5 hours on a dual core
Thread: Why is Blender so hard to understand? | Forum: Blender
easiest way is in face mode choose draw normals
select all incorrect faces and flip
if you raise the nomrals draw size it makes them easier to see but anything over 1 level gets annoying
test render in blender and reversed faces will show as black
Thread: inquiry! Chevy Impala '67 | Forum: Poser - OFFICIAL
ive talked with thespies and she knows of the issues but i restarted a new version
this one is a bit more detailed overall but will be on hold until i get 2 commissioned meshes done because i need the cash
Thread: Why is Blender so hard to understand? | Forum: Blender
so far the basics are there id add loopcuts above and below the knees and elbows to get it to deform and rig well
for a first try its ambitious but sometimes its sink or swim and when you know that the possibility of failure will be public you work 10 times harder to get it right
i stay away from soft bodies myself because theres too much to go wrong
Thread: Why is Blender so hard to understand? | Forum: Blender
theres almost nothing that cannot be done in blender and its getting better every day while keeping a small resource footprint
and just a quik peek at what im working on for a freebie
Thread: Why is Blender so hard to understand? | Forum: Blender
trust me you arent the odd one out im better with videos as well
i learned how to rebuild an engine by watching a video then rebuilt my own and it ran for another 200,000miles
but its all about prefferences and for some its better to have a text based item with images to look back to
Thread: Making a Ruffle Dress in Blender | Forum: Blender
for the easiest way create the base mesh for the dress
duplicate a loopcut to extrude for the lowest ruffle and subdivide it then extrude it several times to make it move more like cloth
from there when you are happy with the poly count you can duplicate it and rescale to fit the next ruffle
but seeing the sheer fabrics of the ruffles you will need to seperate them by material zone and assigned color to make the difference in opacity
for the lace vertical trim an added plane with a tranparency map should work is set solid
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Thread: Why is Blender so hard to understand? | Forum: Blender